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Generating high-quality whole-body human object interaction motion sequences is becoming increasingly important in various fields such as animation, VR/AR, and robotics. The main challenge of this task lies in determining the level of…

Computer Vision and Pattern Recognition · Computer Science 2024-12-31 Yonghao Zhang , Qiang He , Yanguang Wan , Yinda Zhang , Xiaoming Deng , Cuixia Ma , Hongan Wang

Robotic grasping is a cornerstone capability of embodied systems. Many methods directly output grasps from partial information without modeling the geometry of the scene, leading to suboptimal motion and even collisions. To address these…

This paper introduces Action Image, a new grasp proposal representation that allows learning an end-to-end deep-grasping policy. Our model achieves $84\%$ grasp success on $172$ real world objects while being trained only in simulation on…

Robotics · Computer Science 2020-05-15 Mohi Khansari , Daniel Kappler , Jianlan Luo , Jeff Bingham , Mrinal Kalakrishnan

We present a deep imitation learning framework for robotic bimanual manipulation in a continuous state-action space. A core challenge is to generalize the manipulation skills to objects in different locations. We hypothesize that modeling…

We present a generative model to synthesize 3D shapes as sets of handles -- lightweight proxies that approximate the original 3D shape -- for applications in interactive editing, shape parsing, and building compact 3D representations. Our…

Computer Vision and Pattern Recognition · Computer Science 2020-04-08 Matheus Gadelha , Giorgio Gori , Duygu Ceylan , Radomir Mech , Nathan Carr , Tamy Boubekeur , Rui Wang , Subhransu Maji

Deep learning has enabled remarkable improvements in grasp synthesis for previously unseen objects from partial object views. However, existing approaches lack the ability to explicitly reason about the full 3D geometry of the object when…

Robotics · Computer Science 2020-03-19 Mark Van der Merwe , Qingkai Lu , Balakumar Sundaralingam , Martin Matak , Tucker Hermans

Robots often face situations where grasping a goal object is desirable but not feasible due to other present objects preventing the grasp action. We present a deep Reinforcement Learning approach to learn grasping and pushing policies for…

Robotics · Computer Science 2024-03-19 Yongliang Wang , Kamal Mokhtar , Cock Heemskerk , Hamidreza Kasaei

Intelligent vision control systems for surgical robots should adapt to unknown and diverse objects while being robust to system disturbances. Previous methods did not meet these requirements due to mainly relying on pose estimation and…

Robotics · Computer Science 2024-05-29 Hongbin Lin , Bin Li , Chun Wai Wong , Juan Rojas , Xiangyu Chu , Kwok Wai Samuel Au

Grasping is an important human activity that has long been studied in robotics, computer vision, and cognitive science. Most existing works study grasping from the perspective of synthesizing hand poses conditioned on 3D or 2D object…

Computer Vision and Pattern Recognition · Computer Science 2024-06-18 Chaerin Min , Srinath Sridhar

Vision based robot manipulation uses cameras to capture one or more images of a scene containing the objects to be manipulated. Taking multiple images can help if any object is occluded from one viewpoint but more visible from another…

Robotics · Computer Science 2025-05-19 Abhishek Kashyap , Henrik Andreasson , Todor Stoyanov

In this work, we address a challenging problem of fine-grained and coarse-grained recognition of object manipulation actions. Due to the variations in geometrical and motion constraints, there are different manipulations actions possible to…

Computer Vision and Pattern Recognition · Computer Science 2018-06-21 Kartik Gupta , Darius Burschka , Arnav Bhavsar

Neural decoding involves correlating signals acquired from the brain to variables in the physical world like limb movement or robot control in Brain Machine Interfaces. In this context, this work starts from a specific pre-existing dataset…

Compliant and soft hands have gained a lot of attention in the past decade because of their ability to adapt to the shape of the objects, increasing their effectiveness for grasping. However, when it comes to grasping highly flexible…

Robotics · Computer Science 2020-04-10 Júlia Borràs , Guillem Alenya , Carme Torras

Recent deep generative models are able to provide photo-realistic images as well as visual or textual content embeddings useful to address various tasks of computer vision and natural language processing. Their usefulness is nevertheless…

Machine Learning · Computer Science 2020-01-29 Antoine Plumerault , Hervé Le Borgne , Céline Hudelot

Robotic research encounters a significant hurdle when it comes to the intricate task of grasping objects that come in various shapes, materials, and textures. Unlike many prior investigations that heavily leaned on specialized point-cloud…

Robotics · Computer Science 2024-03-15 Chang Liu , Kejian Shi , Kaichen Zhou , Haoxiao Wang , Jiyao Zhang , Hao Dong

Grasping and manipulating objects is an important human skill. Since most objects are designed to be manipulated by human hands, anthropomorphic hands can enable richer human-robot interaction. Desirable grasps are not only stable, but also…

Robotics · Computer Science 2019-07-26 Samarth Brahmbhatt , Ankur Handa , James Hays , Dieter Fox

We introduce a novel formulation for incorporating visual feedback in controlling robots. We define a generative model from actions to image observations of features on the end-effector. Inference in the model allows us to infer the robot…

Robotic grasping is one of the most fundamental robotic manipulation tasks and has been actively studied. However, how to quickly teach a robot to grasp a novel target object in clutter remains challenging. This paper attempts to tackle the…

Robotics · Computer Science 2021-04-07 Yang Yang , Yuanhao Liu , Hengyue Liang , Xibai Lou , Changhyun Choi

In complex manipulation tasks, e.g., manipulation by pivoting, the motion of the object being manipulated has to satisfy path constraints that can change during the motion. Therefore, a single grasp may not be sufficient for the entire…

Robotics · Computer Science 2025-01-31 Aditya Patankar , Dasharadhan Mahalingam , Nilanjan Chakraborty

Training computers to understand, model, and synthesize human grasping requires a rich dataset containing complex 3D object shapes, detailed contact information, hand pose and shape, and the 3D body motion over time. While "grasping" is…

Computer Vision and Pattern Recognition · Computer Science 2020-08-26 Omid Taheri , Nima Ghorbani , Michael J. Black , Dimitrios Tzionas
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