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Related papers: EmbedInsight: Automated Grading of Embedded System…

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Developing interactive software, such as websites or games, is a particularly engaging way to learn computer science. However, teaching and giving feedback on such software is time-consuming -- standard approaches require instructors to…

Machine Learning · Computer Science 2022-11-17 Evan Zheran Liu , Moritz Stephan , Allen Nie , Chris Piech , Emma Brunskill , Chelsea Finn

Artificial Intelligence (AI) is becoming more and more popular as time passes, allowing to perform tasks that were difficult to do in the past. From predictions to customization, AI is being used in many areas, not being educational…

Computers and Society · Computer Science 2023-10-16 David Roldán-Álvarez

Manually grading D3 data visualizations is a challenging endeavor, and is especially difficult for large classes with hundreds of students. Grading an interactive visualization requires a combination of interactive, quantitative, and…

The prevalence of e-learning systems and on-line courses has made educational material widely accessible to students of varying abilities and backgrounds. There is thus a growing need to accommodate for individual differences in e-learning…

Artificial Intelligence · Computer Science 2019-07-30 Avi Segal , Kobi Gal , Guy Shani , Bracha Shapira

In technical subjects characterized by high enrollment, such as Basic Hydraulics, the assessment of reports necessitates superior levels of objectivity, consistency, and formative feedback; goals often compromised by faculty workload. This…

Computers and Society · Computer Science 2025-10-28 Hugo Roger Paz

Human-annotated attributes serve as powerful semantic embeddings in zero-shot learning. However, their annotation process is labor-intensive and needs expert supervision. Current unsupervised semantic embeddings, i.e., word embeddings,…

Computer Vision and Pattern Recognition · Computer Science 2023-05-29 Wenjia Xu , Yongqin Xian , Jiuniu Wang , Bernt Schiele , Zeynep Akata

Feedback is critical in education. This Innovative Practice Full Paper reports lessons learned from improving the quality of feedback in a semi-capstone software engineering course, with particular focus on how to deliver productive…

Software Engineering · Computer Science 2022-08-17 Torgeir Dingsøyr

Recent studies have demonstrated the usefulness of contextualized word embeddings in unsupervised semantic frame induction. However, they have also revealed that generic contextualized embeddings are not always consistent with human…

Computation and Language · Computer Science 2023-04-28 Kosuke Yamada , Ryohei Sasano , Koichi Takeda

This study examines the integration of digital tools in project-based learning within a Biomedical Engineering course to enhance collaboration, transparency, and assessment fairness. Building on prior pilot experiences, we implemented a…

Computers and Society · Computer Science 2025-09-09 Gonzalo R. Ríos-Muñoz , Caterina Fuster-Barcelo , Arrate Muñoz-Barrutia

Time series analysis has become crucial in various fields, from engineering and finance to healthcare and social sciences. Due to their multidimensional nature, time series often need to be embedded into a fixed-dimensional feature space to…

Machine Learning · Computer Science 2025-05-27 Habib Irani , Yasamin Ghahremani , Arshia Kermani , Vangelis Metsis

With the popularity of massive open online courses, grading through crowdsourcing has become a prevalent approach towards large scale classes. However, for getting grades for complex tasks, which require specific skills and efforts for…

Artificial Intelligence · Computer Science 2017-03-31 Lingyu Lyu , Mehmed Kantardzic

Peer grading is the process of students reviewing each others' work, such as homework submissions, and has lately become a popular mechanism used in massive open online courses (MOOCs). Intrigued by this idea, we used it in a course on…

Machine Learning · Computer Science 2016-02-11 Mehdi S. M. Sajjadi , Morteza Alamgir , Ulrike von Luxburg

With the worldwide ravaging of the covid-19 epidemic, the traditional face-to-face education systems have been interrupted frequently. It is demanded to develop high-quality online education modalities. The webcasting based online classroom…

Human-Computer Interaction · Computer Science 2022-07-13 Zhuochen Xiong

Machine-learned systems are in widespread use for making decisions about humans, and it is important that they are fair, i.e., not biased against individuals based on sensitive attributes. We present runtime verification of algorithmic…

Computers and Society · Computer Science 2023-05-26 Thomas A. Henzinger , Mahyar Karimi , Konstantin Kueffner , Kaushik Mallik

Contribution: A flipped classroom approach to teaching empirical software engineering increases student learning by providing more time for active learning in class. Background: There is a need for longitudinal studies of the flipped…

Software Engineering · Computer Science 2020-01-13 Lucas Gren

Government-imposed lockdowns have challenged academic institutions to transition from traditional face-to-face education into hybrid or fully remote learning models. This transition has focused on the technological challenge of guaranteeing…

Computers and Society · Computer Science 2024-02-01 L. F. S Merchante , Carlos M. Vallez , Carrie Szczerbik

Classroom observation -- one of the most effective methods for teacher development -- remains limited due to high costs and a shortage of expert coaches. We present ClassMind, an AI-driven classroom observation system that integrates…

Human-Computer Interaction · Computer Science 2025-09-23 Ao Qu , Yuxi Wen , Jiayi Zhang , Yunge Wen , Yibo Zhao , Alok Prakash , Andrés F. Salazar-Gómez , Paul Pu Liang , Jinhua Zhao

We study the task of embodied visual active learning, where an agent is set to explore a 3d environment with the goal to acquire visual scene understanding by actively selecting views for which to request annotation. While accurate on some…

Computer Vision and Pattern Recognition · Computer Science 2020-12-18 David Nilsson , Aleksis Pirinen , Erik Gärtner , Cristian Sminchisescu

Instruction-guided video editing has emerged as a rapidly advancing research direction, offering new opportunities for intuitive content transformation while also posing significant challenges for systematic evaluation. Existing video…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Yinan Chen , Jiangning Zhang , Teng Hu , Yuxiang Zeng , Zhucun Xue , Qingdong He , Chengjie Wang , Yong Liu , Xiaobin Hu , Shuicheng Yan

Digital technologies are increasingly used in education to reduce the workload of teachers and students. However, creating open-ended study or examination questions and grading their answers is still a tedious task. This thesis presents the…

Computation and Language · Computer Science 2025-06-17 Gérôme Meyer , Philip Breuer