Related papers: Cover Time in Edge-Uniform Stochastically-Evolving…
We study the evolution of graphs densifying by adding edges: Two vertices are chosen randomly, and an edge is (i) established if each vertex belongs to a tree; (ii) established with probability $p$ if only one vertex belongs to a tree;…
We consider continuous-time random walk models described by arbitrary sojourn time probability density functions. We find a general expression for the distribution of time-averaged observables for such systems, generalizing some recent…
Reinforced random walks (RRWs), including vertex-reinforced random walks (VRRWs) and edge-reinforced random walks (ERRWs), model random walks where the transition probabilities evolve based on prior visitation history~\cite{mgr, fmk,…
We study a random walk that prefers tou se unvisited edges in the context of random cubic graphs. We establish asymptotically correct estimates for the vertex and edge cover times, these being $\approx n\log n$ and $\approx \frac32n\log n$…
We study the problem of detecting a random walk on a graph from a sequence of noisy measurements at every node. There are two hypotheses: either every observation is just meaningless zero-mean Gaussian noise, or at each time step exactly…
We study the behavior of random walk on dynamical percolation. In this model, the edges of a graph G are either open or closed and refresh their status at rate \mu\ while at the same time a random walker moves on G at rate 1 but only along…
We study a particle system with hopping (random walk) dynamics on the integer lattice $\mathbb Z^d$. The particles can exist in two states, active or inactive (sleeping); only the former can hop. The dynamics conserves the number of…
This article deals with the consensus problem involving agents with time-varying singularities in the dynamics or communication in undirected graph networks. Existing results provide control laws which guarantee asymptotic consensus. These…
Random walks have been intensively studied on regular and complex networks, which are used to represent pairwise interactions. Nonetheless, recent works have demonstrated that many real-world processes are better captured by higher-order…
Graph products have been extensively applied to model complex networks with striking properties observed in real-world complex systems. In this paper, we study the hitting times for random walks on a class of graphs generated iteratively by…
Hypergraph has been selected as a powerful candidate for characterizing higher-order networks and has received increasing attention in recent years. In this article, we study random walks with resetting on hypergraph by utilizing spectral…
While a natural fit for modeling and understanding mobile networks, time-varying graphs remain poorly understood. Indeed, many of the usual concepts of static graphs have no obvious counterpart in time-varying ones. In this paper, we…
We consider a random graph in which vertices can have one of two possible colours. Each vertex switches its colour at a rate that is proportional to the number of vertices of the other colour to which it is connected by an edge. Each edge…
We develop the spectral edge analysis: phase transitions in neural network training -- grokking, capability gains, loss plateaus -- are controlled by the spectral gap of the rolling-window Gram matrix of parameter updates. In the extreme…
The assumption of using a static graph to represent multivariate time-varying signals oversimplifies the complexity of modeling their interactions over time. We propose a Dynamic Multi-hop model that captures dynamic interactions among…
We consider a Random Walk in Random Environment (RWRE) moving in an i.i.d.\ random field of obstacles. When the particle hits an obstacle, it disappears with a positive probability. We obtain quenched and annealed bounds on the tails of the…
We consider a random walk on a supercritical Galton-Watson tree with leaves, where the transition probabilities of the walk are determined by biases that are randomly assigned to the edges of the tree. The biases are chosen independently on…
Many known networks have structure of affiliation networks, where each of $n$ network's nodes (actors) selects an attribute set from a given collection of $m$ attributes and two nodes (actors) establish adjacency relation whenever they…
We consider a specific random graph which serves as a disordered medium for a particle performing biased random walk. Take a two-sided infinite horizontal ladder and pick a random spanning tree with a certain edge weight $c$ for the…
We consider random-access networks where nodes represent servers with a queue and can be either active or inactive. A node deactivates at unit rate, while it activates at a rate that depends on its queue length, provided none of its…