Related papers: Crowd Science: Measurements, Models, and Methods
In this work we use the theory of Crowd Capital as a lens to compare and contrast a number of IS tools currently in use by organizations for crowd-engagement purposes. In doing so, we contribute to both the practitioner and research…
In this work we seek to understand how differences in location affect participation outcomes in IT-mediated crowds. To do so, we operationalize Crowd Capital Theory with data from a popular international creative crowdsourcing site, to…
To begin to understand the implications of the implementation of IT-mediated Crowds for Politics and Policy purposes, this research builds the first-known dataset of IT-mediated Crowd applications currently in use in the governance context.…
We are seeing more and more organizations undertaking activities to engage dispersed populations through IS. Using the knowledge-based view of the organization, this work conceptualizes a theory of Crowd Capital to explain this phenomenon.…
Crowdsourcing is a process of accumulating the ideas, thoughts or information from many independent participants, with aim to find the best solution for a given challenge. Modern information technologies allow for massive number of subjects…
New techniques leveraging IT-mediated crowds such as Crowdsensing, Situated Crowdsourcing, Spatial Crowdsourcing, and Wearables Crowdsourcing have now materially emerged. These techniques, here termed next generation Crowdsourcing, serve to…
Crowd counting is an effective tool for situational awareness in public places. Automated crowd counting using images and videos is an interesting yet challenging problem that has gained significant attention in computer vision. Over the…
Premised upon the observation that MOOC and crowdsourcing phenomena share several important characteristics, including IT mediation, large-scale human participation, and varying levels of openness to participants, this work systematizes a…
This work-in-progress paper describes a vision, i.e., that of fast and reliable software user experience studies conducted with the help from the crowd. Commonly, user studies are controlled in-lab activities that require the instruction,…
In the last decade, crowdsourcing has become a popular method for conducting quantitative empirical studies in human-machine interaction. The remote work on a given task in crowdworking settings suits the character of typical…
Accurately estimating the number of objects in a single image is a challenging yet meaningful task and has been applied in many applications such as urban planning and public safety. In the various object counting tasks, crowd counting is…
We present a strategy capable of describing basic features of the dynamics of crowds. The behaviour of the crowd is considered from a twofold perspective. We examine both the large scale behaviour of the crowd, and phenomena happening at…
As the population of world is increasing, and even more concentrated in urban areas, ensuring public safety is becoming a taunting job for security personnel and crowd managers. Mass events like sports, festivals, concerts, political…
Growing apprehensions surrounding public safety have captured the attention of numerous governments and security agencies across the globe. These entities are increasingly acknowledging the imperative need for reliable and secure…
Studies related to crowds of pedestrians, both those of theoretical nature and application oriented ones, have generally focused on either the analysis or the synthesis of the phenomena related to the interplay between individual…
In this work, we present a high-level computational model of IT-mediated crowds for collective intelligence. We introduce the Crowd Capital perspective as an organizational-level model of collective intelligence generation from IT-mediated…
The simulation of the dynamical behavior of pedestrians and crowds in spatial structures is a consolidated research and application context that still presents challenges for researchers in different fields and disciplines. Despite…
For what purposes are crowds being implemented in health care? Which crowdsourcing methods are being used? This work begins to answer these questions by reporting the early results of a systematic literature review of 110 pieces of relevant…
Crowd simulation is a research area widely used in diverse fields, including gaming and security, assessing virtual agent movements through metrics like time to reach their goals, speed, trajectories, and densities. This is relevant for…
This article is on collective phenomena in pedestrian dynamics during the assembling and dispersal phases of gatherings. To date pedestrian dynamics have been primarily studied in the natural and engineering sciences. Pedestrians are…