Related papers: Reducing Guesswork via an Unreliable Oracle
In the classical prophet inequality settings, a gambler is given a sequence of $n$ random variables $X_1, \dots, X_n$, taken from known distributions, observes their values in this (potentially adversarial) order, and select one of them,…
We consider secure computation of randomized functions between two users, where both the users (Alice and Bob) have inputs, Alice sends a message to Bob over a rate-limited, noise-free link, and then Bob produces the output. We study two…
We provide a general framework to remove short advice by formulating the following computational task for a function $f$: given two oracles at least one of which is honest (i.e. correctly computes $f$ on all inputs) as well as an input, the…
In this article, we relax the Bayesianity assumption in the now-traditional model of Bayesian Persuasion introduced by Kamenica & Gentzkow. Unlike preexisting approaches -- which have tackled the possibility of the receiver (Bob) being…
Motivated by the human-machine interaction such as training chatbots for improving customer satisfaction, we study human-guided human-machine interaction involving private information. We model this interaction as a two-player turn-based…
We study searching and sorting in rounds motivated by a fair division question: given a cake cutting problem with $n$ players, compute a fair allocation in at most $k$ rounds of interaction with the players. Rounds interpolate between the…
Consider three players Alice, Bob and Cath who hold a, b and c cards, respectively, from a deck of d=a+b+c cards. The cards are all different and players only know their own cards. Suppose Alice and Bob wish to communicate their cards to…
In this paper we consider the problem of extracting secret key from an eavesdropped source $p_{XYZ}$ at a rate given by the conditional mutual information. We investigate this question under three different scenarios: (i) Alice ($X$) and…
The parity-oblivious random-access-code (PORAC) is a class of communication games involving a sender (Alice) and a receiver (Bob). In such games, Alice's amount of communication to Bob is constraint by the parity-oblivious (PO) conditions,…
Classical game theory treats players as special---a description of a game contains a full, explicit enumeration of all players---even though in the real world, "players" are no more fundamentally special than rocks or clouds. It isn't…
The secret-key rate measures the rate at which Alice and Bob can extract secret bits from sampling a joint probability distribution, unknown to an eavesdropper Eve. The secret-key rate has been bounded above by the intrinsic information and…
A fair coin is flipped $n$ times, and two finite sequences of heads and tails (words) $A$ and $B$ of the same length are given. Each time the word $A$ appears in the sequence of coin flips, Alice gets a point, and each time the word $B$…
Alice and Bob are connected via a two-way channel, and Alice wants to send a message of $L$ bits to Bob. An adversary flips an arbitrary but finite number of bits, $T$, on the channel. This adversary knows our algorithm and Alice's message,…
We investigate certain word-construction games with variable turn orders. In these games, Alice and Bob take turns on choosing consecutive letters of a word of fixed length, with Alice winning if the result lies in a predetermined target…
We study a distributed binary hypothesis testing (HT) problem with communication and security constraints, involving three parties: a remote sensor called Alice, a legitimate decision centre called Bob, and an eavesdropper called Eve, all…
We investigate certain word-construction games with variable turn orders. In these games, Alice and Bob take turns on choosing consecutive letters of a word of fixed length, with Alice winning if the result lies in a predetermined target…
Quantum query complexity studies the number of queries needed to learn some property of a black box. A closely related question is how well an algorithm can succeed with this learning task using only a fixed number of queries. In this work,…
Alice, who does not have any sophisticated quantum technology, delegates her quantum computing to Bob, who has a fully-fledged quantum computer. Can she check whether the computation Bob performs for her is correct? She cannot recalculate…
In this paper, we investigate joint information theoretic secrecy and covert communication in a single-input multi-output (SIMO) system where a transmitter (Alice) is communicating with two legitimate users (Bob and Carol). We consider that…
In "Recognizing the Maximum of a Sequence", Gilbert and Mosteller analyze a full information game where n measurements from an uniform distribution are drawn and a player (knowing n) must decide at each draw whether or not to choose that…