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Webcam-based eye tracking is a cost-effective, scalable method for remote research that effectively reaches broader populations. However, uncontrolled environments and hardware diversity lead to inconsistent data quality in crowdsourcing.…

Human-Computer Interaction · Computer Science 2026-05-06 Ka Hei Carrie Lau , Enkelejda Kasneci

The following work addresses the problem of frameworks for data stream processing that can be used to evaluate the solutions in an environment that resembles real-world applications. The definition of structured frameworks stems from a need…

Machine Learning · Computer Science 2025-09-30 Joanna Komorniczak , Paweł Ksieniewicz , Paweł Zyblewski

Image-based virtual try-on for fashion has gained considerable attention recently. The task requires trying on a clothing item on a target model image. An efficient framework for this is composed of two stages: (1) warping (transforming)…

Computer Vision and Pattern Recognition · Computer Science 2020-01-20 Surgan Jandial , Ayush Chopra , Kumar Ayush , Mayur Hemani , Abhijeet Kumar , Balaji Krishnamurthy

Simulating turbulence is critical for many societally important applications in aerospace engineering, environmental science, the energy industry, and biomedicine. Large eddy simulation (LES) has been widely used as an alternative to direct…

Fluid Dynamics · Physics 2023-12-13 Shengyu Chen , Tianshu Bao , Peyman Givi , Can Zheng , Xiaowei Jia

Confidence estimation, a task that aims to evaluate the trustworthiness of the model's prediction output during deployment, has received lots of research attention recently, due to its importance for the safe deployment of deep models.…

Computer Vision and Pattern Recognition · Computer Science 2022-10-14 Haoxuan Qu , Yanchao Li , Lin Geng Foo , Jason Kuen , Jiuxiang Gu , Jun Liu

In an era where visual content generation is increasingly driven by machine learning, the integration of human feedback into generative models presents significant opportunities for enhancing user experience and output quality. This study…

Computer Vision and Pattern Recognition · Computer Science 2023-07-20 Dimitri von Rütte , Elisabetta Fedele , Jonathan Thomm , Lukas Wolf

Developing AI agents to autonomously manipulate graphical user interfaces is a long challenging task. Recent advances in data scaling law inspire us to train computer-use agents with a scaled instruction set, yet using behavior cloning to…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Fanbin Lu , Zhisheng Zhong , Ziqin Wei , Shu Liu , Chi-Wing Fu , Jiaya Jia

Volumetric (4D) performance capture is fundamental for AR/VR content generation. Whereas previous work in 4D performance capture has shown impressive results in studio settings, the technology is still far from being accessible to a typical…

Scientists studying deep ocean microbial ecosystems use limited numbers of sediment samples collected from the seafloor to characterize important life-sustaining biogeochemical cycles in the environment. Yet conducting fieldwork to sample…

Developing reduced-order models applicable to fluid-dynamics problems involving complex geometries and different flow conditions remains a critical challenge for turbulent flows. This study introduces VIVALDy, a novel machine-learning…

Streaming rendered content is an attractive way to bring high-quality graphics to billions of mobile devices that do not have sufficient rendering power. Existing solutions render content on a server at a fixed frame rate, typically 30 or…

Image and Video Processing · Electrical Eng. & Systems 2026-05-13 Yaru Liu , Joseph G. March , Rafal K. Mantiuk

We propose StreamME, a method focuses on fast 3D avatar reconstruction. The StreamME synchronously records and reconstructs a head avatar from live video streams without any pre-cached data, enabling seamless integration of the…

Graphics · Computer Science 2025-07-24 Luchuan Song , Yang Zhou , Zhan Xu , Yi Zhou , Deepali Aneja , Chenliang Xu

Remote collaboration is a common reality of spatial design processes, but tools for computer aided design were made for single users. Via TeamCAD, we introduce a user experience where online remote collaboration experience is more like…

Human-Computer Interaction · Computer Science 2023-12-20 Demircan Tas , Dimitrios Chatzinikolis

Livestream e-commerce integrates live streaming and online shopping, allowing viewers to make purchases while watching. However, effective marketing strategies remain a challenge due to limited empirical research and subjective biases from…

Human-Computer Interaction · Computer Science 2023-08-03 Yuchen Wu , Yuansong Xu , Shenghan Gao , Xingbo Wang , Wenkai Song , Zhiheng Nie , Xiaomeng Fan , Quan Li

Virtual environments have been utilised in robotics research as a tool to assess systems before deploying them in the field. The COVID-19 pandemic has brought about additional motivation for the development of virtual benchmarks in order to…

Edge computing requires the complex software interaction of geo-distributed, heterogeneous components. The growing research and industry interest in edge computing software systems has necessitated exploring ways of testing and evaluating…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-07-16 Tobias Pfandzelter , David Bermbach

Distillation-based acceleration has become foundational for making autoregressive streaming video diffusion models practical, with distribution matching distillation (DMD) as the de facto choice. Existing methods, however, train the student…

Computer Vision and Pattern Recognition · Computer Science 2026-05-06 Bin Wu , Mengqi Huang , Shaojin Wu , Weinan Jia , Yuxin Wang , Zhendong Mao , Yongdong Zhang

Devising intelligent agents able to live in an environment and learn by observing the surroundings is a longstanding goal of Artificial Intelligence. From a bare Machine Learning perspective, challenges arise when the agent is prevented…

Computer Vision and Pattern Recognition · Computer Science 2022-04-27 Matteo Tiezzi , Simone Marullo , Lapo Faggi , Enrico Meloni , Alessandro Betti , Stefano Melacci

Reconstructing personalized animatable head avatars has significant implications in the fields of AR/VR. Existing methods for achieving explicit face control of 3D Morphable Models (3DMM) typically rely on multi-view images or videos of a…

Computer Vision and Pattern Recognition · Computer Science 2023-11-14 Haoyu Ma , Tong Zhang , Shanlin Sun , Xiangyi Yan , Kun Han , Xiaohui Xie

The shift toward IoT-enabled, sensor-driven systems has transformed how operational data is generated, favoring continuous, real-time event streams (ES) over static event logs. This evolution presents new challenges for Streaming Process…