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We present a DSP simulation environment that will enable students to perform laboratory exercises using Android mobile devices and tablets. Due to the pervasive nature of the mobile technology, education applications designed for mobile…

Computers and Society · Computer Science 2015-02-26 Suhas Ranganath , JJ Thiagarajan , KN Ramamurthy , Shuang Hu , Mahesh Banavar , Andreas Spanias

GUI testing checks if a software system behaves as expected when users interact with its graphical interface, e.g., testing specific functionality or validating relevant use case scenarios. Currently, deciding what to test at this high…

Software Engineering · Computer Science 2023-11-16 Juyeon Yoon , Robert Feldt , Shin Yoo

The present study introduces an Android based application that focuses on promoting students' learning experience when interacting with Lego Mindstorms Robotic Kit NXT. A thorough investigation of the current literature reveals that there…

Computers and Society · Computer Science 2018-06-19 Konstantinos Manousaridis , Apostolos Mavridis , Konstantinos Anagnostopoulos , Gregory Kalogiannis

The Android mining sandbox approach consists in running dynamic analysis tools on a benign version of an Android app and recording every call to sensitive APIs. Later, one can use this information to (a) prevent calls to other sensitive…

The growing demand for real-time DNN applications on edge devices necessitates faster inference of increasingly complex models. Although many devices include specialized accelerators (e.g., mobile GPUs), dynamic control-flow operators and…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-12-15 Chong Tang , Hao Dai , Jagmohan Chauhan

In this article, we explore various parallel and distributed computing topics from a user-centric software engineering perspective. Specifically, in the context of mobile application development, we study the basic building blocks of…

Software Engineering · Computer Science 2017-05-09 Konstantin Läufer , George K. Thiruvathukal

Mobile applications are being used every day by more than half of the world's population to perform a great variety of tasks. With the increasingly widespread usage of these applications, the need arises for efficient techniques to test…

Software Engineering · Computer Science 2017-09-05 Ariel Rosenfeld , Odaya Kardashov , Orel Zang

Android framework-specific app crashes are hard to debug. Indeed, the callback-based event-driven mechanism of Android challenges crash localization techniques that are developed for traditional Java programs. The key challenge stems from…

Software Engineering · Computer Science 2020-08-05 Pingfan Kong , Li Li , Jun Gao , Timothée Riom , Yanjie Zhao , Tegawendé F. Bissyandé , Jacques Klein

Fragmentation is a serious problem in the Android ecosystem. This problem is mainly caused by the fast evolution of the system itself and the various customizations independently maintained by different smartphone manufacturers. Many…

Software Engineering · Computer Science 2022-06-01 Pei Liu , Yanjie Zhao , Haipeng Cai , Mattia Fazzini , John Grundy , Li Li

Mobile phones have developed into complex platforms with large numbers of installed applications and a wide range of sensitive data. Application security policies limit the permissions of each installed application. As applications may…

Cryptography and Security · Computer Science 2012-05-01 Steffen Bartsch , Karsten Sohr , Michaela Bunke , Oliver Hofrichter , Bernhard Berger

Lockstep processing is a recognized technique for helping to secure functional-safety relevant processing against, for instance, single upset errors that might cause faulty execution of code. Lockstepping processors does however bind…

Hardware Architecture · Computer Science 2021-07-20 Hans Dermot Doran , Timo Lang

Authorship identification is the process of identifying and classifying authors through given codes. Authorship identification can be used in a wide range of software domains, e.g., code authorship disputes, plagiarism detection, exposure…

Software Engineering · Computer Science 2020-09-01 Wei Wang , Guozhu Meng , Haoyu Wang , Kai Chen , Weimin Ge , Xiaohong Li

We propose a low-cost classroom response system requiring a single mobile device for the teacher and cards with printed codes for the students. We aim at broadening the adoption of active learning techniques in developing countries,…

Computers and Society · Computer Science 2017-10-10 Eduardo Oliveira , Jomara Bindá , Renato Lopes , Eduardo Valle

We present a type system and inference algorithm for a rich subset of JavaScript equipped with objects, structural subtyping, prototype inheritance, and first-class methods. The type system supports abstract and recursive objects, and is…

Programming Languages · Computer Science 2016-10-19 Satish Chandra , Colin S. Gordon , Jean-Baptiste Jeannin , Cole Schlesinger , Manu Sridharan , Frank Tip , Youngil Choi

Dynamic languages, such as Python and Javascript, trade static typing for developer flexibility and productivity. Lack of static typing can cause run-time exceptions and is a major factor for weak IDE support. To alleviate these issues, PEP…

Machine Learning · Computer Science 2022-01-20 Amir M. Mir , Evaldas Latoskinas , Sebastian Proksch , Georgios Gousios

Android is a mobile operating system based on a modified version of the Linux kernel and other open source software, designed primarily for touchscreen mobile devices such as smartphones and tablets. It is an operating system for low…

Operating Systems · Computer Science 2021-04-20 Mayank Goel , Gourav Singal

Tapping is an immensely important gesture in mobile touchscreen interfaces, yet people still frequently are required to learn which elements are tappable through trial and error. Predicting human behavior for this everyday gesture can help…

Human-Computer Interaction · Computer Science 2019-03-01 Amanda Swearngin , Yang Li

The scarcity of large-scale, high-quality demonstration data remains a bottleneck in scaling imitation learning for robotic manipulation. We present COBALT, a teleoperation platform designed to democratize robot learning at scale both in…

Agile methods in undergraduate courses have been explored in an effort to close the gap between industry and professional profiles. We have structured an Android application development course based on a tailored user-centered Agile process…

Large language models (LLMs) are remarkably good at writing code. A particularly valuable case of human-LLM collaboration is code-based UI prototyping, a method for creating interactive prototypes that allows users to view and fully engage…

Human-Computer Interaction · Computer Science 2024-07-12 Jenny Ma , Karthik Sreedhar , Vivian Liu , Sitong Wang , Pedro Alejandro Perez , Lydia B. Chilton