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The ideal imaging system would efficiently capture information about all fundamental properties light: intensity, direction, wavelength, and polarization. Most common imaging systems only map the spatial degrees of freedom of light onto a…
This work presents the design and fabrication of simple, polymeric, structure-based optical filters that simultaneously focus light. These filters represent a novel design at the boundary between diffractive optics and metasurfaces that may…
Optical metasurfaces have been heralded as the platform to integrate multiple functionalities in a compact form-factor, potentially replacing bulky components. A central stepping stone towards realizing this promise is the demonstration of…
A white light system based on a 65 cm x 35 cm diffractive screen is demonstrated to be capable of displaying three-dimensional figures with continuous horizontal parallax. Three computer-controlled mirrors and a diffractive-refractive…
The present study proposes a novel 3D display contains a micro-volumetric scanning system (MVS) and a real time reconstruction hologram system (RTRH).
A direct electronics printing technique through atomized spraying for patterning room temperature liquid metal droplets on desired substrate surfaces is proposed and experimentally demonstrated for the first time. This method has…
Additive manufacturing, also known as 3D printing, is an advanced manufacturing technique that allows the fabrication of arbitrary macroscopic and microscopic objects. All 3D printing systems require large optical elements or nozzles in…
We present PrimDiffusion, the first diffusion-based framework for 3D human generation. Devising diffusion models for 3D human generation is difficult due to the intensive computational cost of 3D representations and the articulated topology…
Is it possible to realize a holographic display with commercial available components and devices? Is it possible to manipulate light to reconstruct light field without using coherent light and complicated optical components? Is it possible…
This paper presents Paint3D, a novel coarse-to-fine generative framework that is capable of producing high-resolution, lighting-less, and diverse 2K UV texture maps for untextured 3D meshes conditioned on text or image inputs. The key…
It remains a challenge to directly print three-dimensional arbitrary shapes that exhibit structural colors at the micrometer scale. Woodpile photonic crystals (WPCs) fabricated via two-photon lithography (TPL) are promising as building…
This paper presents a novel decoder-based approach for generating manufacturable 3D structures optimized for additive manufacturing. We introduce a deep learning framework that decodes latent representations into geometrically valid,…
Volumetric video, which offers immersive viewing experiences, is gaining increasing prominence. With its six degrees of freedom, it provides viewers with greater immersion and interactivity compared to traditional videos. Despite their…
The availability of graphene and related two-dimensional (2D) crystals in ink form, with on demand controlled lateral size and thickness, represents a boost for the design of printed heterostructures. Here, we provide an overview on the…
Portable quantum technologies require robust, lightweight apparatus with superior performance. For techniques dependent upon high-vacuum environments, such as atom interferometers and atomic clocks, 3D-printing enables new avenues to tailor…
The objective of this work is to achieve sensorless reconstruction of a 3D volume from a set of 2D freehand ultrasound images with deep implicit representation. In contrast to the conventional way that represents a 3D volume as a discrete…
Plastic scintillator detectors are widely used in particle physics thanks to the very good particle identification, tracking capabilities and time resolution. However, new experimental challenges and the need for enhanced performance…
The task of capturing and rendering 3D dynamic scenes from 2D images has become increasingly popular in recent years. However, most conventional cameras are bandwidth-limited to 30-60 FPS, restricting these methods to static or slowly…
Volumetric design, also called massing design, is the first and critical step in professional building design which is sequential in nature. As the volumetric design process requires careful design decisions and iterative adjustments, the…
This paper introduces a new concept of one-dimensional hologram which represents one line image, and a new kind of display structure using it. This one-dimensional hologram is similar to a superpositioned diffraction lattice. And the…