Related papers: Age-Optimal Information Updates in Multihop Networ…
Information updates in multihop networks such as Internet of Things (IoT) and intelligent transportation systems have received significant recent attention. In this paper, we minimize the age of a single information flow in…
In this paper, we investigate scheduling policies that minimize the age of information in single-hop queueing systems. We propose a Last-Generated, First-Serve (LGFS) scheduling policy, in which the packet with the earliest generation time…
We consider the problem of minimizing age in a multihop wireless network. There are multiple source-destination pairs, transmitting data through multiple wireless channels, over multiple hops. We propose a network control policy which…
In this work, we investigate the design of information-update systems, where incoming update packets are forwarded to a remote destination through multiple servers (each server can be viewed as a wireless channel). One important performance…
In this paper, we consider a transmission scheduling problem, in which several streams of status update packets with diverse priority levels are sent through a shared channel to their destinations. We introduce a notion of Lexicographic age…
Age of Information is a new metric used in real-time status update tracking applications. It measures at the destination the time elapsed since the generation of the last received packet. In this paper, we consider the co-existence of…
We consider the age of information in a multihop multicast network where there is a single source node sending time-sensitive updates to $n^L$ end nodes, and $L$ denotes the number of hops. In the first hop, the source node sends updates to…
In applications of remote sensing, estimation, and control, timely communication is not always ensured by high-rate communication. This work proposes distributed age-efficient transmission policies for random access channels with $M$…
In this paper, we study an age of information minimization problem, where multiple flows of update packets are sent over multiple servers to their destinations. Two online scheduling policies are proposed. When the packet generation and…
We consider the peak age-of-information (PAoI) in an M/M/1 queueing system with packet delivery error, i.e., update packets can get lost during transmissions to their destination. We focus on two types of policies, one is to adopt…
In this paper, we study an age of information minimization problem in continuous-time and discrete-time status updating systems that involve multiple packet flows, multiple servers, and transmission errors. Four scheduling policies are…
We consider the problem of minimizing age of information in general single-hop and multihop wireless networks. First, we formulate a way to convert AoI optimization problems into equivalent network stability problems. Then, we propose a…
We consider the problem of minimizing age of information in multihop wireless networks and propose three classes of policies to solve the problem - stationary randomized, age difference, and age debt. For the unicast setting with fixed…
We consider the design of distributed scheduling algorithms that minimize age of information in single-hop wireless networks. The centralized max-weight policy is known to be nearly optimal in this setting; hence, our goal is to design a…
We study age of information in multi-hop multi-cast cache-enabled networks where the inter-update times on the links are not necessarily exponentially distributed. We focus on the set of non-arithmetic distributions for inter-update times,…
The freshness of real-time status processing of time-sensitive information is crucial for several applications, including healthcare monitoring and autonomous vehicles. This freshness is considered in this paper for the system where…
We consider a scenario where a monitor is interested in being up to date with respect to the status of some system which is not directly accessible to this monitor. However, we assume a source node has access to the status and can send…
Having timely and fresh knowledge about the current state of information sources is critical in a variety of applications. In particular, a status update may arrive at the destination much later than its generation time due to processing…
In this paper, we examine a system where status updates are generated by a source and are forwarded in a First-Come-First-Served (FCFS) manner to the monitor. We consider the case where the server has other tasks to fulfill, a simple…
Having timely and fresh knowledge about the current state of information sources is critical in a variety of applications. In particular, a status update may arrive at the destination later than its generation time due to processing and…