Related papers: Online Constrained Forest and Prize-Collecting Net…
We consider the $k$-server problem on trees and HSTs. We give an algorithm based on Bregman projections. This algorithm has a competitive ratios that match some of the recent results given by Bubeck et al. (STOC 2018), whose algorithm was…
We consider an online scheduling problem, motivated by the issues present at the joints of networks using ATM and TCP/IP. Namely, IP packets have to broken down to small ATM cells and sent out before their deadlines, but cells corresponding…
We study the problem of finding small trees. Classical network design problems are considered with the additional constraint that only a specified number $k$ of nodes are required to be connected in the solution. A prototypical example is…
In this work, we study the generalized sorting problem, where we are given a set of $n$ elements to be sorted, but only a subset of all possible pairwise element comparisons is allowed. We look at the problem from the perspective of the…
We show that several online combinatorial optimization problems that admit efficient no-regret algorithms become computationally hard in the sleeping setting where a subset of actions becomes unavailable in each round. Specifically, we show…
The advice complexity of an online problem is a measure of how much knowledge of the future an online algorithm needs in order to achieve a certain competitive ratio. Using advice complexity, we define the first online complexity class,…
Online Contention Resolution Schemes (OCRS's) represent a modern tool for selecting a subset of elements, subject to resource constraints, when the elements are presented to the algorithm sequentially. OCRS's have led to some of the…
We show that randomization can lead to significant improvements for a few fundamental problems in distributed tracking. Our basis is the {\em count-tracking} problem, where there are $k$ players, each holding a counter $n_i$ that gets…
In collective tree exploration, a team of $k$ mobile agents is tasked to go through all edges of an unknown tree as fast as possible. An edge of the tree is revealed to the team when one agent becomes adjacent to that edge. The agents start…
We consider the classical online scheduling problem P||C_{max} in which jobs are released over list and provide a nearly optimal online algorithm. More precisely, an online algorithm whose competitive ratio is at most (1+\epsilon) times…
One of the most important and well-studied settings for network design is edge-connectivity requirements. This encompasses uniform demands such as the Minimum $k$-Edge-Connected Spanning Subgraph problem ($k$-ECSS), as well as nonuniform…
We study an online linear optimization (OLO) problem in which the learner is provided access to $K$ "hint" vectors in each round prior to making a decision. In this setting, we devise an algorithm that obtains logarithmic regret whenever…
We build on the work of Berg, Boyar, Favrholdt, and Larsen, who developed a complexity theory for online problems with and without predictions (IJTCS-FAW, volume 15828 of LNCS, Springer, 2025) where they define a hierarchy of complexity…
We tackle in this paper an online network resource allocation problem with job transfers. The network is composed of many servers connected by communication links. The system operates in discrete time; at each time slot, the administrator…
In many problems, the inputs arrive over time, and must be dealt with irrevocably when they arrive. Such problems are online problems. A common method of solving online problems is to first solve the corresponding linear program, and then…
Network structures, consisting of nodes and edges, have applications in almost all subjects. A set of nodes is called a community if the nodes have strong interrelations. Industries (including cell phone carriers and online social media…
In the online sorting problem, $n$ items are revealed one by one and have to be placed (immediately and irrevocably) into empty cells of a size-$n$ array. The goal is to minimize the sum of absolute differences between items in consecutive…
We study a version of online edge coloring, where the goal is to color as many edges as possible using only a given number, $k$, of available colors. All of our results are with regard to competitive analysis. Previous attempts to identify…
We study the online sorting problem, where $n$ real numbers arrive in an online fashion, and the algorithm must immediately place each number into an array of size $(1+\varepsilon) n$ before seeing the next number. After all $n$ numbers are…
Future 5G wireless networks will rely on agile and automated network management, where the usage of diverse resources must be jointly optimized with surgical accuracy. A number of key wireless network functionalities (e.g., traffic…