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A deterministic finite automaton is said to be synchronizing if it has a reset word, i.e. a word that brings all states of the automaton to a particular one. We prove that it is a PSPACE-complete problem to check whether the language of…

Formal Languages and Automata Theory · Computer Science 2014-05-15 Marina Maslennikova

We introduce deterministic suffix-reading automata (DSA), a new automaton model over finite words. Transitions in a DSA are labeled with words. From a state, a DSA triggers an outgoing transition on seeing a word ending with the…

Formal Languages and Automata Theory · Computer Science 2026-05-13 R Keerthan , B Srivathsan , R Venkatesh , Sagar Verma

We study the problem of determinizing $\omega$-automata whose acceptance condition is defined on the transitions using Boolean formulas, also known as transition-based Emerson-Lei automata (TELA). The standard approach to determinize TELA…

Formal Languages and Automata Theory · Computer Science 2021-07-01 Tobias John , Simon Jantsch , Christel Baier , Sascha Klüppelholz

We consider the adversarial multi-armed bandit problem under delayed feedback. We analyze variants of the Exp3 algorithm that tune their step-size using only information (about the losses and delays) available at the time of the decisions,…

Machine Learning · Computer Science 2020-10-14 András György , Pooria Joulani

We revisit the classical problem of universal prediction of stochastic sequences with a finite time horizon $T$ known to the learner. The question we investigate is whether it is possible to derive vanishing regret bounds that hold with…

Machine Learning · Computer Science 2026-02-19 Matthias Frey , Jonathan H. Manton , Jingge Zhu

Deterministic synchronous systems consisting of two finite automata running in opposite directions on a shared read-only input are studied with respect to their ability to perform reversible computations, which means that the automata are…

Formal Languages and Automata Theory · Computer Science 2023-09-07 Martin Kutrib , Andreas Malcher

We show that the big-O problem for max-plus automata is decidable and PSPACE-complete. The big-O (or affine domination) problem asks whether, given two max-plus automata computing functions f and g, there exists a constant c such that f <…

Formal Languages and Automata Theory · Computer Science 2025-07-16 Laure Daviaud , David Purser , Marie Tcheng

We consider two natural problems about nondeterministic finite automata. First, given such an automaton M of n states, and a length l, does M accept a word of length l? We show that the classic problem of triangle-free graph recognition…

Formal Languages and Automata Theory · Computer Science 2018-02-14 Aaron Potechin , Jeffrey Shallit

We show that deterministic finite automata equipped with $k$ two-way heads are equivalent to deterministic machines with a single two-way input head and $k-1$ linearly bounded counters if the accepted language is strictly bounded, i.e., a…

Formal Languages and Automata Theory · Computer Science 2014-08-07 Holger Petersen

In the impartial selection problem, a subset of agents up to a fixed size $k$ among a group of $n$ is to be chosen based on votes cast by the agents themselves. A selection mechanism is impartial if no agent can influence its own chance of…

Computer Science and Game Theory · Computer Science 2024-08-06 Javier Cembrano , Svenja M. Griesbach , Maximilian J. Stahlberg

Given a member A of the class of non-deterministic timed automata with silent transitions (eNTA), we effectively compute its timestamp: the set of all pairs (time value, action) of all observable timed traces of A, a generalization of the…

Formal Languages and Automata Theory · Computer Science 2019-08-19 Amnon Rosenmann

We study the regret of reinforcement learning from offline data generated by a fixed behavior policy in an infinite-horizon discounted Markov decision process (MDP). While existing analyses of common approaches, such as fitted $Q$-iteration…

Machine Learning · Computer Science 2023-07-13 Yichun Hu , Nathan Kallus , Masatoshi Uehara

A deterministic finite automaton in which every non-empty set of states occurs as the image of the whole state set under the action of a suitable input word is called completely reachable. It was conjectured that in each completely…

Formal Languages and Automata Theory · Computer Science 2024-03-20 David Casas , Mikhail V. Volkov

In this work, we study properties of deterministic finite-state automata with timers, a subclass of timed automata proposed by Vaandrager et al. as a candidate for an efficiently learnable timed model. We first study the complexity of the…

Formal Languages and Automata Theory · Computer Science 2024-03-04 Véronique Bruyère , Guillermo A. Pérez , Gaëtan Staquet , Frits W. Vaandrager

The expected regret of any reinforcement learning algorithm is lower bounded by $\Omega\left(\sqrt{DXAT}\right)$ for undiscounted returns, where $D$ is the diameter of the Markov decision process, $X$ the size of the state space, $A$ the…

Machine Learning · Computer Science 2024-06-10 Lucas Weber , Ana Bušić , Jiamin Zhu

We consider model selection in stochastic bandit and reinforcement learning problems. Given a set of base learning algorithms, an effective model selection strategy adapts to the best learning algorithm in an online fashion. We show that by…

Machine Learning · Computer Science 2020-06-11 Yasin Abbasi-Yadkori , Aldo Pacchiano , My Phan

In this work, we give a statistical characterization of the $\gamma$-regret for arbitrary structured bandit problems, the regret which arises when comparing against a benchmark that is $\gamma$ times the optimal solution. The…

Machine Learning · Computer Science 2023-07-24 Margalit Glasgow , Alexander Rakhlin

We present an algorithm guaranteeing dynamic regret bounds for online omniprediction with long term constraints. The goal in this recently introduced problem is for a learner to generate a sequence of predictions which are broadcast to a…

Machine Learning · Computer Science 2025-10-09 Yahav Bechavod , Jiuyao Lu , Aaron Roth

We study the multi-armed bandit problem with adversarially chosen delays in the Best-of-Both-Worlds (BoBW) framework, which aims to achieve near-optimal performance in both stochastic and adversarial environments. While prior work has made…

Machine Learning · Computer Science 2025-10-21 Ofir Schlisselberg , Tal Lancewicki , Peter Auer , Yishay Mansour

In this paper, we investigate a variant of the classical stochastic Multi-armed Bandit (MAB) problem, where the payoff received by an agent (either cost or reward) is both delayed, and directly corresponds to the magnitude of the delay.…

Machine Learning · Computer Science 2024-10-16 Ofir Schlisselberg , Ido Cohen , Tal Lancewicki , Yishay Mansour