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We consider non-cooperative facility location games where both facilities and clients act strategically and heavily influence each other. This contrasts established game-theoretic facility location models with non-strategic clients that…

Computer Science and Game Theory · Computer Science 2024-06-17 Simon Krogmann , Pascal Lenzner , Louise Molitor , Alexander Skopalik

When can cooperation arise from self-interested decisions in public goods games? And how can we help agents to act cooperatively? We examine these classical questions in a pivotal participation game, a variant of public good games, where…

Computer Science and Game Theory · Computer Science 2021-08-27 Yiling Chen , Biaoshuai Tao , Fang-Yi Yu

Public goods games study the incentives of individuals to contribute to a public good and their behaviors in equilibria. In this paper, we examine a specific type of public goods game where players are networked and each has binary actions,…

Computer Science and Game Theory · Computer Science 2022-04-04 Sixie Yu , Kai Zhou , P. Jeffrey Brantingham , Yevgeniy Vorobeychik

In this paper, we consider $n$ agents who invest in a general financial market that is free of arbitrage and complete. The aim of each investor is to maximize her expected utility while ensuring, with a specified probability, that her…

Optimization and Control · Mathematics 2025-07-01 Nicole Bäuerle , Tamara Göll

In a distributed system with {\it attacks} and {\it defenses,} both {\it attackers} and {\it defenders} are self-interested entities. We assume a {\it reward-sharing} scheme among {\it interdependent} defenders; each defender wishes to…

Computer Science and Game Theory · Computer Science 2008-12-23 Marios Mavronicolas , Burkhard Monien , Vicky Papadopoulou

The distributed computation of a Nash equilibrium in aggregative games is gaining increased traction in recent years. Of particular interest is the mediator-free scenario where individual players only access or observe the decisions of…

Computer Science and Game Theory · Computer Science 2023-06-26 Yongqiang Wang , Angelia Nedich

We propose a model for demonstrating spontaneous emergence of collective intelligent behavior from selfish individual agents. Agents' behavior is modeled using our proposed selfish algorithm ($SA$) with three learning mechanisms: reinforced…

Adaptation and Self-Organizing Systems · Physics 2020-01-06 Korosh Mahmoodi , Bruce J. West , Cleotilde Gonzalez

Network games provide a framework to study strategic decision making processes that are governed by structured interdependencies among agents. However, existing models do not account for environments in which agents simultaneously interact…

Computer Science and Game Theory · Computer Science 2025-01-15 Raman Ebrahimi , Parinaz Naghizadeh

We study a multi-agent decision problem in population games, where agents select from multiple available strategies and continually revise their selections based on the payoffs associated with these strategies. Unlike conventional…

Multiagent Systems · Computer Science 2024-09-17 Shinkyu Park

One of the important yet insufficiently studied subjects in fair allocation is the externality effect among agents. For a resource allocation problem, externalities imply that a bundle allocated to an agent may affect the utilities of other…

Computer Science and Game Theory · Computer Science 2018-05-17 Mohammad Ghodsi , Hamed Saleh , Masoud Seddighin

We consider a class of dynamic collective choice models with social interactions, whereby a large number of non-uniform agents have to individually settle on one of multiple discrete alternative choices, with the relevance of their would-be…

Systems and Control · Computer Science 2017-08-21 Rabih Salhab , Roland P. Malhamé , Jerome Le Ny

We investigate the sensitivity of the Nash equilibrium of constrained network aggregative games to changes in exogenous parameters affecting the cost function of the players. This setting is motivated by two applications. The first is the…

Computer Science and Game Theory · Computer Science 2017-06-28 Francesca Parise , Asuman Ozdaglar

In this paper we study the implementation challenge in an abstract interdependent values model and an arbitrary objective function. We design a mechanism that allows for approximate optimal implementation of insensitive objective functions…

Computer Science and Game Theory · Computer Science 2015-03-14 Kobbi Nissim , Rann Smorodinsky , Moshe Tennenholtz

Residential segregation in metropolitan areas is a phenomenon that can be observed all over the world. Recently, this was investigated via game-theoretic models. There, selfish agents of two types are equipped with a monotone utility…

Computer Science and Game Theory · Computer Science 2022-05-11 Davide Bilò , Vittorio Bilò , Pascal Lenzner , Louise Molitor

We consider a fundamental game theoretic problem concerning selfish users contributing packets to an M/M/1 queue. In this game, each user controls its own input rate so as to optimize a desired tradeoff between throughput and delay. We…

Computer Science and Game Theory · Computer Science 2016-11-17 Yi Gai , Hua Liu , Bhaskar Krishnamachari

Many studies have shown that humans are "predictably irrational": they do not act in a fully rational way, but their deviations from rational behavior are quite systematic. Our goal is to see the extent to which we can explain and justify…

Computer Science and Game Theory · Computer Science 2023-07-27 Xinming Liu , Joseph Y. Halpern

We consider a strategic network quantizer design setting where agents must balance fidelity in representing their local source distributions against their ability to successfully communicate with other connected agents. We study the problem…

Information Theory · Computer Science 2021-09-01 Ankur Mani , Lav R. Varshney , Alex , Pentland

In this paper we study resource allocation in decentralized information local public good networks. A network is a local public good network if each user's actions directly affect the utility of an arbitrary subset of network users. We…

Computer Science and Game Theory · Computer Science 2012-08-03 Shrutivandana Sharma , Demosthenis Teneketzis

In this paper, we investigate game-theoretic strategies for containing spreading processes on large-scale networks. Specifically, we consider the class of networked susceptible-infected-susceptible (SIS) epidemics where a large population…

Systems and Control · Electrical Eng. & Systems 2024-07-04 Abhisek Satapathi , Ashish R. Hota

This work investigates a problem of simultaneous global cost minimization and Nash equilibrium seeking, which commonly exists in $N$-cluster non-cooperative games. Specifically, the agents in the same cluster collaborate to minimize a…

Optimization and Control · Mathematics 2022-03-18 Yipeng Pang , Guoqiang Hu
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