Related papers: Stabbing segments with rectilinear objects
We describe an algorithm that takes as input n points in the plane and a parameter {\epsilon}, and produces as output an embedded planar graph having the given points as a subset of its vertices in which the graph distances are a (1 +…
This paper presents a counterexample for the approximation algorithm proposed by Durocher and Mehrabi [1] for the general problem of finding a rectangular partition of a rectilinear polygon with minimum stabbing number.
We define several new models for how to define anomalous regions among enormous sets of trajectories. These are based on spatial scan statistics, and identify a geometric region which captures a subset of trajectories which are…
We study the problem of computing the minimum area triangle that circumscribes a given $n$-sided convex polygon touching edge-to-edge. In other words, we compute the minimum area triangle that is the intersection of 3 half-planes out of $n$…
In this paper we study two geometric data structure problems in the special case when input objects or queries are fat rectangles. We show that in this case a significant improvement compared to the general case can be achieved. We describe…
We present conjectured candidates for the least perimeter partition of a disc into $N \le 10$ regions which take one of two possible areas. We assume that the optimal partition is connected, and therefore enumerate all three-connected…
We investigate the scheduling of $n$ jobs divided into $c$ classes on $m$ identical parallel machines. For every class there is a setup time which is required whenever a machine switches from the processing of one class to another class.…
A plane graph is rectilinear planar if it admits an embedding-preserving straight-line drawing where each edge is either horizontal or vertical. We prove that rectilinear planarity testing can be solved in optimal $O(n)$ time for any plane…
We present an algorithm that computes the girth of the intersection graph of $n$ given line segments in the plane in $O(n^{1.483})$ expected time. This is the first such algorithm with $O(n^{3/2-\varepsilon})$ running time for a positive…
Consider an input consisting of a set of $n$ disjoint triangular obstacles in $\mathbb{R}^3$ and a target point $t$ in the free space, all enclosed by a large sphere $S$ of radius $R$ centered at $t$. An articulated probe is modeled as two…
The greedy spanner is a high-quality spanner: its total weight, edge count and maximal degree are asymptotically optimal and in practice significantly better than for any other spanner with reasonable construction time. Unfortunately, all…
A multiplicative $\alpha$-spanner $H$ is a subgraph of $G=(V,E)$ with the same vertices and fewer edges that preserves distances up to the factor $\alpha$, i.e., $d_H(u,v)\leq\alpha\cdot d_G(u,v)$ for all vertices $u$, $v$. While many…
We consider the problem of finding minimum-link rectilinear paths in rectilinear polygonal domains in the plane. A path or a polygon is rectilinear if all its edges are axis-parallel. Given a set $\mathcal{P}$ of $h$ pairwise-disjoint…
The Golomb ruler problem is defined as follows: Given a positive integer n, locate n marks on a ruler such that the distance between any two distinct pair of marks are different from each other and the total length of the ruler is…
This paper proposes an algorithm for clipping line segment against an axis-aligned rectangular window. The conventional algorithms for line segment clipping treat the clipping boundary and/or the line segment to be clipped as line. The…
Given a set of $n$ points $S$ in the plane, a triangulation $T$ of $S$ is a maximal set of non-crossing segments with endpoints in $S$. We present an algorithm that computes the number of triangulations on a given set of $n$ points in time…
We study the structure of the set of all possible affine hyperplane sections of a convex polytope. We present two different cell decompositions of this set, induced by hyperplane arrangements. Using our decomposition, we bound the number of…
We give a polynomial-time constant-factor approximation algorithm for maximum independent set for (axis-aligned) rectangles in the plane. Using a polynomial-time algorithm, the best approximation factor previously known is $O(\log\log n)$.…
We study the problem of finding neck-like features on a surface. Applications for such cuts include robotics, mesh segmentation, and algorithmic applications. We provide a new definition for a surface bottleneck -- informally, it is the…
Many signal processing problems can be solved by maximizing the fitness of a segmented model over all possible partitions of the data interval. This letter describes a simple but powerful algorithm that searches the exponentially large…