Related papers: $O(\mbox{depth})$-Competitive Algorithm for Online…
In collective tree exploration, a team of $k$ mobile agents is tasked to go through all edges of an unknown tree as fast as possible. An edge of the tree is revealed to the team when one agent becomes adjacent to that edge. The agents start…
The rise of the Internet of Things and edge computing has shifted computing resources closer to end-users, benefiting numerous delay-sensitive, computation-intensive applications. To speed up computation, distributed computing is a…
We introduce and study spatiotemporal online allocation with deadline constraints ($\mathsf{SOAD}$), a new online problem motivated by emerging challenges in sustainability and energy. In $\mathsf{SOAD}$, an online player completes a…
This paper initiates the study of online algorithms for the maximum weight $b$-matching problem, a generalization of maximum weight matching where each node has at most $b \geq 1$ adjacent matching edges. The problem is motivated by…
We consider the problem of aggregating data in a dynamic graph, that is, aggregating the data that originates from all nodes in the graph to a specific node, the sink. We are interested in giving lower bounds for this problem, under…
This paper studies a new online problem, referred to as \emph{min-cost perfect matching with delays (MPMD)}, defined over a finite metric space (i.e., a complete graph with positive edge weights obeying the triangle inequality)…
This paper initiates the study of the classic balanced graph partitioning problem from an online perspective: Given an arbitrary sequence of pairwise communication requests between $n$ nodes, with patterns that may change over time, the…
We consider online algorithms for the $k$-server problem on trees of size $n$. Chrobak and Larmore proposed a $k$-competitive algorithm for this problem that has the optimal competitive ratio. However, the existing implementations have…
We consider the indirect covering subtree problem (Kim et al., 1996). The input is an edge weighted tree graph along with customers located at the nodes. Each customer is associated with a radius and a penalty. The goal is to locate a…
We initiate the study of a natural and practically relevant new variant of online caching where the to-be-cached items can have dependencies. We assume that the universe is a tree T and items are tree nodes; we require that if a node v is…
In many problems, the inputs arrive over time, and must be dealt with irrevocably when they arrive. Such problems are online problems. A common method of solving online problems is to first solve the corresponding linear program, and then…
Modern networked systems are increasingly reconfigurable, enabling demand-aware infrastructures whose resources can be adjusted according to the workload they currently serve. Such dynamic adjustments can be exploited to improve network…
Given a $d$-dimensional array $A$, an update operation adds a given constant $C$ to each element within a continuous sub-array of $A$. A query operation computes the sum of all the elements within a continuous sub-array of $A$. The…
This paper focuses on an online version of the emerging distributed constrained aggregative optimization framework, which is particularly suited for applications arising in cooperative robotics. Agents in a network want to minimize the sum…
We study budget constrained network upgradeable problems. We are given an undirected edge weighted graph $G=(V,E)$ where the weight an edge $e \in E$ can be upgraded for a cost $c(e)$. Given a budget $B$ for improvement, the goal is to find…
The capacitated tree cover problem with edge loads is a variant of the tree cover problem, where we are given facility opening costs, edge costs and loads, as well as vertex loads. We try to find a tree cover of minimum cost such that the…
In the online balanced graph repartitioning problem, one has to maintain a clustering of $n$ nodes into $\ell$ clusters, each having $k = n / \ell$ nodes. During runtime, an online algorithm is given a stream of communication requests…
We study a bi-level online provisioning and scheduling problem motivated by network resource allocation, where provisioning decisions are made at a slow time scale while queue-/state-dependent scheduling is performed at a fast time scale.…
Caching at the base stations brings the contents closer to the users, reduces the traffic through the backhaul links, and reduces the delay experienced by the cellular users. The cellular network operator may charge the content providers…
Motivated by cloud computing applications, we study the problem of how to optimally deploy new hardware subject to both power and robustness constraints. To model the situation observed in large-scale data centers, we introduce the Online…