Related papers: Implementing Parrondo's paradox with two coin quan…
Parrondo's paradox is a well-known counterintuitive phenomenon, where the combination of unfavorable situations can establish favorable ones. In this paper, we study one-dimensional discrete-time quantum walks, manipulating two different…
Parrondo's paradox, a counterintuitive phenomenon where two losing strategies combine to produce a winning outcome, has been a subject of interest across various scientific fields, including quantum mechanics. In this study, we investigate…
Parrondo paradox describes the counterintuitive phenomenon in which alternating two individually losing games yields a winning outcome. Extending this effect to the quantum regime has typically required high dimensional coin spaces,…
We propose a quantum game based on coin-based quantum walks. Given a quantum walk and a Hermitian operator on the coin-position composite space, winning this game involves choosing an initial coin state such that the given quantum walk…
We show that a genuine Parrondo paradox can emerge in two-state quantum walks without resorting to experimentally intricate high-dimensional coins. To achieve such goal we employ a time-dependent coin operator without breaking the…
We study a quantum walk in one-dimension using two different "coin" operators. By mixing two operators, both of which give a biased walk with negative expectation value for the walker position, it is possible to reverse the bias through…
The Parrondo game, devised by Parrondo, means that winning strategy is constructed a combination of losing strategy. This situation is called the Parrondo paradox. The Parrondo game based on quantum walk and the search algorithm via quantum…
We investigate the possibility of implementing a sequence of quantum walks whose probability distributions give an overall positive winning probability, while it is negative for the single walks (Parrondo's paradox). In particular, we have…
Parrondo's paradox refers to the counter-intuitive situation where a winning strategy results from a suitable combination of losing ones. Simple stochastic games exhibiting this paradox have been introduced around the turn of the…
Parrondo's Paradox arises when two losing games are combined to produce a winning one. A history dependent quantum Parrondo game is studied where the rotation operators that represent the toss of a classical biased coin are replaced by…
A quantum walker moves on the integers with four extra degrees of freedom, performing a coin-shift operation to alter its internal state and position at discrete units of time. The time evolution is described by a unitary process. We focus…
Parrondo's paradox was introduced by Juan Parrondo in 1996. In game theory, this paradox is described as: A combination of losing strategies becomes a winning strategy. At first glance, this paradox is quite surprising, but we can easily…
Parrondo's paradox is about a paradoxical game and gambling where two probabilistic losing games can be combined to form a winning game. While the counter intuitive game is interesting in itself, it can be thought of a discrete version of…
Playing a Parrondo's game with a qutrit is the subject of this paper. We show that a true quantum Parrondo's game can be played with a 3 state coin(qutrit) in a 1D quantum walk in contrast to the fact that playing a true Parrondo's game…
We present a new form of a Parrondo game using discrete-time quantum walk on a line. The two players A and B with different quantum coins operators, individually losing the game can develop a strategy to emerge as joint winners by using…
We construct a Parrondo's game using discrete time quantum walks. Two lossing games are represented by two different coin operators. By mixing the two coin operators $U_{A}(\alpha_{A},\beta_{A},\gamma_{A})$ and…
Coordination and cooperation are among the most important issues of game theory. Recently, the attention turned to game theory on graphs and social networks. Encouraged by interesting results obtained in quantum evolutionary game analysis,…
Parrondo's paradox arises in sequences of games in which a winning expectation may be obtained by playing the games in a random order, even though each game in the sequence may be lost when played individually. We present a suitable version…
We present a quantum implementation of Parrondo's game with randomly switched strategies using 1) a quantum walk as a source of ``randomness'' and 2) a completely positive (CP) map as a randomized evolution. The game exhibits the same…
The original Parrondo game, denoted as AB3, contains two independent games: A and B. The winning or losing of A and B game is defined by the change of one unit of capital. Game A is a losing game if played continuously, with winning…