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Innovation inside companies is difficult to see. But an emerging online community of inventors who publicly post 3D CAD drawings of their work provide a way to observe - and perhaps amplify - innovation. In this paper we analyze the network…

Human-Computer Interaction · Computer Science 2013-11-05 Harris Kyriakou , Steven Englehardt , Jeffrey V. Nickerson

Empirical studies on design have emphasised the role of memory of past solutions. Design involves the use of generic knowledge as well as episodic knowledge about past designs for analogous problems : in this way, it involves the reuse of…

Human-Computer Interaction · Computer Science 2016-08-16 Françoise Détienne

Refactoring is the de-facto practice to optimize software health. While several studies propose refactoring strategies to optimize software design through applying design patterns and removing design defects, little is known about how…

Software Engineering · Computer Science 2021-11-16 Eman Abdullah AlOmar , Tianjia Wang , Vaibhavi Raut , Mohamed Wiem Mkaouer , Christian Newman , Ali Ouni

This paper presents a cognitive typology of reuse processes, and a cognitive typology of documenting processes. Empirical studies on design with reuse and on software documenting provide evidence for a generalized cognitive model. First,…

Human-Computer Interaction · Computer Science 2016-08-16 Françoise Détienne , Jean-François Rouet , Jean-Marie Burkhardt , Catherine Deleuze-Dordron

The knowledge of the world is passed on through libraries. Accordingly, domain expertise and experiences should also be transferred within an enterprise by a knowledge base. Therefore, models are an established medium to describe good…

Software Engineering · Computer Science 2022-11-22 Peter Hillmann , Diana Schnell , Harald Hagel , Andreas Karcher

This paper presents an empirical study of the software reuse activity by expert designers in the context of object-oriented design. Our study focuses on the three following aspects of reuse : (1) the interaction between some design…

Human-Computer Interaction · Computer Science 2016-08-14 Jean-Marie Burkhardt , Françoise Détienne

A growing community that shares digital 3D designs has created an opportunity to study, encourage and stimulate innovation. This remix community allows people not only to prototype at a minimal cost but also to work on projects they are…

Computers and Society · Computer Science 2014-04-08 Harris Kyriakou , Jeffrey V. Nickerson

The ubiquity of large-scale Pre-Trained Models (PTMs) is on the rise, sparking interest in model hubs, and dedicated platforms for hosting PTMs. Despite this trend, a comprehensive exploration of the challenges that users encounter and how…

Software Engineering · Computer Science 2024-01-25 Mina Taraghi , Gianolli Dorcelus , Armstrong Foundjem , Florian Tambon , Foutse Khomh

User interface (UI) personalization can improve usability and user experience. However, current systems offer limited opportunities for customization, and third-party solutions often require significant effort and technical skills beyond…

Human-Computer Interaction · Computer Science 2024-09-10 Sérgio Alves , Ricardo Costa , Kyle Montague , Tiago Guerreiro

Model fusion research aims to aggregate the knowledge of multiple individual models to enhance performance by combining their weights. In this work, we study the inverse problem: investigating whether model fusion can be used to reduce…

Computation and Language · Computer Science 2024-10-11 Kerem Zaman , Leshem Choshen , Shashank Srivastava

Software reuse allows the software industry to simultaneously reduce development cost and improve product quality. Reuse of early-stage artifacts has been acknowledged to be more beneficial than reuse of later-stage artifacts. In this…

Software Engineering · Computer Science 2014-01-30 Mojeeb Al-Rhman Al-Khiaty , Moataz Ahmed

Reusing code is a common practice in software development: It helps developers speedup the implementation task while also reducing the chances of introducing bugs, given the assumption that the reused code has been tested, possibly in…

Software Engineering · Computer Science 2022-08-17 Rosalia Tufano , Emad Aghajani , Gabriele Bavota

In this paper, we explore how to augment shared 3D model repositories, such as Thingiverse, with slicing results that are readily available to all users. By having print time and material consumption for different print resolution profiles…

A large number of empirical studies on applying self-attention models in the domain of recommender systems are based on offline evaluation and metrics computed on standardized datasets. Moreover, many of them do not consider side…

Information Retrieval · Computer Science 2023-01-18 Marjan Celikik , Jacek Wasilewski , Ana Peleteiro Ramallo

Generative models are increasingly used in 3D vision to synthesize novel shapes, yet it remains unclear whether their generation relies on memorizing training shapes. Understanding their memorization could help prevent training data leakage…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Shu Pu , Boya Zeng , Kaichen Zhou , Mengyu Wang , Zhuang Liu

The accessibility of tools to model artifacts is one of the core driving factors for the adoption of Personal Fabrication. Subsequently, model repositories like Thingiverse became important tools in (novice) makers' processes. They allow…

Human-Computer Interaction · Computer Science 2020-04-27 Evgeny Stemasov , Tobias Wagner , Jan Gugenheimer , Enrico Rukzio

The tools for personal digital fabrication (DF) are on the verge of reaching mass-adoption beyond technology enthusiasts, empowering consumers to fabricate personalized artifacts. We argue that to achieve similar outreach and impact as…

Human-Computer Interaction · Computer Science 2021-01-08 Evgeny Stemasov , Enrico Rukzio , Jan Gugenheimer

As the amount of information online continues to grow, a correspondingly important opportunity is for individuals to reuse knowledge which has been summarized by others rather than starting from scratch. However, appropriate reuse requires…

Human-Computer Interaction · Computer Science 2021-02-22 Michael Xieyang Liu , Aniket Kittur , Brad A. Myers

This paper studies multiparty learning, aiming to learn a model using the private data of different participants. Model reuse is a promising solution for multiparty learning, assuming that a local model has been trained for each party.…

Machine Learning · Computer Science 2023-05-24 Anke Tang , Yong Luo , Han Hu , Fengxiang He , Kehua Su , Bo Du , Yixin Chen , Dacheng Tao

Personalization is a critical task in modern intelligent systems, with applications spanning diverse domains, including interactions with large language models (LLMs). Recent advances in reasoning capabilities have significantly enhanced…

Computation and Language · Computer Science 2025-05-26 Sichun Luo , Guanzhi Deng , Jian Xu , Xiaojie Zhang , Hanxu Hou , Linqi Song
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