Related papers: $\delta$-Greedy $t$-spanner
A geometric $t$-spanner $\mathcal{G}$ on a set $S$ of $n$ point sites in a metric space $P$ is a subgraph of the complete graph on $S$ such that for every pair of sites $p,q$ the distance in $\mathcal{G}$ is a most $t$ times the distance…
A sparse graph that preserves an approximation of the shortest paths between all pairs of points in a plane is called a geometric spanner. Using range trees of sublinear size, we design an algorithm in massively parallel computation (MPC)…
This paper further defines the class of fragment constructive heuristics used to compute feasible solutions for the Traveling Salesman Problem into arc-greedy and node-greedy subclasses. Since these subclasses of heuristics can create…
The design of algorithms or protocols that are able to align the goals of the planner with the selfish interests of the agents involved in these protocols is of paramount importance in almost every decentralized setting (such as, computer…
We use exponential start time clustering to design faster and more work-efficient parallel graph algorithms involving distances. Previous algorithms usually rely on graph decomposition routines with strict restrictions on the diameters of…
A spanner is a sparse subgraph of a given graph $G$ which preserves distances, measured w.r.t.\ some distance metric, up to a multiplicative stretch factor. This paper addresses the problem of constructing graph spanners w.r.t.\ the group…
Several modern applications involve huge graphs and require fast answers to reachability queries. In more than two decades since first proposals, several approaches have been presented adopting on-line searches, hop labelling or transitive…
We derive new results for the performance of a simple greedy algorithm for finding large independent sets and matchings in constant degree regular graphs. We show that for $r$-regular graphs with $n$ nodes and girth at least $g$, the…
Given a 2-edge connected, unweighted, and undirected graph $G$ with $n$ vertices and $m$ edges, a $\sigma$-tree spanner is a spanning tree $T$ of $G$ in which the ratio between the distance in $T$ of any pair of vertices and the…
Greedy algorithms have long been a workhorse for learning graphical models, and more broadly for learning statistical models with sparse structure. In the context of learning directed acyclic graphs, greedy algorithms are popular despite…
Coordinate descent with random coordinate selection is the current state of the art for many large scale optimization problems. However, greedy selection of the steepest coordinate on smooth problems can yield convergence rates independent…
We study {\sc greedy} routing over $n$ nodes placed in a ring, with the \emph{distance} between two nodes defined to be the clockwise or the absolute distance between them along the ring. Such graphs arise in the context of modeling social…
For an input graph $G$, an additive spanner is a sparse subgraph $H$ whose shortest paths match those of $G$ up to small additive error. We prove two new lower bounds in the area of additive spanners: 1) We construct $n$-node graphs $G$ for…
Determinantal point processes (DPPs) are popular probabilistic models that arise in many machine learning tasks, where distributions of diverse sets are characterized by matrix determinants. In this paper, we develop fast algorithms to find…
Greedy BST (or simply Greedy) is an online self-adjusting binary search tree defined in the geometric view ([Lucas, 1988; Munro, 2000; Demaine, Harmon, Iacono, Kane, Patrascu, SODA 2009). Along with Splay trees (Sleator, Tarjan 1985),…
In the pairwise weighted spanner problem, the input consists of an $n$-vertex-directed graph, where each edge is assigned a cost and a length. Given $k$ vertex pairs and a distance constraint for each pair, the goal is to find a…
In STOC'95 \cite{ADMSS95} Arya et al.\ showed that for any set of $n$ points in $\mathbb R^d$, a $(1+\epsilon)$-spanner with diameter at most 2 (respectively, 3) and $O(n \log n)$ edges (resp., $O(n \log \log n)$ edges) can be built in $O(n…
How efficiently can we find an unknown graph using distance or shortest path queries between its vertices? Let $G = (V,E)$ be an unweighted, connected graph of bounded degree. The edge set $E$ is initially unknown, and the graph can be…
We show that the max-min-angle polygon in a planar point set can be found in time $O(n\log n)$ and a max-min-solid-angle convex polyhedron in a three-dimensional point set can be found in time $O(n^2)$. We also study the maxmin-angle…
Miller et al. \cite{MPVX15} devised a distributed\footnote{They actually showed a PRAM algorithm. The distributed algorithm with these properties is implicit in \cite{MPVX15}.} algorithm in the CONGEST model, that given a parameter $k =…