Related papers: Derandomized Balanced Allocation
We consider the problem of energy-efficient scheduling across multiple processors with a power-down mechanism. In this setting a set of $n$ jobs with individual release times, deadlines, and processing volumes must be scheduled across $m$…
We consider discrete, iterative load balancing via matchings on arbitrary graphs. Initially each node holds a certain number of tokens, defining the load of the node, and the objective is to redistribute the tokens such that eventually each…
Optimal experimental design (OED) concerns itself with identifying ideal methods of data collection, e.g.~via sensor placement. The \emph{greedy algorithm}, that is, placing one sensor at a time, in an iteratively optimal manner, stands as…
We propose a scalable divergence estimation method based on hashing. Consider two continuous random variables $X$ and $Y$ whose densities have bounded support. We consider a particular locality sensitive random hashing, and consider the…
Many protocols in distributed computing rely on a source of randomness, usually called a random beacon, both for their applicability and security. This is especially true for proof-of-stake blockchain protocols in which the next miner or…
We present a new approach to randomized distributed graph coloring that is simpler and more efficient than previous ones. In particular, it allows us to tackle the $(\operatorname{deg}+1)$-list-coloring (D1LC) problem, where each node $v$…
We propose a new and easily-realizable distributed hash table (DHT) peer-to-peer structure, incorporating a random caching strategy that allows for {\em polylogarithmic search time} while having only a {\em constant cache} size. We also…
We introduce a new graph problem, the token dropping game, and we show how to solve it efficiently in a distributed setting. We use the token dropping game as a tool to design an efficient distributed algorithm for stable orientations and…
We prove tight upper bounds on the logarithmic derivative of the independence and matching polynomials of d-regular graphs. For independent sets, this theorem is a strengthening of the results of Kahn, Galvin and Tetali, and Zhao showing…
OBDD-based graph algorithms deal with the characteristic function of the edge set E of a graph $G = (V,E)$ which is represented by an OBDD and solve optimization problems by mainly using functional operations. We present an OBDD-based…
This paper presents significantly improved deterministic algorithms for some of the key problems in the area of distributed graph algorithms, including network decomposition, hitting sets, and spanners. As the main ingredient in these…
We consider a novel stochastic multi-armed bandit setting, where playing an arm makes it unavailable for a fixed number of time slots thereafter. This models situations where reusing an arm too often is undesirable (e.g. making the same…
Vizing's theorem states that any graph of maximum degree $\Delta$ can be properly edge colored with at most $\Delta+1$ colors. In the online setting, it has been a matter of interest to find an algorithm that can properly edge color any…
We develop new approximation algorithms for classical graph and set problems in the RAM model under space constraints. As one of our main results, we devise an algorithm for d-Hitting Set that runs in time n^{O(d^2 + d/\epsilon})}, uses…
Under-Frequency Load Shedding (UFLS) schemes are the last resort to contain a frequency drop in the grid by disconnecting part of the demand. The allocation methods for selecting feeders that would contribute to the UFLS scheme have…
We propose a simple distributed algorithm for balancing indivisible tokens on graphs. The algorithm is completely deterministic, though it tries to imitate (and enhance) a random algorithm by keeping the accumulated rounding errors as small…
We investigate the problem of coded caching for nonuniform demands when the structured clique cover algorithm proposed by Maddah-Ali and Niesen for decentralized caching is used for delivery. We apply this algorithm to all user demands…
In a balancing network each processor has an initial collection of unit-size jobs (tokens) and in each round, pairs of processors connected by balancers split their load as evenly as possible. An excess token (if any) is placed according to…
Maximum weight matching is one of the most fundamental combinatorial optimization problems with a wide range of applications in data mining and bioinformatics. Developing distributed weighted matching algorithms is challenging due to the…
Let $F$ be a strictly $k$-balanced $k$-uniform hypergraph with $e(F)\geq |F|-k+1$ and maximum co-degree at least two. The random greedy $F$-free process constructs a maximal $F$-free hypergraph as follows. Consider a random ordering of the…