Related papers: Random Sampling for Fast Face Sketch Synthesis
Provenance sketches, light-weight indexes that record what data is needed (is relevant) for answering a query, can significantly improve performance of important classes of queries (e.g., HAVING and top-k queries). Given a horizontal…
Perspective texture synthesis has great significance in many fields like video editing, scene capturing etc., due to its ability to read and control global feature information. In this paper, we present a novel example-based, specifically…
Due to the high inter-class similarity caused by the complex composition and the co-existing objects across scenes, numerous studies have explored object semantic knowledge within scenes to improve scene recognition. However, a resulting…
Count-sketch is a popular matrix sketching algorithm that can produce a sketch of an input data matrix X in O(nnz(X))time where nnz(X) denotes the number of non-zero entries in X. The sketched matrix will be much smaller than X while…
Approximate K Nearest Neighbor (AKNN) search in high-dimensional spaces is a critical yet challenging problem. In AKNN search, distance computation is the core task that dominates the runtime. Existing approaches typically use approximate…
Training Graph Convolutional Networks (GCNs) is expensive as it needs to aggregate data recursively from neighboring nodes. To reduce the computation overhead, previous works have proposed various neighbor sampling methods that estimate the…
Sketch portrait generation benefits a wide range of applications such as digital entertainment and law enforcement. Although plenty of efforts have been dedicated to this task, several issues still remain unsolved for generating vivid and…
Texture synthesis is widely used in the field of computer graphics, vision, and image processing. In the present paper, a texture synthesis algorithm is proposed for near-regular natural textures with the help of a representative periodic…
Sketches make an intuitive and powerful visual expression as they are fast executed freehand drawings. We present a method for synthesizing realistic photos from scene sketches. Without the need for sketch and photo pairs, our framework…
Synthesizing 3D faces that give certain personality impressions is commonly needed in computer games, animations, and virtual world applications for producing realistic virtual characters. In this paper, we propose a novel approach to…
In this paper, we propose a novel framework based on deep neural networks for face sketch synthesis from a photo. Imitating the process of how artists draw sketches, our framework synthesizes face sketches in a cascaded manner. A content…
Learned dense representations are a popular family of techniques for encoding queries and documents using high-dimensional embeddings, which enable retrieval by performing approximate k nearest-neighbors search (A-kNN). A popular technique…
In recent years, randomized methods for numerical linear algebra have received growing interest as a general approach to large-scale problems. Typically, the essential ingredient of these methods is some form of randomized dimension…
In all state-of-the-art sketching and coreset techniques for clustering, as well as in the best known fixed-parameter tractable approximation algorithms, randomness plays a key role. For the classic $k$-median and $k$-means problems, there…
Face sketch synthesis has made significant progress with the development of deep neural networks in these years. The delicate depiction of sketch portraits facilitates a wide range of applications like digital entertainment and law…
We present the principle and the main steps of a new method for the visuo-spatial analysis of geometrical sketches recorded online. Visuo-spatial analysis is a necessary step for multi-level analysis. Multi-level analysis simultaneously…
Creating realistic animations of human faces with computer graphic models is still a challenging task. It is often solved either with tedious manual work or motion capture based techniques that require specialised and costly hardware.…
In this paper, we use deep neural networks for inverting face sketches to synthesize photorealistic face images. We first construct a semi-simulated dataset containing a very large number of computer-generated face sketches with different…
Analysis of faces is one of the core applications of computer vision, with tasks ranging from landmark alignment, head pose estimation, expression recognition, and face recognition among others. However, building reliable methods requires…
A methodology for using random sketching in the context of model order reduction for high-dimensional parameter-dependent systems of equations was introduced in [Balabanov and Nouy 2019, Part I]. Following this framework, we here construct…