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Grasping is a core task in robotics with various applications. However, most current implementations are primarily designed for rigid items, and their performance drops considerably when handling fragile or deformable materials that require…

Robotics · Computer Science 2025-09-29 Leonel Giacobbe , Jingdao Chen , Chuangchuang Sun

The six-degree-of-freedom (6-DOF) robotic arm has gained widespread application in human-coexisting environments. While previous research has predominantly focused on functional motion generation, the critical aspect of expressive motion in…

Robotics · Computer Science 2025-03-14 Jiansheng Li , Haotian Song , Jinni Zhou , Qiang Nie , Yi Cai

Due to the difficulty of acquiring extensive real-world data, robot simulation has become crucial for parallel training and sim-to-real transfer, highlighting the importance of scalable simulated robotic tasks. Foundation models have…

Robotics · Computer Science 2024-10-11 Feng Chen , Botian Xu , Pu Hua , Peiqi Duan , Yanchao Yang , Yi Ma , Huazhe Xu

In order to optimize the costs and time of design of the new products while improving their quality, concurrent engineering is based on the digital model of these products, the numerical model. However, in order to be able to avoid…

Robotics · Computer Science 2007-07-19 Damien Chablat

Character animation in real-world scenarios necessitates a variety of constraints, such as trajectories, key-frames, interactions, etc. Existing methodologies typically treat single or a finite set of these constraint(s) as separate control…

Computer Vision and Pattern Recognition · Computer Science 2024-05-30 Hanchao Liu , Xiaohang Zhan , Shaoli Huang , Tai-Jiang Mu , Ying Shan

Autonomous systems are increasingly deployed in open and dynamic environments -- from city streets to aerial and indoor spaces -- where perception models must remain reliable under sensor noise, environmental variation, and platform shifts.…

Robotics · Computer Science 2026-01-09 Lingdong Kong , Shaoyuan Xie , Zeying Gong , Ye Li , Meng Chu , Ao Liang , Yuhao Dong , Tianshuai Hu , Ronghe Qiu , Rong Li , Hanjiang Hu , Dongyue Lu , Wei Yin , Wenhao Ding , Linfeng Li , Hang Song , Wenwei Zhang , Yuexin Ma , Junwei Liang , Zhedong Zheng , Lai Xing Ng , Benoit R. Cottereau , Wei Tsang Ooi , Ziwei Liu , Zhanpeng Zhang , Weichao Qiu , Wei Zhang , Ji Ao , Jiangpeng Zheng , Siyu Wang , Guang Yang , Zihao Zhang , Yu Zhong , Enzhu Gao , Xinhan Zheng , Xueting Wang , Shouming Li , Yunkai Gao , Siming Lan , Mingfei Han , Xing Hu , Dusan Malic , Christian Fruhwirth-Reisinger , Alexander Prutsch , Wei Lin , Samuel Schulter , Horst Possegger , Linfeng Li , Jian Zhao , Zepeng Yang , Yuhang Song , Bojun Lin , Tianle Zhang , Yuchen Yuan , Chi Zhang , Xuelong Li , Youngseok Kim , Sihwan Hwang , Hyeonjun Jeong , Aodi Wu , Xubo Luo , Erjia Xiao , Lingfeng Zhang , Yingbo Tang , Hao Cheng , Renjing Xu , Wenbo Ding , Lei Zhou , Long Chen , Hangjun Ye , Xiaoshuai Hao , Shuangzhi Li , Junlong Shen , Xingyu Li , Hao Ruan , Jinliang Lin , Zhiming Luo , Yu Zang , Cheng Wang , Hanshi Wang , Xijie Gong , Yixiang Yang , Qianli Ma , Zhipeng Zhang , Wenxiang Shi , Jingmeng Zhou , Weijun Zeng , Kexin Xu , Yuchen Zhang , Haoxiang Fu , Ruibin Hu , Yanbiao Ma , Xiyan Feng , Wenbo Zhang , Lu Zhang , Yunzhi Zhuge , Huchuan Lu , You He , Seungjun Yu , Junsung Park , Youngsun Lim , Hyunjung Shim , Faduo Liang , Zihang Wang , Yiming Peng , Guanyu Zong , Xu Li , Binghao Wang , Hao Wei , Yongxin Ma , Yunke Shi , Shuaipeng Liu , Dong Kong , Yongchun Lin , Huitong Yang , Liang Lei , Haoang Li , Xinliang Zhang , Zhiyong Wang , Xiaofeng Wang , Yuxia Fu , Yadan Luo , Djamahl Etchegaray , Yang Li , Congfei Li , Yuxiang Sun , Wenkai Zhu , Wang Xu , Linru Li , Longjie Liao , Jun Yan , Benwu Wang , Xueliang Ren , Xiaoyu Yue , Jixian Zheng , Jinfeng Wu , Shurui Qin , Wei Cong , Yao He

For humans, the process of grasping an object relies heavily on rich tactile feedback. Most recent robotic grasping work, however, has been based only on visual input, and thus cannot easily benefit from feedback after initiating contact.…

The paper presents a complete pipeline for learning continuous motion control policies for a mobile robot when only a non-differentiable physics simulator of robot-terrain interactions is available. The multi-modal state estimation of the…

Robotics · Computer Science 2022-06-22 Martin Pecka , Karel Zimmermann , Matěj Petrlík , Tomáš Svoboda

Learning-based control methods typically assume stationary system dynamics, an assumption often violated in real-world systems due to drift, wear, or changing operating conditions. We study reinforcement learning for control under…

Machine Learning · Computer Science 2026-04-03 Klemens Iten , Bruce Lee , Chenhao Li , Lenart Treven , Andreas Krause , Bhavya Sukhija

Robot learning of real-world manipulation tasks remains challenging and time consuming, even though actions are often simplified by single-step manipulation primitives. In order to compensate the removed time dependency, we additionally…

Robotics · Computer Science 2021-07-07 Lars Berscheid , Pascal Meißner , Torsten Kröger

We consider the setting of an agent with a fixed body interacting with an unknown and uncertain external world. We show that models trained to predict proprioceptive information about the agent's body come to represent objects in the…

Sufficiently perceiving the environment is a critical factor in robot motion generation. Although the introduction of deep visual processing models have contributed in extending this ability, existing methods lack in the ability to actively…

Robotics · Computer Science 2022-06-30 Hyogo Hiruma , Hiroshi Ito , Hiroki Mori , Tetsuya Ogata

Semantic grasping is the problem of selecting stable grasps that are functionally suitable for specific object manipulation tasks. In order for robots to effectively perform object manipulation, a broad sense of contexts, including object…

Robotics · Computer Science 2020-06-09 Weiyu Liu , Angel Daruna , Sonia Chernova

Human visual perception offers valuable insights for understanding computational principles of motion-based scene interpretation. Humans robustly detect and segment moving entities that constitute independently moveable chunks of matter,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-27 Eric Li , Arijit Dasgupta , Yoni Friedman , Mathieu Huot , Vikash Mansinghka , Thomas O'Connell , William T. Freeman , Joshua B. Tenenbaum

Effectively handling the interplay between spatial perception and action generation remains a critical bottleneck in robotic manipulation. Existing methods typically treat spatial perception and action execution as decoupled or strictly…

Robotics · Computer Science 2026-05-13 Kai Xiong , Hongjie Fang , Lixin Yang , Cewu Lu

Perceiving the surrounding environment in terms of objects is useful for any general purpose intelligent agent. In this paper, we investigate a fundamental mechanism making object perception possible, namely the identification of…

Artificial Intelligence · Computer Science 2018-10-12 Nicolas Le Hir , Olivier Sigaud , Alban Laflaquière

Nonprehensile manipulation involves long horizon underactuated object interactions and physical contact with different objects that can inherently introduce a high degree of uncertainty. In this work, we introduce a novel Real-to-Sim reward…

Robotics · Computer Science 2021-11-16 Hamid Izadinia , Byron Boots , Steven M. Seitz

Collocated tactile sensing is a fundamental enabling technology for dexterous manipulation. However, deformable sensors introduce complex dynamics between the robot, grasped object, and environment that must be considered for fine…

Robotics · Computer Science 2022-09-28 Miquel Oller , Mireia Planas , Dmitry Berenson , Nima Fazeli

The main novelty of the proposed approach is that it allows a robot to learn an end-to-end policy which can adapt to changes in the environment during execution. While goal conditioning of policies has been studied in the RL literature,…

Recent approaches in robotics follow the insight that perception is facilitated by interaction with the environment. These approaches are subsumed under the term of Interactive Perception (IP). It provides the following benefits: (i)…

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