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Reinforcement Learning (RL) agents often exhibit learning behaviors that are not intuitively interpretable by human observers, which can result in suboptimal feedback in collaborative teaching settings. Yet, how humans perceive and…

Human-Computer Interaction · Computer Science 2025-06-17 Bernhard Hilpert , Muhan Hou , Kim Baraka , Joost Broekens

This paper proposes KB-InfoBot -- a multi-turn dialogue agent which helps users search Knowledge Bases (KBs) without composing complicated queries. Such goal-oriented dialogue agents typically need to interact with an external database to…

Computation and Language · Computer Science 2017-04-21 Bhuwan Dhingra , Lihong Li , Xiujun Li , Jianfeng Gao , Yun-Nung Chen , Faisal Ahmed , Li Deng

A chatbot that converses like a human should be goal-oriented (i.e., be purposeful in conversation), which is beyond language generation. However, existing dialogue systems often heavily rely on cumbersome hand-crafted rules or costly…

Computation and Language · Computer Science 2020-05-27 Jianfeng Liu , Feiyang Pan , Ling Luo

Building intelligent agents that can communicate with and learn from humans in natural language is of great value. Supervised language learning is limited by the ability of capturing mainly the statistics of training data, and is hardly…

Computation and Language · Computer Science 2018-05-02 Haichao Zhang , Haonan Yu , Wei Xu

An important goal of research in Deep Reinforcement Learning in mobile robotics is to train agents capable of solving complex tasks, which require a high level of scene understanding and reasoning from an egocentric perspective. When…

Machine Learning · Computer Science 2019-04-04 Edward Beeching , Christian Wolf , Jilles Dibangoye , Olivier Simonin

A common vision from science fiction is that robots will one day inhabit our physical spaces, sense the world as we do, assist our physical labours, and communicate with us through natural language. Here we study how to design artificial…

Seamlessly interacting with humans or robots is hard because these agents are non-stationary. They update their policy in response to the ego agent's behavior, and the ego agent must anticipate these changes to co-adapt. Inspired by humans,…

Robotics · Computer Science 2020-11-16 Annie Xie , Dylan P. Losey , Ryan Tolsma , Chelsea Finn , Dorsa Sadigh

We present the first complete attempt at concurrently training conversational agents that communicate only via self-generated language. Using DSTC2 as seed data, we trained natural language understanding (NLU) and generation (NLG) networks…

Human-Computer Interaction · Computer Science 2019-07-25 Alexandros Papangelis , Yi-Chia Wang , Piero Molino , Gokhan Tur

This work contributes to developing an agent based on deep reinforcement learning capable of acting in a beyond visual range (BVR) air combat simulation environment. The paper presents an overview of building an agent representing a…

Robotics · Computer Science 2023-04-20 Joao P. A. Dantas , Marcos R. O. A. Maximo , Takashi Yoneyama

GuessWhat?! is a two-player visual dialog guessing game where player A asks a sequence of yes/no questions (Questioner) and makes a final guess (Guesser) about a target object in an image, based on answers from player B (Oracle). Based on…

Computer Vision and Pattern Recognition · Computer Science 2021-05-26 Tao Tu , Qing Ping , Govind Thattai , Gokhan Tur , Prem Natarajan

This paper is concerned with the training of recurrent neural networks as goal-oriented dialog agents using reinforcement learning. Training such agents with policy gradients typically requires a large amount of samples. However, the…

Artificial Intelligence · Computer Science 2020-05-26 Rui Zhao , Volker Tresp

In this paper, we present a neural network based task-oriented dialogue system that can be optimized end-to-end with deep reinforcement learning (RL). The system is able to track dialogue state, interface with knowledge bases, and…

Computation and Language · Computer Science 2017-12-04 Bing Liu , Gokhan Tur , Dilek Hakkani-Tur , Pararth Shah , Larry Heck

Deep learning models are vulnerable to external attacks. In this paper, we propose a Reinforcement Learning (RL) based approach to generate adversarial examples for the pre-trained (target) models. We assume a semi black-box setting where…

Machine Learning · Computer Science 2018-11-15 Mandar Kulkarni

Visual navigation by mobile robots is classically tackled through SLAM plus optimal planning, and more recently through end-to-end training of policies implemented as deep networks. While the former are often limited to waypoint planning,…

Artificial Intelligence · Computer Science 2021-11-30 Assem Sadek , Guillaume Bono , Boris Chidlovskii , Christian Wolf

Self-supervised representation learning has achieved remarkable success in recent years. By subverting the need for supervised labels, such approaches are able to utilize the numerous unlabeled images that exist on the Internet and in…

Computer Vision and Pattern Recognition · Computer Science 2021-09-01 Yilun Du , Chuang Gan , Phillip Isola

Deep reinforcement learning (RL) has emerged as a promising approach for autonomously acquiring complex behaviors from low level sensor observations. Although a large portion of deep RL research has focused on applications in video games…

Robotics · Computer Science 2021-02-08 Julian Ibarz , Jie Tan , Chelsea Finn , Mrinal Kalakrishnan , Peter Pastor , Sergey Levine

Reinforcement learning for agentic multimodal models often suffers from interaction collapse, where models learn to reduce tool usage and multi-turn reasoning, limiting the benefits of agentic behavior. We introduce PyVision-RL, a…

Artificial Intelligence · Computer Science 2026-02-25 Shitian Zhao , Shaoheng Lin , Ming Li , Haoquan Zhang , Wenshuo Peng , Kaipeng Zhang , Chen Wei

We apply multi-agent deep reinforcement learning (RL) to train end-to-end robot soccer policies with fully onboard computation and sensing via egocentric RGB vision. This setting reflects many challenges of real-world robotics, including…

Deep reinforcement learning (DeepRL) agents surpass human-level performance in many tasks. However, the direct mapping from states to actions makes it hard to interpret the rationale behind the decision-making of the agents. In contrast to…

Machine Learning · Computer Science 2023-04-07 Zhao Yang , Song Bai , Li Zhang , Philip H. S. Torr

Recent research looks to harness the general knowledge and reasoning of large language models (LLMs) into agents that accomplish user-specified goals in interactive environments. Vision-language models (VLMs) extend LLMs to multi-modal data…

Machine Learning · Computer Science 2025-05-07 Jake Grigsby , Yuke Zhu , Michael Ryoo , Juan Carlos Niebles
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