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We propose a way of extracting and aggregating per-move evaluations from sets of Go game records. The evaluations capture different aspects of the games such as played patterns or statistic of sente/gote sequences. Using machine learning…

Artificial Intelligence · Computer Science 2015-12-31 Josef Moudřík , Petr Baudiš , Roman Neruda

Tennis is one of the world's biggest and most popular sports. Multiple researchers have, with limited success, modeled the outcome of matches using probability modelling or machine learning approaches. The approach presented here predicts…

Applications · Statistics 2025-06-09 Martin Illum , Hans Christian Bechsøfft Mikkelsen , Emil Hovad

Performance prediction or forecasting sporting outcomes involves a great deal of insight into the particular area one is dealing with, and a considerable amount of intuition about the factors that bear on such outcomes and performances. The…

Multiplayer Online Battle Arena (MOBA) games are among the most played digital games in the world. In these games, teams of players fight against each other in arena environments, and the gameplay is focused on tactical combat. Mastering…

The Weather4cast 2021 competition gave the participants a task of predicting the time evolution of two-dimensional fields of satellite-based meteorological data. This paper describes the author's efforts, after initial success in the first…

Machine Learning · Computer Science 2022-03-16 Jussi Leinonen

Machine learning, classification and prediction models have applications across a range of fields. Sport analytics is an increasingly popular application, but most existing work is focused on automated refereeing in mainstream sports and…

Machine Learning · Computer Science 2023-03-30 Sophie Chiang , Gyorgy Denes

This study proposes a statistically grounded framework for real-time win probability evaluation and player assessment in score-based team sports, based on minute-by-minute cumulative box-score data. We introduce a continuous dominance…

Applications · Statistics 2026-02-24 Yasutaka Shimizu , Atsushi Yamanobe

Although the data-driven analysis of football players' performance has been developed for years, most research only focuses on the on-ball event including shots and passes, while the off-ball movement remains a little-explored area in this…

Machine Learning · Computer Science 2023-09-06 Yisheng Pei , Varuna De Silva , Mike Caine

Tracking players in sports videos is commonly done in a tracking-by-detection framework, first detecting players in each frame, and then performing association over time. While for some sports tracking players is sufficient for game…

Computer Vision and Pattern Recognition · Computer Science 2021-04-27 Yang Liu , Luiz G. Hafemann , Michael Jamieson , Mehrsan Javan

In this paper, we propose a confidence-calibration method for predicting the winner of a famous multiplayer online battle arena (MOBA) game, League of Legends. In MOBA games, the dataset may contain a large amount of input-dependent noise;…

Machine Learning · Computer Science 2020-06-30 Dong-Hee Kim , Changwoo Lee , Ki-Seok Chung

Cricket, especially the Twenty20 format, has maximum uncertainty, where a single over can completely change the momentum of the game. With millions of people following the Indian Premier League (IPL), developing a model for predicting the…

Applications · Statistics 2020-09-22 Rabindra Lamsal , Ayesha Choudhary

This study applies complexity sciences to analyze the game of Padel. Data from 18 professional matches were collected, and the probability distributions of the total number of shots and the probability distribution of rallies' duration were…

Physics and Society · Physics 2023-08-09 A. Chacoma , O. V. Billoni

In this work, we extended a stochastic model for football leagues based on the team's potential [R. da Silva et al. Comput. Phys. Commun. \textbf{184} 661--670 (2013)] for making predictions instead of only performing a successful…

Physics and Society · Physics 2022-06-08 Eduardo V. Stock , Roberto da Silva , Henrique A. Fernandes

We present an extensive statistical analysis of the results of all sports competitions in five major sports leagues in England and the United States. We characterize the parity among teams by the variance in the winning fraction from…

Physics and Society · Physics 2007-05-23 E. Ben-Naim , F. Vazquez , S. Redner

The goal of the present study is to explore the application of deep convolutional network features to emotion recognition. Results indicate that they perform similarly to other published models at a best recognition rate of 94.4%, and do so…

Computer Vision and Pattern Recognition · Computer Science 2014-08-19 Sébastien Ouellet

The evolution of digital technology and the increasing popularity of sports inspired the innovators to take the experience of users with a proclivity towards sports to a whole new different level, by introducing Fantasy Sports Platforms…

Machine Learning · Computer Science 2022-09-16 Sachin Kumar S , Prithvi HV , C Nandini

We frame the meta-learning of prediction procedures as a search for an optimal strategy in a two-player game. In this game, Nature selects a prior over distributions that generate labeled data consisting of features and an associated…

Machine Learning · Statistics 2020-09-29 Alex Luedtke , Incheoul Chung , Oleg Sofrygin

Feedback delays are inevitable in real-world multi-agent learning. They are known to severely degrade performance, and the convergence rate under delayed feedback is still unclear, even for bilinear games. This paper derives the rate of…

Machine Learning · Computer Science 2026-02-20 Yuma Fujimoto , Kenshi Abe , Kaito Ariu

Mixed martial arts (MMA) has been one of the fastest-growing sports in recent years and has become a mainstream sport on the global stage. The growth of MMA has been driven by the Ultimate Fighting Championship (UFC), which is currently the…

Applications · Statistics 2026-04-29 Vincent Berthet

Predicting the outcome of sports events is a hard task. We quantify this difficulty with a coefficient that measures the distance between the observed final results of sports leagues and idealized perfectly balanced competitions in terms of…

Machine Learning · Computer Science 2017-11-27 Raquel YS Aoki , Renato M Assuncao , Pedro OS Vaz de Melo