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Reducing the triangle count in complex 3D models is a basic geometry preprocessing step in graphics pipelines such as efficient rendering and interactive editing. However, most existing mesh simplification methods exhibit a few issues.…

Graphics · Computer Science 2025-09-09 Seonghun Oh , Xiaodi Yuan , Xinyue Wei , Ruoxi Shi , Fanbo Xiang , Minghua Liu , Hao Su

Recent advancements in 3D Gaussian Splatting (3DGS) have made a significant impact on rendering and reconstruction techniques. Current research predominantly focuses on improving rendering performance and reconstruction quality using…

Computer Vision and Pattern Recognition · Computer Science 2025-09-18 Yinlong Bai , Hongxin Zhang , Sheng Zhong , Junkai Niu , Hai Li , Yijia He , Yi Zhou

To mitigate the increasingly common underutilization of computational resources in modern GPUs, spatial sharing methods enable multiple applications to use them simultaneously. This work presents a comprehensive evaluation of NVIDIA's…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-04-30 Jorge Villarrubia , Luis Costero , Francisco D. Igual , Katzalin Olcoz

Deep learning training is an expensive process that extensively uses GPUs, but not all model training saturates modern powerful GPUs. Multi-Instance GPU (MIG) is a new technology introduced by NVIDIA that can partition a GPU to better-fit…

Machine Learning · Computer Science 2023-04-25 Ties Robroek , Ehsan Yousefzadeh-Asl-Miandoab , Pınar Tözün

Multi-image super-resolution (MISR) usually outperforms single-image super-resolution (SISR) under a proper inter-image alignment by explicitly exploiting the inter-image correlation. However, the large computational demand encumbers the…

Image and Video Processing · Electrical Eng. & Systems 2021-10-07 Kaicong Sun , Trung-Hieu Tran , Jajnabalkya Guhathakurta , Sven Simon

We propose a new hybrid topology optimization algorithm based on multigrid approach that combines the parallelization strategy of CPU using OpenMP and heavily multithreading capabilities of modern Graphics Processing Units (GPU). In…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-02-01 Arya Prakash Padhi , Souvik Chakraborty , Anupam Chakrabarti , Rajib Chowdhury

The latest trends in high-performance computing systems show an increasing demand on the use of a large scale multicore systems in a efficient way, so that high compute-intensive applications can be executed reasonably well. However, the…

Distributed, Parallel, and Cluster Computing · Computer Science 2013-02-25 Juliana M. N. Silva , Cristina Boeres , Lúcia M. A. Drummond , Artur A. Pessoa

Sorting is a fundamental operation across numerous computational domains. Traditionally, this process involves transferring data from main memory to a processing unit for sorting, followed by writing the sorted data back to memory. This…

Hardware Architecture · Computer Science 2026-05-18 Narendra Singh Dhakad , Santosh Kumar Vishvakarma

A previous study of MD algorithms designed for GPU use is extended to cover more recent developments in GPU architecture. Algorithm modifications are described, together with extensions to more complex systems. New measurements include the…

Computational Physics · Physics 2022-04-13 D C Rapaport

Stochastic simulation techniques employed for the analysis of portfolios of insurance/reinsurance risk, often referred to as `Aggregate Risk Analysis', can benefit from exploiting state-of-the-art high-performance computing platforms. In…

Distributed, Parallel, and Cluster Computing · Computer Science 2013-08-19 A. K. Bahl , O. Baltzer , A. Rau-Chaplin , B. Varghese , A. Whiteway

The increasing size of input graphs for graph neural networks (GNNs) highlights the demand for using multi-GPU platforms. However, existing multi-GPU GNN systems optimize the computation and communication individually based on the…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-06-28 Yuke Wang , Boyuan Feng , Zheng Wang , Tong Geng , Kevin Barker , Ang Li , Yufei Ding

The goal of ranking and selection (R&S) procedures is to identify the best stochastic system from among a finite set of competing alternatives. Such procedures require constructing estimates of each system's performance, which can be…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-06-17 Eric C. Ni , Dragos F. Ciocan , Shane G. Henderson , Susan R. Hunter

In this paper, we propose a majorization-minimization (MM) algorithm for high-dimensional fused lasso regression (FLR) suitable for parallelization using graphics processing units (GPUs). The MM algorithm is stable and flexible as it can…

Methodology · Statistics 2013-12-17 Donghyeon Yu , Joong-Ho Won , Taehoon Lee , Johan Lim , Sungroh Yoon

In this paper, we develop a new parallel auxiliary grid algebraic multigrid (AMG) method to leverage the power of graphic processing units (GPUs). In the construction of the hierarchical coarse grid, we use a simple and fixed coarsening…

Numerical Analysis · Mathematics 2012-12-07 Lu Wang , Xiaozhe Hu , Jonathan Cohen , Jinchao Xu

Unstructured-mesh based numerical algorithms such as finite volume and finite element algorithms form an important class of applications for many scientific and engineering domains. The key difficulty in achieving higher performance from…

Mathematical Software · Computer Science 2019-07-30 András Attila Sulyok , Gábor Dániel Balogh , István Zoltán Reguly , Gihan R. Mudalige

Matrix-accelerated stencil computation is a hot research topic, yet its application to three-dimensional (3D) high-order stencils and HPC remains underexplored. With the emergence of matrix units on multicore CPUs, we analyze matrix-based…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-07-16 Yinuo Wang , Tianqi Mao , Lin Gan , Wubing Wan , Zeyu Song , Jiayu Fu , Lanke He , Wenqiang Wang , Zekun Yin , Wei Xue , Guangwen Yang

In this paper, we explore the limits of graphics processors (GPUs) for general purpose parallel computing by studying problems that require highly irregular data access patterns: parallel graph algorithms for list ranking and connected…

Distributed, Parallel, and Cluster Computing · Computer Science 2010-02-25 Frank Dehne , Kumanan Yogaratnam

Sorting algorithms are the deciding factor for the performance of common operations such as removal of duplicates or database sort-merge joins. This work focuses on 32-bit integer keys, optionally paired with a 32-bit value. We present a…

Data Structures and Algorithms · Computer Science 2010-09-07 Jan Wassenberg , Peter Sanders

We discuss how string sorting algorithms can be parallelized on modern multi-core shared memory machines. As a synthesis of the best sequential string sorting algorithms and successful parallel sorting algorithms for atomic objects, we…

Data Structures and Algorithms · Computer Science 2014-03-11 Timo Bingmann , Andreas Eberle , Peter Sanders

We present a deterministic sorting algorithm, SPMS (Sample, Partition, and Merge Sort), that interleaves the partitioning of a sample sort with merging. Sequentially, it sorts $n$ elements in $O(n \log n)$ time cache-obliviously with an…

Data Structures and Algorithms · Computer Science 2017-11-03 Richard Cole , Vijaya Ramachandran
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