Related papers: Adaptive local surface refinement based on LR NURB…
The novel Locally Refined B-spline (LR B-spline) surface format is suited for representing terrain and seabed data in a compact way. It provides an alternative to the well know raster and triangulated surface representations. An LR B-spline…
Locally refined spline surfaces (LRB) is a representation well suited for scattered data approximation. When a data set has local details in some areas and is largely smooth in other, LR B-splines allow the spatial distribution of degrees…
In this paper, a novel varying order NURBS discretization method is proposed to enhance the performance of isogeometric analysis within the framework of computational contact mechanics. The method makes use of higher-order NURBS for contact…
We introduce B\'{e}zier projection as an element-based local projection methodology for B-splines, NURBS, and T-splines. This new approach relies on the concept of B\'{e}zier extraction and an associated operation introduced here, spline…
In this paper we describe an adaptive refinement strategy for LR B-splines. The presented strategy ensures, at each iteration, local linear independence of the obtained set of LR B-splines. This property is then exploited in two…
Reachable Minimally supported (RM) B-splines have been recently introduced as a novel B-spline--like basis. They feature local linear independence and admit a fast de Boor--like evaluation algorithm. These properties make them particularly…
We present a new refinement strategy for locally refined B-splines which ensures the local linear independence of the basis functions. The strategy also guarantees the spanning of the full spline space on the underlying locally refined…
Engineering design via CAD software relies on Non-Uniform Rational B-Splines (NURBS) as a means for representing and communicating geometry. Therefore, in general, a NURBS description of a given design can be considered the exact…
Non-Uniform Rational B-Spline (NURBS) surfaces are commonly used within Computer-Aided Design (CAD) tools to represent geometric objects. When using isogeometric analysis (IGA), it is possible to use such NURBS geometries for numerical…
Boundary Representation (B-Rep) is the de facto representation of 3D solids in Computer-Aided Design (CAD). B-Rep solids are defined with a set of NURBS (Non-Uniform Rational B-Splines) surfaces forming a closed volume. To represent a…
In the frame of isogeometric analysis, we consider a Galerkin boundary element discretization of the hyper-singular integral equation associated with the 2D Laplacian. We propose and analyze an adaptive algorithm which locally refines the…
We exploit level set topology optimization to find the optimal material distribution for metamaterial-based heat manipulators. The level set function, geometry, and solution field are parameterized using the non-uniform rational B-spline…
Boundary representations (B-reps) using Non-Uniform Rational B-splines (NURBS) are the de facto standard used in CAD, but their utility in deep learning-based approaches is not well researched. We propose a differentiable NURBS module to…
The immersed isogeometric Boundary Element Method is presented and applied to the simulation of underground excavations. Nonuniform rational B-splines (NURBS) are used for the accurate definition of complex geometries with few parameters.…
In the field of computer graphics, conformal surface flattening has been widely studied for tasks such as texture mapping, geometry processing, and mesh generation. Typically, existing methods aim to flatten a given input geometry while…
Dynamic NURBS, also called D-NURBS, is a known dynamic version of the nonuniform rational B-spline (NURBS) which integrates free-form shape representation and a physically-based model in a unified framework. More recently, computer aided…
This paper presents an adaptive discretization strategy for level set topology optimization of structures based on hierarchical B-splines. This work focuses on the influence of the discretization approach and the adaptation strategy on the…
Non Uniform Rational B-spline (NURBS) patches are a standard way to describe complex geometries in Computer Aided Design tools, and have gained a lot of popularity in recent years also for the approximation of partial differential…
Localized features such as singularities, sharp gradients, discontinuities, and moving sources require adaptive finite element discretizations. Conventional refinement strategies introduce significant computational overhead through…
We introduce a varying-order (VO) NURBS discretization method to enhance the performance of the IGA technique for three-dimensional large deformation frictional contact problems. Based on the promising results obtained with the previous…