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This paper performs the feasibility study of stochastic video streaming algorithms with up-to-date 4K ultra-high-definition (UHD) video traces. In previous work, various stochastic video streaming algorithms were proposed which maximize…

Networking and Internet Architecture · Computer Science 2015-11-18 Joongheon Kim , Eun-Seok Ryu

Point cloud video is the most popular representation of hologram, which is the medium to precedent natural content in VR/AR/MR and is expected to be the next generation video. Point cloud video system provides users immersive viewing…

Multimedia · Computer Science 2020-02-21 Jie Li , Cong Zhang , Zhi Liu , Wei Sun , Qiyue Li

Adapting video data rate during streaming can effectively reduce the risk of playback interruptions caused by channel throughput fluctuations. The variations in rate, however, also introduce video quality fluctuations and thus potentially…

Multimedia · Computer Science 2013-11-26 Chao Chen , Xiaoqing Zhu , Gustavo de Veciana , Alan C. Bovik , Robert W. Heath

The Gilbert-Elliot (GE) channel is a commonly-accepted model for packet erasures in networks. Streaming codes are a class of packet-level erasure codes designed to provide reliable communication over the GE channel. The design of a…

Information Theory · Computer Science 2021-09-08 Myna Vajha , Vinayak Ramkumar , Mayank Jhamtani , P. Vijay Kumar

Dynamic adaptive streaming over HTTP provides the work of most multimedia services, however, the nature of this technology further complicates the assessment of the QoE (Quality of Experience). In this paper, the influence of various…

Multimedia · Computer Science 2020-12-09 Aleksandr Ivchenko , Pavel Kononyuk , Alexander Dvorkovich , Liubov Antiufrieva

Temporally consistent dense video annotations are scarce and hard to collect. In contrast, image segmentation datasets (and pre-trained models) are ubiquitous, and easier to label for any novel task. In this paper, we introduce a method to…

Computer Vision and Pattern Recognition · Computer Science 2022-03-18 Aharon Azulay , Tavi Halperin , Orestis Vantzos , Nadav Borenstein , Ofir Bibi

In the 360-degree immersive video, a user only views a part of the entire raw video frame based on her viewing direction. However, today's 360-degree video players always fetch the entire panoramic view regardless of users' head movement,…

Multimedia · Computer Science 2017-04-27 Arnob Ghosh , Vaneet Aggarwal , Feng Qian

Mobile data traffic is growing exponentially and it is even more challenging to distribute content efficiently while users are "on the move" such as in public transport.The use of mobile devices for accessing content (e.g. videos) while…

Networking and Internet Architecture · Computer Science 2017-08-15 Fang-Zhou Jiang , Kanchana Thilakarathna , Sirine Mrabet , Mohamed Ali Kaafar , Aruna Seneviratne

We consider caching of video streams in a cellular network in which each base station is equipped with a cache. Video streams are partitioned into multiple substreams and the goal is to place substreams in caches such that the residual…

Networking and Internet Architecture · Computer Science 2019-03-07 Konstantin Avrachenkov , Jasper Goseling , Berksan Serbetci

This paper proposes and evaluates a novel algorithm for streaming video over HTTP. The problem is formulated as a non-convex optimization problem which is constrained by the predicted available bandwidth, chunk deadlines, available video…

Networking and Internet Architecture · Computer Science 2019-01-23 Anis Elgabli , Vaneet Aggarwal

Traditional optimization methods based on system-wide Quality of Service (QoS) metrics have approached their performance limitations in modern large-scale streaming systems. However, aligning user-level Quality of Experience~(QoE) with…

Multimedia · Computer Science 2025-08-25 Lianchen Jia , Chao Zhou , Chaoyang Li , Jiangchuan Liu , Lifeng Sun

The literature survey typically predicated sharp growth for IP-based video traffic i.e., 30% or more annually. For the Internet TV in mobile networks, video traffic growth rate is expected to rise 80% or more. These high growth rates of…

Networking and Internet Architecture · Computer Science 2019-08-21 Soumen Kanrar

Short video streaming has become a dominant paradigm in digital media, characterized by rapid swiping interactions and diverse media content. A key technical challenge is designing an effective preloading strategy that dynamically selects…

Multimedia · Computer Science 2025-10-22 Tong Liu , Zhiwei Fan , Guanyan Peng , Haodan Zhang , Yucheng Zhang , Zhen Wang , Pengjin Xie , Liang Liu

We study the capacity limits of real-time streaming over burst-erasure channels. A stream of source packets must be sequentially encoded and the resulting channel packets must be transmitted over a two-receiver burst-erasure broadcast…

Information Theory · Computer Science 2016-11-18 Ahmed Badr , Devin Lui , Ashish Khisti

Cloud computing facilitates the access of applications and data from any location by a distributed storage system. Erasure codes offer better data replication technique with reduced storage costs for more reliability. This paper considers…

Information Theory · Computer Science 2021-02-04 Srujan Teja Thomdapu , Ketan Rajawat

Streaming codes represent a packet-level FEC scheme for achieving reliable, low-latency communication. In the literature on streaming codes, the commonly-assumed Gilbert-Elliott channel model, is replaced by a more tractable,…

Information Theory · Computer Science 2021-04-15 Vinayak Ramkumar , Myna Vajha , P. Vijay Kumar

We identify new opportunities in video streaming, involving the joint consideration of offline video chunking and online rate adaptation. Due to a video's complexity varying over time, certain parts are more likely to cause performance…

Networking and Internet Architecture · Computer Science 2022-04-13 Melissa Licciardello , Lukas Humbel , Fabian Rohr , Maximilian Grüner , Ankit Singla

Real-time, continuous understanding of visual signals is essential for real-world interactive AI applications, and poses a fundamental system-level challenge. Existing research on streaming video understanding, however, typically focuses on…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Guowei Tang , Tianwen Qian , Huanran Zheng , Yifei Wang , Xiaoling Wang

This paper considers transmitting a sequence of messages (a streaming source) over a packet erasure channel. In each time slot, the source constructs a packet based on the current and the previous messages and transmits the packet, which…

Information Theory · Computer Science 2018-12-07 Silas L. Fong , Ashish Khisti , Baochun Li , Wai-Tian Tan , Xiaoqing Zhu , John Apostolopoulos

Recovery of data packets from packet erasures in a timely manner is critical for many streaming applications. An early paper by Martinian and Sundberg introduced a framework for streaming codes and designed rate-optimal codes that permit…

Information Theory · Computer Science 2018-01-19 M. Nikhil Krishnan , P. Vijay Kumar