Related papers: Linear-Time Data Dissemination in Dynamic Networks
We consider the Backup Placement problem in networks in the $\mathcal{CONGEST}$ distributed setting. Given a network graph $G = (V,E)$, the goal of each vertex $v \in V$ is selecting a neighbor, such that the maximum number of vertices in…
Performing random walks in networks is a fundamental primitive that has found numerous applications in communication networks such as token management, load balancing, network topology discovery and construction, search, and peer-to-peer…
We propose a new protocol solving the fundamental problem of disseminating a piece of information to all members of a group of n players. It builds upon the classical randomized rumor spreading protocol and several extensions. The main…
We show that any randomised Monte Carlo distributed algorithm for the Lov\'asz local lemma requires $\Omega(\log \log n)$ communication rounds, assuming that it finds a correct assignment with high probability. Our result holds even in the…
In this paper, we investigate the transmission range assignment for N wireless nodes located on a line (a linear wireless network) for broadcasting data from one specific node to all the nodes in the network with minimum energy. Our goal is…
Let G be a directed graph with n vertices and non-negative weights in its directed edges, embedded on a surface of genus g, and let f be an arbitrary face of G. We describe a randomized algorithm to preprocess the graph in O(gn log n) time…
We prove exact bounds on the time complexity of distributed graph colouring. If we are given a directed path that is properly coloured with $n$ colours, by prior work it is known that we can find a proper 3-colouring in $\frac{1}{2}…
The paper is divided in to two parts. In the first part we present some new results for the \textit{routing via matching} model introduced by Alon et al\cite{5}. This model can be viewed as a communication scheme on a distributed network.…
We consider a wireless network comprising $n$ nodes located within a circular area of radius $R$, which are participating in a decentralized learning algorithm to optimize a global objective function using their local datasets. To enable…
Broadcast networks are often used in modern communication systems. A common broadcast network is a single hop shared media system, where a transmitted message is heard by all neighbors, such as some LAN networks. In this work we consider a…
Datasets from several domains, such as life-sciences, semantic web, machine learning, natural language processing, etc. are naturally structured as acyclic graphs. These datasets, particularly those in bio-informatics and computational…
We give new deterministic bounds for fully-dynamic graph connectivity. Our data structure supports updates (edge insertions/deletions) in $O(\log^2n/\log\log n)$ amortized time and connectivity queries in $O(\log n/\log\log n)$ worst-case…
Recently, random walks on dynamic graphs have been studied because of their adaptivity to the time-varying structure of real-world networks. In general, there is a tremendous gap between static and dynamic graph settings for the lazy simple…
We consider information dissemination in a large $n$-user wireless network in which $k$ users wish to share a unique message with all other users. Each of the $n$ users only has knowledge of its own contents and state information; this…
In this paper, we focus on the problem of data sharing over a wireless computer network (i.e., a wireless grid). Given a set of available data, we present a distributed algorithm which operates over a dynamically changing network, and…
We study spreading processes in temporal graphs, i. e., graphs whose connections change over time. These processes naturally model real-world phenomena such as infectious diseases or information flows. More precisely, we investigate how…
The best known solutions for $k$-message broadcast in dynamic networks of size $n$ require $\Omega(nk)$ rounds. In this paper, we see if these bounds can be improved by smoothed analysis. We study perhaps the most natural randomized…
Push-Pull is a well-studied round-robin rumor spreading protocol defined as follows: initially a node knows a rumor and wants to spread it to all nodes in a network quickly. In each round, every informed node sends the rumor to a random…
We study distributed computation in synchronous dynamic networks where an omniscient adversary controls the unidirectional communication links. Its behavior is modeled as a sequence of directed graphs representing the active (i.e. timely)…
Recently we presented the first algorithm for maintaining the set of nodes reachable from a source node in a directed graph that is modified by edge deletions with $o(mn)$ total update time, where $m$ is the number of edges and $n$ is the…