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Related papers: Crowd Science: Measurements, Models, and Methods

200 papers

In this work we use the theory of Crowd Capital as a lens to compare and contrast a number of IS tools currently in use by organizations for crowd-engagement purposes. In doing so, we contribute to both the practitioner and research…

Computers and Society · Computer Science 2017-02-15 J. Prpic , P. Shukla

In this work we seek to understand how differences in location affect participation outcomes in IT-mediated crowds. To do so, we operationalize Crowd Capital Theory with data from a popular international creative crowdsourcing site, to…

Computers and Society · Computer Science 2017-02-15 J. Prpic , P. Shukla , Y. Roth , J. F. Lemoine

To begin to understand the implications of the implementation of IT-mediated Crowds for Politics and Policy purposes, this research builds the first-known dataset of IT-mediated Crowd applications currently in use in the governance context.…

Computers and Society · Computer Science 2017-02-15 J. Prpic , P. Shukla

We are seeing more and more organizations undertaking activities to engage dispersed populations through IS. Using the knowledge-based view of the organization, this work conceptualizes a theory of Crowd Capital to explain this phenomenon.…

Computers and Society · Computer Science 2012-10-09 John Prpic , Prashant Shukla

Crowdsourcing is a process of accumulating the ideas, thoughts or information from many independent participants, with aim to find the best solution for a given challenge. Modern information technologies allow for massive number of subjects…

Physics and Society · Physics 2016-04-04 Andrea Guazzini , Daniele Vilone , Camillo Donati , Annalisa Nardi , Zoran Levnajic

New techniques leveraging IT-mediated crowds such as Crowdsensing, Situated Crowdsourcing, Spatial Crowdsourcing, and Wearables Crowdsourcing have now materially emerged. These techniques, here termed next generation Crowdsourcing, serve to…

Human-Computer Interaction · Computer Science 2017-02-13 J. Prpic

Crowd counting is an effective tool for situational awareness in public places. Automated crowd counting using images and videos is an interesting yet challenging problem that has gained significant attention in computer vision. Over the…

Computer Vision and Pattern Recognition · Computer Science 2022-09-16 Muhammad Asif Khan , Hamid Menouar , Ridha Hamila

Premised upon the observation that MOOC and crowdsourcing phenomena share several important characteristics, including IT mediation, large-scale human participation, and varying levels of openness to participants, this work systematizes a…

Computers and Society · Computer Science 2018-05-22 John Prpic , James Melton , Araz Taeihagh , Terry Anderson

This work-in-progress paper describes a vision, i.e., that of fast and reliable software user experience studies conducted with the help from the crowd. Commonly, user studies are controlled in-lab activities that require the instruction,…

Human-Computer Interaction · Computer Science 2016-09-06 Florian Daniel , Pavel Kucherbaev

In the last decade, crowdsourcing has become a popular method for conducting quantitative empirical studies in human-machine interaction. The remote work on a given task in crowdworking settings suits the character of typical…

Human-Computer Interaction · Computer Science 2024-11-19 Annalena Aicher , Stefan Hillmann , Isabel Feustel , Thilo Michael , Sebastian Möller , Wolfgang Minker

Accurately estimating the number of objects in a single image is a challenging yet meaningful task and has been applied in many applications such as urban planning and public safety. In the various object counting tasks, crowd counting is…

Computer Vision and Pattern Recognition · Computer Science 2020-03-31 Guangshuai Gao , Junyu Gao , Qingjie Liu , Qi Wang , Yunhong Wang

We present a strategy capable of describing basic features of the dynamics of crowds. The behaviour of the crowd is considered from a twofold perspective. We examine both the large scale behaviour of the crowd, and phenomena happening at…

Mathematical Physics · Physics 2011-08-09 Joep Evers

As the population of world is increasing, and even more concentrated in urban areas, ensuring public safety is becoming a taunting job for security personnel and crowd managers. Mass events like sports, festivals, concerts, political…

Computer Vision and Pattern Recognition · Computer Science 2017-09-08 Sultan Daud Khan , Muhammad Saqib , Michael Blumenstein

Growing apprehensions surrounding public safety have captured the attention of numerous governments and security agencies across the globe. These entities are increasingly acknowledging the imperative need for reliable and secure…

Human-Computer Interaction · Computer Science 2023-08-09 Mohammed Ameen , Richard Stone

Studies related to crowds of pedestrians, both those of theoretical nature and application oriented ones, have generally focused on either the analysis or the synthesis of the phenomena related to the interplay between individual…

Multiagent Systems · Computer Science 2013-11-07 Stefania Bandini , Andrea Gorrini , Giuseppe Vizzari

In this work, we present a high-level computational model of IT-mediated crowds for collective intelligence. We introduce the Crowd Capital perspective as an organizational-level model of collective intelligence generation from IT-mediated…

Computers and Society · Computer Science 2014-07-02 John Prpic , Piper Jackson , Thai Nguyen

The simulation of the dynamical behavior of pedestrians and crowds in spatial structures is a consolidated research and application context that still presents challenges for researchers in different fields and disciplines. Despite…

Multiagent Systems · Computer Science 2016-08-18 Giuseppe Vizzari , Stefania Bandini

For what purposes are crowds being implemented in health care? Which crowdsourcing methods are being used? This work begins to answer these questions by reporting the early results of a systematic literature review of 110 pieces of relevant…

Computers and Society · Computer Science 2017-02-15 J. Prpic

Crowd simulation is a research area widely used in diverse fields, including gaming and security, assessing virtual agent movements through metrics like time to reach their goals, speed, trajectories, and densities. This is relevant for…

This article is on collective phenomena in pedestrian dynamics during the assembling and dispersal phases of gatherings. To date pedestrian dynamics have been primarily studied in the natural and engineering sciences. Pedestrians are…

Physics and Society · Physics 2017-07-05 Anna Sieben , Jette Schumann , Armin Seyfried
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