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Learning-based approaches to robotic manipulation are limited by the scalability of data collection and accessibility of labels. In this paper, we present a multi-task domain adaptation framework for instance grasping in cluttered scenes by…

Machine Learning · Computer Science 2018-03-06 Kuan Fang , Yunfei Bai , Stefan Hinterstoisser , Silvio Savarese , Mrinal Kalakrishnan

Grasping objects of different shapes and sizes - a foundational, effortless skill for humans - remains a challenging task in robotics. Although model-based approaches can predict stable grasp configurations for known object models, they…

Robotics · Computer Science 2022-11-22 Malte Mosbach , Sven Behnke

Grasping a particular object may require a dedicated grasping movement that may also be specific to the robot end-effector. No generic and autonomous method does exist to generate these movements without making hypotheses on the robot or on…

Robotics · Computer Science 2022-05-18 Aurélien Morel , Yakumo Kunimoto , Alex Coninx , Stéphane Doncieux

While deep learning enables real robots to perform complex tasks had been difficult to implement in the past, the challenge is the enormous amount of trial-and-error and motion teaching in a real environment. The manipulation of moving…

Robotics · Computer Science 2023-09-25 Kenjiro Yamamoto , Hiroshi Ito , Hideyuki Ichiwara , Hiroki Mori , Tetsuya Ogata

Intelligent Object manipulation for grasping is a challenging problem for robots. Unlike robots, humans almost immediately know how to manipulate objects for grasping due to learning over the years. A grown woman can grasp objects more…

Machine Learning · Computer Science 2020-01-16 Priya Shukla , Hitesh Kumar , G. C. Nandi

Grasp planning and most specifically the grasp space exploration is still an open issue in robotics. This article presents a data-driven oriented methodology to model the grasp space of a multi-fingered adaptive gripper for known objects.…

Robotics · Computer Science 2021-09-20 Clément Rolinat , Mathieu Grossard , Saifeddine Aloui , Christelle Godin

Grasping objects successfully from a single-view camera is crucial in many robot manipulation tasks. An approach to solve this problem is to leverage simulation to create large datasets of pairs of objects and grasp poses, and then learn a…

Robotics · Computer Science 2024-12-12 Joao Carvalho , An T. Le , Philipp Jahr , Qiao Sun , Julen Urain , Dorothea Koert , Jan Peters

Learning and inference movement is a very challenging problem due to its high dimensionality and dependency to varied environments or tasks. In this paper, we propose an effective probabilistic method for learning and inference of basic…

Machine Learning · Computer Science 2018-10-30 Mingxuan Jing , Xiaojian Ma , Fuchun Sun , Huaping Liu

Vision-based grasping of unknown objects in unstructured environments is a key challenge for autonomous robotic manipulation. A practical grasp synthesis system is required to generate a diverse set of 6-DoF grasps from which a…

To aid humans in everyday tasks, robots need to know which objects exist in the scene, where they are, and how to grasp and manipulate them in different situations. Therefore, object recognition and grasping are two key functionalities for…

Robotics · Computer Science 2022-12-07 Hamidreza Kasaei , Sha Luo , Remo Sasso , Mohammadreza Kasaei

Deep model-based reinforcement learning methods offer a conceptually simple approach to the decision-making and control problem: use learning for the purpose of estimating an approximate dynamics model, and offload the rest of the work to…

Machine Learning · Computer Science 2023-07-13 Michael Janner

Many objects, such as tools and household items, can be used only if grasped in a very specific way - grasped functionally. Often, a direct functional grasp is not possible, though. We propose a method for learning a dexterous pre-grasp…

Robotics · Computer Science 2025-02-27 Dmytro Pavlichenko , Sven Behnke

Tactile perception is an essential ability of intelligent robots in interaction with their surrounding environments. This perception as an intermediate level acts between sensation and action and has to be defined properly to generate…

Robotics · Computer Science 2019-07-24 Masoud Baghbahari , Aman Behal

We present a deep generative scene modeling technique for indoor environments. Our goal is to train a generative model using a feed-forward neural network that maps a prior distribution (e.g., a normal distribution) to the distribution of…

Computer Vision and Pattern Recognition · Computer Science 2018-08-08 Zaiwei Zhang , Zhenpei Yang , Chongyang Ma , Linjie Luo , Alexander Huth , Etienne Vouga , Qixing Huang

Robots' behavior and performance are determined both by hardware and software. The design process of robotic systems is a complex journey that involves multiple phases. Throughout this process, the aim is to tackle various criteria…

Robotic grasping presents a difficult motor task in real-world scenarios, constituting a major hurdle to the deployment of capable robots across various industries. Notably, the scarcity of data makes grasping particularly challenging for…

Robotics · Computer Science 2024-06-18 Abhi Kamboj , Katherine Driggs-Campbell

To achieve a successful grasp, gripper attributes such as its geometry and kinematics play a role as important as the object geometry. The majority of previous work has focused on developing grasp methods that generalize over novel object…

Combining model-based and model-free deep reinforcement learning has shown great promise for improving sample efficiency on complex control tasks while still retaining high performance. Incorporating imagination is a recent effort in this…

Machine Learning · Computer Science 2019-10-11 Muhammad Burhan Hafez , Cornelius Weber , Matthias Kerzel , Stefan Wermter

Reliable robotic grasping, especially with deformable objects such as fruits, remains a challenging task due to underactuated contact interactions with a gripper, unknown object dynamics and geometries. In this study, we propose a…

Robotics · Computer Science 2023-07-25 Yunhai Han , Kelin Yu , Rahul Batra , Nathan Boyd , Chaitanya Mehta , Tuo Zhao , Yu She , Seth Hutchinson , Ye Zhao

The study of hand-object interaction requires generating viable grasp poses for high-dimensional multi-finger models, often relying on analytic grasp synthesis which tends to produce brittle and unnatural results. This paper presents…