Related papers: Efficient Algorithms for k-Regret Minimizing Sets
The k-regret query aims to return a size-k subset S of a database D such that, for any query user that selects a data object from this size-k subset S rather than from database D, her regret ratio is minimized. The regret ratio here is…
A Regret Minimizing Set (RMS) is a useful concept in which a smaller subset of a database is selected while mostly preserving the best scores along every possible utility function. In this paper, we study the $k$-Regret Minimizing Sets…
Regret minimizing sets are a very recent approach to representing a dataset D with a small subset S of representative tuples. The set S is chosen such that executing any top-1 query on S rather than D is minimally perceptible to any user.…
Multi-criteria decision-making often requires finding a small representative set from the database. A recently proposed method is the regret minimization set (RMS) query. RMS returns a size $r$ subset $S$ of dataset $D$ that minimizes the…
Selecting a small set of representatives from a large database is important in many applications such as multi-criteria decision making, web search, and recommendation. The $k$-regret minimizing set ($k$-RMS) problem was recently proposed…
Extracting a small subset of representative tuples from a large database is an important task in multi-criteria decision making. The regret-minimizing set (RMS) problem is recently proposed for representative discovery from databases.…
The experimental design problem concerns the selection of k points from a potentially large design pool of p-dimensional vectors, so as to maximize the statistical efficiency regressed on the selected k design points. Statistical efficiency…
Assisting end users to identify desired results from a large dataset is an important problem for multi-criteria decision making. To address this problem, top-k and skyline queries have been widely adopted, but they both have inherent…
Selecting the best items in a dataset is a common task in data exploration. However, the concept of "best" lies in the eyes of the beholder: different users may consider different attributes more important, and hence arrive at different…
We consider the problem of minimizing different notions of swap regret in online optimization. These forms of regret are tightly connected to correlated equilibrium concepts in games, and have been more recently shown to guarantee…
In a typical optimization problem, the task is to pick one of a number of options with the lowest cost or the highest value. In practice, these cost/value quantities often come through processes such as measurement or machine learning,…
For decision making under uncertainty, min-max regret has been established as a popular methodology to find robust solutions. In this approach, we compare the performance of our solution against the best possible performance had we known…
Optimising queries in real-world situations under imperfect conditions is still a problem that has not been fully solved. We consider finding the optimal order in which to execute a given set of selection operators under partial ignorance…
Regret matching (RM) -- and its modern variants -- is a foundational online algorithm that has been at the heart of many AI breakthrough results in solving benchmark zero-sum games, such as poker. Yet, surprisingly little is known so far in…
Selecting a certain number of data points (or records) from a database which "best" satisfy users' expectations is a very prevalent problem with many applications. One application is a hotel booking website showing a certain number of…
We investigate the problem of cumulative regret minimization for individual sequence prediction with respect to the best expert in a finite family of size K under limited access to information. We assume that in each round, the learner can…
We study the regret of reinforcement learning from offline data generated by a fixed behavior policy in an infinite-horizon discounted Markov decision process (MDP). While existing analyses of common approaches, such as fitted $Q$-iteration…
In online ranking, a learning algorithm sequentially ranks a set of items and receives feedback on its ranking in the form of relevance scores. Since obtaining relevance scores typically involves human annotation, it is of great interest to…
Partial monitoring is a general model for sequential learning with limited feedback formalized as a game between two players. In this game, the learner chooses an action and at the same time the opponent chooses an outcome, then the learner…
Achieving sample efficiency in online episodic reinforcement learning (RL) requires optimally balancing exploration and exploitation. When it comes to a finite-horizon episodic Markov decision process with $S$ states, $A$ actions and…