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The process of developing a mobile application typically starts with the ideation and conceptualization of its user interface. This concept is then translated into a set of mock-ups to help determine how well the user interface embodies the…

Software Engineering · Computer Science 2019-01-07 Carlos Bernal-Cardenas , Kevin Moran , Michele Tufano , Zichang Liu , Linyong Nan , Zhehan Shi , Denys Poshyvanyk

The crossing resolution of a non-planar drawing of a graph is the value of the minimum angle formed by any pair of crossing edges. Recent experiments have shown that the larger the crossing resolution is, the easier it is to read and…

Data Structures and Algorithms · Computer Science 2018-09-03 Michael A. Bekos , Henry Förster , Christian Geckeler , Lukas Holländer , Michael Kaufmann , Amadäus M. Spallek , Jan Splett

Working with exhaustive search on large dataset is infeasible for several reasons. Recently, developed techniques that made pattern set mining feasible by a general solver with long execution time that supports heuristic search and are…

Artificial Intelligence · Computer Science 2015-07-21 Shanjida Khatun , Hasib Ul Alam , Swakkhar Shatabda

Heuristic inspections are often carried out in a rather restrictive manner in the sense that they often address one or two of User Experience aspects. These two generally being: usability and "user experience". This fails to consider UX as…

Human-Computer Interaction · Computer Science 2018-07-02 Eric Brangier , Josefina Gil Urrutia , Véronique Senderowicz , Laurent Cessat

Software is highly contextual. While there are cross-cutting `global' lessons, individual software projects exhibit many `local' properties. This data heterogeneity makes drawing local conclusions from global data dangerous. A key research…

Software Engineering · Computer Science 2018-04-10 Neil A. Ernst

Graphical User Interface (GUI) has become one of the most significant parts of mobile applications (apps). It is a direct bridge between mobile apps and end users, which directly affects the end user's experience. Neglecting GUI quality can…

Software Engineering · Computer Science 2025-10-21 Shengcheng Yu , Chunrong Fang , Ziyuan Tuo , Quanjun Zhang , Chunyang Chen , Zhenyu Chen , Zhendong Su

A very simple heuristic approach to the unfolding problem will be described. An iterative algorithm starts with an empty histogram and every iteration aims to add one entry to this histogram. The entry to be added is selected according to a…

Data Analysis, Statistics and Probability · Physics 2014-11-06 Yordan Karadzhov

Heuristic evaluation is a widely used method in Human-Computer Interaction (HCI) to inspect interfaces and identify issues based on heuristics. Recently, Large Language Models (LLMs), such as GPT-4o, have been applied in HCI to assist in…

Human-Computer Interaction · Computer Science 2026-05-12 Guilherme Guerino , Luiz Rodrigues , Bruna Capeleti , Rafael Ferreira Mello , André Freire , Luciana Zaina

This article proposes the so-called large user interface models (LUIMs) to enable the generation of user interfaces and prediction of usability using artificial intelligence in the context of mobile applications.

Human-Computer Interaction · Computer Science 2024-05-08 Abdallah Namoun , Ahmed Alrehaili , Zaib Un Nisa , Hani Almoamari , Ali Tufail

Gaussian process fitting, or kriging, is often used to create a model from a set of data. Many available software packages do this, but we show that very different results can be obtained from different packages even when using the same…

Computation · Statistics 2017-10-10 Collin B. Erickson , Bruce E. Ankenman , Susan M. Sanchez

Graph edit distance (GED) is a powerful and flexible graph matching paradigm that can be used to address different tasks in structural pattern recognition, machine learning, and data mining. In this paper, some new binary linear programming…

Data Structures and Algorithms · Computer Science 2015-05-22 Julien Lerouge , Zeina Abu-Aisheh , Romain Raveaux , Pierre Héroux , Sébastien Adam

With the widespread adoption of Graphical User Interface (GUI) agents for automating GUI interaction tasks, substantial research focused on improving GUI perception to ground task instructions into concrete action steps. However, the step…

Computer Vision and Pattern Recognition · Computer Science 2026-01-27 Xuan Wang , Siyuan Su , Quantong Fu , Yongxiang Hu , Yangfan Zhou

Nowadays, software artifacts are ubiquitous in our lives being an essential part of home appliances, cars, cell phones, and even in more critical activities like aeronautics and health sciences. In this context software failures may produce…

Software Engineering · Computer Science 2014-01-07 Manuel Giménez , Mariano M. Moscato , Carlos G. Lopez Pombo , Marcelo F. Frias

Graphical User Interface (GUI) agents have the potential to assist users in interacting with complex software (e.g., PowerPoint, Photoshop). While prior research has primarily focused on automating user actions through clicks and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Saelyne Yang , Jaesang Yu , Yi-Hao Peng , Kevin Qinghong Lin , Jae Won Cho , Yale Song , Juho Kim

GoTools is a program which solves life & death problems in the game of Go. This paper describes experiments using a Genetic Algorithm to optimize heuristic weights used by GoTools' tree-search. The complete set of heuristic weights is…

Neural and Evolutionary Computing · Computer Science 2007-05-23 Matthew Pratola , Thomas Wolf

While reachability analysis is one of the most promising approaches for formal verification of dynamic systems, a major disadvantage preventing a more widespread application is the requirement to manually tune algorithm parameters such as…

Logic in Computer Science · Computer Science 2024-04-09 Niklas Kochdumper , Stanley Bak

With the recent explosive growth of mobile devices such as smartphones or tablets, guaranteeing consistent web appearance across all environments has become a significant problem. This happens simply because it is hard to keep track of the…

Software Engineering · Computer Science 2022-01-04 Thanh Le-Cong , Xuan Bach D. Le , Quyet-Thang Huynh , Phi-Le Nguyen

Modern software systems increasingly incorporate self-* behavior to adapt to changes in the environment at runtime. Such adaptations often involve reconfiguring the software architecture of the system. Many systems also need to manage their…

Artificial Intelligence · Computer Science 2014-07-31 Steffen Ziegert

In this paper we promote introducing software verification and control flow graph similarity measurement in automated evaluation of students' programs. We present a new grading framework that merges results obtained by combination of these…

Artificial Intelligence · Computer Science 2012-07-02 Milena Vujosevic-Janicic , Mladen Nikolic , Dusan Tosic , Viktor Kuncak

This technical report tries to fill a gap in current literature on Timescale Graphical Event Models. I propose and evaluate different heuristics to determine hyper-parameters during the structure learning algorithm and refine an existing…

Machine Learning · Computer Science 2020-05-26 Philipp Behrendt