Related papers: Photographic dataset: playing cards
Genetic Programming (GP) has been primarily used to tackle optimization, classification, and feature selection related tasks. The widespread use of GP is due to its flexible and comprehensible tree-type structure. Similarly, research is…
So-called battle maps are an appropriate way to visually summarize the flow of battles as they happen in many team-based combat games. Such maps can be a valuable tool for retrospective analysis of battles for the purpose of training or for…
The rise of deepfake images, especially of well-known personalities, poses a serious threat to the dissemination of authentic information. To tackle this, we present a thorough investigation into how deepfakes are produced and how they can…
FITS (Flexible Image Transport System) is a common format for astronomical data storage. It was first standardised in the early 1980s. Even though astronomical data is now processed mostly using software, visual data inspection by a human…
The author has long enjoyed using the CSP refinement checker FDR to solve puzzles, as witnessed by examples in \cite{tpc,ucs}. Recent experiments have shown that a number of games of patience (card games for one) are now well within bounds.…
With the increase in multimedia content, the type of distortions associated with multimedia is also increasing. This problem of image quality assessment is expanded well in the PIPAL dataset, which is still an open problem to solve for…
Dynamically changing graphs are used in many applications of graph algorithms. The scope of these graphs are in graphics, communication networks and in VLSI designs where graphs are subjected to change, such as addition and deletion of…
The game of SET is a popular card game in which the objective is to form Sets using cards from a special deck. In this paper we study single- and multi-round variations of this game from the computational complexity point of view and…
Synthetic image generation has opened up new opportunities but has also created threats in regard to privacy, authenticity, and security. Detecting fake images is of paramount importance to prevent illegal activities, and previous research…
We present a parameterized synthetic dataset called Moving Symbols to support the objective study of video prediction networks. Using several instantiations of the dataset in which variation is explicitly controlled, we highlight issues in…
The purpose of this paper is to introduce a set of four test images containing features and structures that can facilitate effective examination and comparison of image processing algorithms. More specifically, the images are designed to…
We consider a card guessing game with complete feedback. An ordered deck of $n$ cards labeled $1$ up to $n$ is shelf-shuffled exactly one time. One after the other a single card is drawn from the shuffled deck. The guesser makes has guess…
The calculus of variations applied to the image processing requires some numerical models able to perform the variations of images and the extremization of appropriate actions. To produce the variations of images, there are several…
Maps are fundamental medium to visualize and represent the real word in a simple and 16 philosophical way. The emergence of the 3rd wave information has made a proportion of maps are available to be generated ubiquitously, which would…
We investigate conditional adversarial networks as a general-purpose solution to image-to-image translation problems. These networks not only learn the mapping from input image to output image, but also learn a loss function to train this…
We describe our two new datasets with images described by humans. Both the datasets were collected using Amazon Mechanical Turk, a crowdsourcing platform. The two datasets contain significantly more descriptions per image than other…
Real-world images used for training machine learning algorithms are often unstructured and inconsistent. The process of analysing and tagging these images can be costly and error prone (also availability, gaps and legal conundrums).…
Prior art has shown it is possible to estimate, through image processing and computer vision techniques, the types and parameters of transformations that have been applied to the content of individual images to obtain new images. Given a…
Cartograms are a technique for visually representing geographically distributed statistical data, where values of a numerical attribute are mapped to the size of geographic regions. Contiguous cartograms preserve the adjacencies of the…
Since its beginning visual recognition research has tried to capture the huge variability of the visual world in several image collections. The number of available datasets is still progressively growing together with the amount of samples…