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Related papers: Monocular LSD-SLAM Integration within AR System

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The application of monocular dense Simultaneous Localization and Mapping (SLAM) is often hindered by high latency, large GPU memory consumption, and reliance on camera calibration. To relax this constraint, we propose EC3R-SLAM, a novel…

Robotics · Computer Science 2025-10-03 Lingxiang Hu , Naima Ait Oufroukh , Fabien Bonardi , Raymond Ghandour

Classical monocular Simultaneous Localization And Mapping (SLAM) and the recently emerging convolutional neural networks (CNNs) for monocular depth prediction represent two largely disjoint approaches towards building a 3D map of the…

Computer Vision and Pattern Recognition · Computer Science 2020-08-10 Lokender Tiwari , Pan Ji , Quoc-Huy Tran , Bingbing Zhuang , Saket Anand , Manmohan Chandraker

We present a real-time object-based SLAM system that leverages the largest object database to date. Our approach comprises two main components: 1) a monocular SLAM algorithm that exploits object rigidity constraints to improve the map and…

Robotics · Computer Science 2015-04-10 Dorian Gálvez-López , Marta Salas , Juan D. Tardós , J. M. M. Montiel

In this paper, we present a monocular Simultaneous Localization and Mapping (SLAM) algorithm using high-level object and plane landmarks. The built map is denser, more compact and semantic meaningful compared to feature point based SLAM. We…

Robotics · Computer Science 2019-07-01 Shichao Yang , Sebastian Scherer

The Simultaneous Localization and Mapping (SLAM) problem addresses the possibility of a robot to localize itself in an unknown environment and simultaneously build a consistent map of this environment. Recently, cameras have been…

Computer Vision and Pattern Recognition · Computer Science 2021-06-02 Hudson M. S. Bruno , Esther L. Colombini

SLAM systems are mainly applied for robot navigation while research on feasibility for motion planning with SLAM for tasks like bin-picking, is scarce. Accurate 3D reconstruction of objects and environments is important for planning motion…

Computer Vision and Pattern Recognition · Computer Science 2018-03-07 Sergey Triputen , Atmaraaj Gopal , Thomas Weber , Christian Hofert , Kristiaan Schreve , Matthias Ratsch

The assumption of scene rigidity is typical in SLAM algorithms. Such a strong assumption limits the use of most visual SLAM systems in populated real-world environments, which are the target of several relevant applications like service…

Computer Vision and Pattern Recognition · Computer Science 2018-08-16 Berta Bescos , José M. Fácil , Javier Civera , José Neira

In this paper we present a complete SLAM system for RGB-D cameras, namely RGB-iD SLAM. The presented approach is a dense direct SLAM method with the main characteristic of working with the depth maps in inverse depth parametrisation for the…

Computer Vision and Pattern Recognition · Computer Science 2018-07-24 Daniel Gutierrez-Gomez , Jose J. Guerrero

Real-time simultaneously localization and dense mapping is very helpful for providing Virtual Reality and Augmented Reality for surgeons or even surgical robots. In this paper, we propose MIS-SLAM: a complete real-time large scale dense…

Computer Vision and Pattern Recognition · Computer Science 2018-03-28 Jingwei Song , Jun Wang , Liang Zhao , Shoudong Huang , Gamini Dissanayake

Thermal cameras offer strong potential for robot perception under challenging illumination and weather conditions. However, thermal Simultaneous Localization and Mapping (SLAM) remains difficult due to unreliable feature extraction,…

Robotics · Computer Science 2026-02-25 Zeyu Jiang , Kuan Xu , Changhao Chen

This paper explores how deep learning techniques can improve visual-based SLAM performance in challenging environments. By combining deep feature extraction and deep matching methods, we introduce a versatile hybrid visual SLAM system…

Robotics · Computer Science 2024-06-05 Zhang Xiao , Shuaixin Li

Simultaneous Localization and Mapping (SLAM) plays an important role in many robotics fields, including social robots. Many of the available visual SLAM methods are based on the assumption of a static world and struggle in dynamic…

Robotics · Computer Science 2025-10-06 Mobin Habibpour , Alireza Nemati , Ali Meghdari , Alireza Taheri , Shima Nazari

Complementing images with inertial measurements has become one of the most popular approaches to achieve highly accurate and robust real-time camera pose tracking. In this paper, we present a keyframe-based approach to visual-inertial…

Computer Vision and Pattern Recognition · Computer Science 2018-10-05 Anton Kasyanov , Francis Engelmann , Jörg Stückler , Bastian Leibe

Recent work has shown impressive localization performance using only images of ground textures taken with a downward facing monocular camera. This provides a reliable navigation method that is robust to feature sparse environments and…

Robotics · Computer Science 2023-03-13 Kyle M. Hart , Brendan Englot , Ryan P. O'Shea , John D. Kelly , David Martinez

One of the major challenges in Minimally Invasive Surgery (MIS) such as laparoscopy is the lack of depth perception. In recent years, laparoscopic scene tracking and surface reconstruction has been a focus of investigation to provide rich…

Computer Vision and Pattern Recognition · Computer Science 2017-03-06 Long Chen , Wen Tang , Nigel W. John , Tao Ruan Wan , Jian Jun Zhang

This paper presents Volume-DROID, a novel approach for Simultaneous Localization and Mapping (SLAM) that integrates Volumetric Mapping and Differentiable Recurrent Optimization-Inspired Design (DROID). Volume-DROID takes camera images…

Robotics · Computer Science 2023-06-13 Peter Stratton , Sandilya Sai Garimella , Ashwin Saxena , Nibarkavi Amutha , Emaad Gerami

This paper presents ORB-SLAM, a feature-based monocular SLAM system that operates in real time, in small and large, indoor and outdoor environments. The system is robust to severe motion clutter, allows wide baseline loop closing and…

Robotics · Computer Science 2015-09-21 Raul Mur-Artal , J. M. M. Montiel , Juan D. Tardos

This paper covers the whole process of developing an Augmented Reality Stereoscopig Render Engine for the Oculus Rift. To capture the real world in form of a camera stream, two cameras with fish-eye lenses had to be installed on the Oculus…

Graphics · Computer Science 2016-08-08 Markus Höll , Nikolaus Heran , Vincent Lepetit

In this work, we develop a monocular SLAM-aware object recognition system that is able to achieve considerably stronger recognition performance, as compared to classical object recognition systems that function on a frame-by-frame basis. By…

Robotics · Computer Science 2015-06-08 Sudeep Pillai , John Leonard

The recent success of hybrid methods in monocular odometry has led to many attempts to generalize the performance gains to hybrid monocular SLAM. However, most attempts fall short in several respects, with the most prominent issue being the…

Robotics · Computer Science 2023-06-14 Georges Younes , Douaa Khalil , John Zelek , Daniel Asmar