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The existence of a polynomial pivot rule for the simplex method for linear programming, policy iteration for Markov decision processes, and strategy improvement for parity games each are prominent open problems in their respective fields.…

Optimization and Control · Mathematics 2025-12-19 Yann Disser , Georg Loho , Matthew Maat , Nils Mosis

Combinatorial games lead to several interesting, clean problems in algorithms and complexity theory, many of which remain open. The purpose of this paper is to provide an overview of the area to encourage further research. In particular, we…

Computational Complexity · Computer Science 2009-09-25 Erik D. Demaine , Robert A. Hearn

We propose a new algorithm to the problem of polygonal curve approximation based on a multiresolution approach. This algorithm is suboptimal but still maintains some optimality between successive levels of resolution using dynamic…

Computer Vision and Pattern Recognition · Computer Science 2007-05-23 Pierre-François Marteau , Gilbas Ménier

Quantitative extensions of parity games have recently attracted significant interest. These extensions include parity games with energy and payoff conditions as well as finitary parity games and their generalization to parity games with…

Computer Science and Game Theory · Computer Science 2023-06-22 Sven Schewe , Alexander Weinert , Martin Zimmermann

We study balanced solutions for network bargaining games with general capacities, where agents can participate in a fixed but arbitrary number of contracts. We provide the first polynomial time algorithm for computing balanced solutions for…

Computer Science and Game Theory · Computer Science 2013-06-19 Linda Farczadi , Konstantinos Georgiou , Jochen Koenemann

We prove that finding an epsilon-Nash equilibrium in a succinctly representable game with many players is PPAD-hard for constant epsilon. Our proof uses succinct games, i.e. games whose payoff function is represented by a circuit. Our…

Computer Science and Game Theory · Computer Science 2014-05-20 Aviad Rubinstein

We present the first polynomial self-stabilizing algorithm for finding a $\frac23$-approximation of a maximum matching in a general graph. The previous best known algorithm has been presented by Manne \emph{et al.} \cite{ManneMPT11} and has…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-11-21 Johanne Cohen , Khaled Maâmra , George Manoussakis , Laurence Pilard

The measure and conquer approach has proven to be a powerful tool to analyse exact algorithms for combinatorial problems, like Dominating Set and Independent Set. In this paper, we propose to use measure and conquer also as a tool in the…

Data Structures and Algorithms · Computer Science 2008-02-21 Johan M. M. Van Rooij , Hans L. Bodlaender

We design new polynomial-time algorithms for recovering planted cliques in the semi-random graph model introduced by Feige and Kilian 2001. The previous best algorithms for this model succeed if the planted clique has size at least…

Data Structures and Algorithms · Computer Science 2023-06-07 Rares-Darius Buhai , Pravesh K. Kothari , David Steurer

Comparative analyses of phylogenetic trees typically require identical taxon sets, however, in practice, trees often include distinct but overlapping taxa. Pruning non-shared leaves discards phylogenetic signal, whereas tree completion can…

Populations and Evolution · Quantitative Biology 2026-04-28 Aleksandr Koshkarov , Nadia Tahiri

In the PATH COVER problem, one asks to cover the vertices of a graph using the smallest possible number of (not necessarily disjoint) paths. While the variant where the paths need to be pairwise vertex-disjoint, which we call PATH…

Data Structures and Algorithms · Computer Science 2025-11-11 Florent Foucaud , Atrayee Majumder , Tobias Mömke , Aida Roshany-Tabrizi

In 1990 Cerlienco and Mureddu gave a combinatorial iterative algorithm which, given an ordered set of points, returns the lexicographical Groebner escalier of the ideal of these points. There are many alternatives to this algorithm and in…

Commutative Algebra · Mathematics 2018-05-24 M. Ceria

We examine two-player games over finite weighted graphs with quantitative (mean-payoff or energy) objective, where one of the players additionally needs to satisfy a fairness objective. The specific fairness we consider is called 'strong…

Computer Science and Game Theory · Computer Science 2025-01-30 Ashwani Anand , Satya Prakash Nayak , Ritam Raha , Irmak Sağlam , Anne-Kathrin Schmuck

The emergence of massive graph data sets requires fast mining algorithms. Centrality measures to identify important vertices belong to the most popular analysis methods in graph mining. A measure that is gaining attention is forest…

Data Structures and Algorithms · Computer Science 2021-01-18 Alexander van der Grinten , Eugenio Angriman , Maria Predari , Henning Meyerhenke

This work proposes a novel distributed approach for computing a Nash equilibrium in convex games with merely monotone and restricted strongly monotone pseudo-gradients. By leveraging the idea of the centralized operator extrapolation method…

Optimization and Control · Mathematics 2025-07-18 Tatiana Tatarenko , Angelia Nedich

We consider concurrent games played by two-players on a finite-state graph, where in every round the players simultaneously choose a move, and the current state along with the joint moves determine the successor state. We study a…

Computer Science and Game Theory · Computer Science 2014-09-19 Krishnendu Chatterjee , Rasmus Ibsen-Jensen

We give an algorithm for solving stochastic parity games with almost-sure winning conditions on {\it lossy channel systems}, under the constraint that both players are restricted to finite-memory strategies. First, we describe a general…

Logic in Computer Science · Computer Science 2019-03-14 Parosh Aziz Abdulla , Lorenzo Clemente , Richard Mayr , Sven Sandberg

In the recent breakthrough paper by Barbulescu, Gaudry, Joux and Thom{\'e}, a quasi-polynomial time algorithm (QPA) is proposed for the discrete logarithm problem over finite fields of small characteristic. The time complexity analysis of…

Number Theory · Mathematics 2014-08-13 Qi Cheng , Daqing Wan , Jincheng Zhuang

The ``losing positions" of certain combinatorial games constitute linear error detecting and correcting codes. We show that a large class of games that can be cast in the form of *annihilation games*, provides a potentially polynomial…

Combinatorics · Mathematics 2016-09-06 Aviezri S. Fraenkel

We describe the first nearly linear-time approximation algorithms for explicitly given mixed packing/covering linear programs, and for (non-metric) fractional facility location. We also describe the first parallel algorithms requiring only…

Data Structures and Algorithms · Computer Science 2014-11-06 Neal E. Young
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