Related papers: Front-to-End Bidirectional Heuristic Search with N…
Large language models (LLMs) have recently advanced automatic heuristic design (AHD) for combinatorial optimization (CO), where candidate heuristics are iteratively proposed, evaluated, and refined. Most existing approaches search over…
This paper presents an algorithmic framework for the minimization of strictly convex quadratic functions. The framework is flexible and generic. At every iteration the search direction is a linear combination of the negative gradient, as…
Nearest neighbor search is central in machine learning, information retrieval, and databases. For high-dimensional datasets, graph-based methods such as HNSW, DiskANN, and NSG have become popular thanks to their empirical accuracy and…
With the continuous popularity of deep learning and representation learning, fast vector search becomes a vital task in various ranking/retrieval based applications, say recommendation, ads ranking and question answering. Neural network…
Semidefinite programming (SDP) is a fundamental class of convex optimization problems with diverse applications in mathematics, engineering, machine learning, and related disciplines. This paper investigates the application of the…
A set family ${\cal F}$ is $uncrossable$ if $A \cap B,A \cup B \in {\cal F}$ or $A \setminus B,B \setminus A \in {\cal F}$ for any $A,B \in {\cal F}$. A classic result of Williamson, Goemans, Mihail, and Vazirani [STOC 1993:708-717] states…
Nearest neighbor search is a fundamental data structure problem with many applications in machine learning, computer vision, recommendation systems and other fields. Although the main objective of the data structure is to quickly report…
Approximate nearest neighbor search (ANNS) is a fundamental problem in databases and data mining. A scalable ANNS algorithm should be both memory-efficient and fast. Some early graph-based approaches have shown attractive theoretical…
This paper addresses the difficult problem of finding an optimal neural architecture design for a given image classification task. We propose a method that aggregates two main results of the previous state-of-the-art in neural architecture…
Finding the shortest path between two points in a graph is a fundamental problem that has been well-studied over the past several decades. Shortest path algorithms are commonly applied to modern navigation systems, so our study aims to…
The dynamic optimality conjecture, postulating the existence of an $O(1)$-competitive online algorithm for binary search trees (BSTs), is among the most fundamental open problems in dynamic data structures. Despite extensive work and some…
Higher-order pushdown systems (PDSs) generalise pushdown systems through the use of higher-order stacks, that is, a nested "stack of stacks" structure. These systems may be used to model higher-order programs and are closely related to the…
This work proposes a variable neighbourhood search (FTS) that uses a fractal-based local search primarily designed for images. Searching for specific content in images is posed as an optimisation problem, where evidence elements are…
We propose a combinatorial optimisation model called Limited Query Graph Connectivity Test. We consider a graph whose edges have two possible states (On/Off). The edges' states are hidden initially. We could query an edge to reveal its…
This paper presents a concrete implementation of the feasible second order bundle algorithm for nonsmooth, nonconvex optimization problems with inequality constraints \cite{HannesPaperB}. It computes the search direction by solving a convex…
We study the classic problem in which a Searcher must locate a hidden point, also called the Hider in a network, starting from a root point. The network may be either bounded or unbounded, thus generalizing well-known settings such as…
Approximate Nearest Neighbor Search (ANNS) in high dimensional spaces is crucial for many real-life applications (e.g., e-commerce, web, multimedia, etc.) dealing with an abundance of data. This paper proposes an end-to-end learning…
Branch-and-Bound (B\&B) is an exact method in integer programming that recursively divides the search space into a tree. During the resolution process, determining the next subproblem to explore within the tree-known as the search…
Vector addition systems (VAS) constitute an important model of computation and concurrency that is equally expressive as the Petri net model. Recently, a lot of research has been conducted on vector addition systems with states (VASS),…
An $\mathsf{F}_{d}$ upper bound for the reachability problem in vector addition systems with states (VASS) in fixed dimension is given, where $\mathsf{F}_d$ is the $d$-th level of the Grzegorczyk hierarchy of complexity classes. The new…