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In this paper a new multiscale modeling technique is proposed. It relies on a recently introduced measure-theoretic approach, which allows to manage the microscopic and the macroscopic scale under a unique framework. In the resulting…

Mathematical Physics · Physics 2011-01-24 Emiliano Cristiani , Benedetto Piccoli , Andrea Tosin

Crowdsourced data supports real-time decision-making but faces challenges like misinformation, errors, and contributor power concentration. This study systematically examines trust management practices across platforms categorised as…

Social and Information Networks · Computer Science 2025-11-06 Iffat Gheyas , Muhammad Rizwan Asghar , Steve Schneider , Alan Woodward

Computer vision systems require large amounts of manually annotated data to properly learn challenging visual concepts. Crowdsourcing platforms offer an inexpensive method to capture human knowledge and understanding, for a vast number of…

Computer Vision and Pattern Recognition · Computer Science 2016-11-08 Adriana Kovashka , Olga Russakovsky , Li Fei-Fei , Kristen Grauman

With the Internet of Things (IoT) becoming part of our daily life and our environment, we expect rapid growth in the number of connected devices. IoT is expected to connect billions of devices and humans to bring promising advantages for…

Networking and Internet Architecture · Computer Science 2019-02-15 Ashkan Yousefpour , Caleb Fung , Tam Nguyen , Krishna Kadiyala , Fatemeh Jalali , Amirreza Niakanlahiji , Jian Kong , Jason P. Jue

We consider unsupervised crowdsourcing performance based on the model wherein the responses of end-users are essentially rated according to how their responses correlate with the majority of other responses to the same subtasks/questions.…

Machine Learning · Computer Science 2011-10-11 G. Kesidis , A. Kurve

Massive Open Online Courses (MOOCs) have been used by students as a low-cost and low-touch educational credential in a variety of fields. Understanding the grading mechanisms behind these course assignments is important for evaluating MOOC…

Computers and Society · Computer Science 2021-04-27 Siruo Wang , Leah R. Jager , Kai Kammers , Aboozar Hadavand , Jeffrey T. Leek

Since its introduction in 2011, there have been over 4000 MOOCs on various subjects on the Web, serving over 35 million learners. MOOCs have shown the ability to democratize knowledge dissemination and bring the best education in the world…

Computers and Society · Computer Science 2021-01-13 Shang-Wen Li

The tragedy of the digital commons does not prevent the copious voluntary production of content that one witnesses in the web. We show through an analysis of a massive data set from \texttt{YouTube} that the productivity exhibited in…

Computers and Society · Computer Science 2008-09-20 Bernardo A. Huberman , Daniel M. Romero , Fang Wu

With the increasing pervasiveness of algorithms across industry and government, a growing body of work has grappled with how to understand their societal impact and ethical implications. Various methods have been used at different stages of…

Computers and Society · Computer Science 2022-07-21 Julia Barnett , Nicholas Diakopoulos

Education today is becoming completely associated with the Information Technology on the content delivery, communication and collaboration. The need for servers, storage and software are highly demanding in the universities, colleges and…

Computers and Society · Computer Science 2013-05-14 Ramkumar Lakshminarayanan , Binod Kumar , M. Raju

What is the state of the literature in respect to Crowdsourcing for policy making? This work attempts to answer this question by collecting, categorizing, and situating the extant research investigating Crowdsourcing for policy, within the…

Computers and Society · Computer Science 2017-02-15 J. Prpic , A. Taeihagh , J. Melton

As part of a larger research project into massively open online courses (MOOCs), we have investigated student background, as well as student participation in a physics MOOC with a laboratory component. Students completed a demographic…

Massive open online courses (MOOC) have become important in the learning journey of college students and have been extensively implemented in higher education. However, there are few studies that investigated the willingness to continue…

Computers and Society · Computer Science 2024-11-27 D. Shang , Q. Chen , X. Guo , H. Jin , S. Ke , M. Li

Objective: This research explores using crowdsourcing for software usability evaluation. Background: Usability studies are essential for designing user-friendly software, but traditional methods are often costly and time-consuming.…

Software Engineering · Computer Science 2024-08-14 Muhammad Nasir

Applications extracting data from crowdsourcing platforms must deal with the uncertainty of crowd answers in two different ways: first, by deriving estimates of the correct value from the answers; second, by choosing crowd questions whose…

Databases · Computer Science 2016-07-19 Antoine Amarilli , Yael Amsterdamer , Tova Milo

Due to the difficulties in replicating and scaling up qualitative studies, such studies are rarely verified. Accordingly, in this paper, we leverage the advantages of crowdsourcing (low costs, fast speed, scalable workforce) to replicate…

Software Engineering · Computer Science 2017-03-03 Di Chen , Kathryn T. Stolee , Tim Menzies

Crowd counting is an effective tool for situational awareness in public places. Automated crowd counting using images and videos is an interesting yet challenging problem that has gained significant attention in computer vision. Over the…

Computer Vision and Pattern Recognition · Computer Science 2022-09-16 Muhammad Asif Khan , Hamid Menouar , Ridha Hamila

We conduct an experimental analysis of a dataset comprising over 27 million microtasks performed by over 70,000 workers issued to a large crowdsourcing marketplace between 2012-2016. Using this data---never before analyzed in an academic…

Human-Computer Interaction · Computer Science 2017-01-24 Ayush Jain , Akash Das Sarma , Aditya Parameswaran , Jennifer Widom

In crowdsourcing, a group of common people is asked to execute the tasks and in return will receive some incentives. In this article, one of the crowdsourcing scenarios with multiple heterogeneous tasks and multiple IoT devices (as task…

Computer Science and Game Theory · Computer Science 2023-04-04 Chattu Bhargavi , Vikash Kumar Singh

Ranking and recommendation of multimedia content such as videos is usually realized with respect to the relevance to a user query. However, for lecture videos and MOOCs (Massive Open Online Courses) it is not only required to retrieve…

Multimedia · Computer Science 2020-05-29 Jianwei Shi , Christian Otto , Anett Hoppe , Peter Holtz , Ralph Ewerth