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Representing 3D scenes from multiview images is a core challenge in computer vision and graphics, which requires both precise rendering and accurate reconstruction. Recently, 3D Gaussian Splatting (3DGS) has garnered significant attention…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 You Shen , Zhipeng Zhang , Xinyang Li , Yansong Qu , Yu Lin , Shengchuan Zhang , Liujuan Cao

The remarkable growth and significant success of machine learning have expanded its applications into programming languages and program analysis. However, a key challenge in adopting the latest machine learning methods is the representation…

Programming Languages · Computer Science 2023-12-01 Ali TehraniJamsaz , Quazi Ishtiaque Mahmud , Le Chen , Nesreen K. Ahmed , Ali Jannesari

Human performance capture is a highly important computer vision problem with many applications in movie production and virtual/augmented reality. Many previous performance capture approaches either required expensive multi-view setups or…

Computer Vision and Pattern Recognition · Computer Science 2021-11-23 Marc Habermann , Weipeng Xu , Michael Zollhoefer , Gerard Pons-Moll , Christian Theobalt

Semantic segmentation has achieved remarkable results with high computational cost and a large number of parameters. However, real-world applications require efficient inference speed on embedded devices. Most previous works address the…

Computer Vision and Pattern Recognition · Computer Science 2020-10-22 Xinneng Yang , Yan Wu , Junqiao Zhao , Feilin Liu

Generating high-quality, realistic rendering images for real-time applications generally requires tracing a few samples-per-pixel (spp) and using deep learning-based approaches to denoise the resulting low-spp images. Existing denoising…

Computer Vision and Pattern Recognition · Computer Science 2023-06-27 Boyu Zhang , Hongliang Yuan , Mingyan Zhu , Ligang Liu , Jue Wang

3D scene graphs have recently emerged as a powerful high-level representation of 3D environments. A 3D scene graph describes the environment as a layered graph where nodes represent spatial concepts at multiple levels of abstraction and…

Robotics · Computer Science 2022-06-22 Nathan Hughes , Yun Chang , Luca Carlone

Planning collision-free motions for robots with many degrees of freedom is challenging in environments with complex obstacle geometries. Recent work introduced the idea of speeding up the planning by encoding prior experience of successful…

Robotics · Computer Science 2024-05-28 Johannes Tenhumberg , Darius Burschka , Berthold Bäuml

Recent GAN-based (Generative adversarial networks) inpainting methods show remarkable improvements and generate plausible images using multi-stage networks or Contextual Attention Modules (CAM). However, these techniques increase the model…

Computer Vision and Pattern Recognition · Computer Science 2021-02-16 Mohamed Abbas Hedjazi , Yakup Genc

Grasp detection in cluttered scenes is a very challenging task for robots. Generating synthetic grasping data is a popular way to train and test grasp methods, as is Dex-net and GraspNet; yet, these methods generate training grasps on 3D…

Robotics · Computer Science 2023-02-22 Dexin Wang , Faliang Chang , Chunsheng Liu , Rurui Yang , Nanjun Li , Hengqiang Huan

In real-time rendering, a 3D scene is modelled with meshes of triangles that the GPU projects to the screen. They are discretized by sampling each triangle at regular space intervals to generate fragments which are then added texture and…

Hardware Architecture · Computer Science 2022-02-23 Martí Anglada , Enrique de Lucas , Joan-Manuel Parcerisa , Juan L. Aragón , Antonio González

In this paper, we give a double twist to the problem of planning under uncertainty. State-of-the-art planners seek to minimize the localization uncertainty by only considering the geometric structure of the scene. In this paper, we argue…

Robotics · Computer Science 2017-02-13 Gabriele Costante , Christian Forster , Jeffrey Delmerico , Paolo Valigi , Davide Scaramuzza

3D Gaussian Splatting (3DGS) enables photorealistic rendering but suffers from artefacts due to sparse Structure-from-Motion (SfM) initialisation. To address this limitation, we propose GP-GS, a Gaussian Process (GP) based densification…

Computer Vision and Pattern Recognition · Computer Science 2026-01-13 Zhihao Guo , Jingxuan Su , Chenghao Qian , Shenglin Wang , Jinlong Fan , Jing Zhang , Wei Zhou , Hadi Amirpour , Yunlong Zhao , Liangxiu Han , Peng Wang

Motion planning is a complicated task that requires the combination of perception, map information integration and prediction, particularly when driving in heavy traffic. Developing an extensible and efficient representation that visualizes…

Robotics · Computer Science 2024-10-14 Ren Xin , Sheng Wang , Yingbing Chen , Jie Cheng , Ming Liu , Jun Ma

Sketching is widely used in randomized linear algebra for low-rank matrix approximation, column subset selection, and many other problems, and it has gained significant traction in machine learning applications. However, sketching large…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-03-24 Hussam Al Daas , Grey Ballard , Laura Grigori , Md Taufique Hussain , Suraj Kumar , Mohammad Marufur Rahman , Kathryn Rouse

Establishing dense correspondence between two images is a fundamental computer vision problem, which is typically tackled by matching local feature descriptors. However, without global awareness, such local features are often insufficient…

Computer Vision and Pattern Recognition · Computer Science 2022-12-23 Zhengfei Kuang , Jiaman Li , Mingming He , Tong Wang , Yajie Zhao

Image harmonization has been significantly advanced with large-scale harmonization dataset. However, the current way to build dataset is still labor-intensive, which adversely affects the extendability of dataset. To address this problem,…

Computer Vision and Pattern Recognition · Computer Science 2022-10-13 Junyan Cao , Wenyan Cong , Li Niu , Jianfu Zhang , Liqing Zhang

Set intersection is the core in a variety of problems, e.g. frequent itemset mining and sparse boolean matrix multiplication. It is well-known that large speed gains can, for some computational problems, be obtained by using a graphics…

Data Structures and Algorithms · Computer Science 2011-02-07 Rasmus Resen Amossen , Rasmus Pagh

Today, most methods for image understanding tasks rely on feed-forward neural networks. While this approach has allowed for empirical accuracy, efficiency, and task adaptation via fine-tuning, it also comes with fundamental disadvantages.…

Computer Vision and Pattern Recognition · Computer Science 2024-04-19 Julian Ost , Tanushree Banerjee , Mario Bijelic , Felix Heide

Deep Neural Networks (DNNs) have been widely used for illumination estimation, which is time-consuming and requires sensor-specific data collection. Our proposed method uses a dual-mapping strategy and only requires a simple white point…

Computer Vision and Pattern Recognition · Computer Science 2023-11-21 Shuwei Yue , Minchen Wei

Semantic layouts based Image synthesizing, which has benefited from the success of Generative Adversarial Network (GAN), has drawn much attention in these days. How to enhance the synthesis image equality while keeping the stochasticity of…

Computer Vision and Pattern Recognition · Computer Science 2018-01-11 Ziqiang Zheng , Chao Wang , Zhibin Yu , Haiyong Zheng , Bing Zheng