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In the rapidly evolving field of computer science education, novel approaches to teaching fundamental concepts are crucial for engaging a diverse student body. Given the growing demand for a computing-skilled workforce, it is essential to…
Significant obstacles prevent large, university-level, introductory physics courses from effectively teaching problem-solving skills. We describe our program for integrating three internet-based "teaching-while-quizzing" tools to address…
To deepen do-it-yourself (DIY) technology in the physics classroom, we seek to highlight the Open Source Physics (OSP) community of educators that engage, enable and empower teachers as learners so that we create DIY technology…
National studies conducted over many years show that, while most Americans are interested in science and support federal funding of scientific research, the scientific literacy of the public is very low. Why this situation exists and who is…
This is a report on a qualitative study of students' learning where a physics computer simulation session is used to supplement lectures on the topic. Drawing on phenomenography as the analytical framework, the students' learning-focuses…
Quantum Computing (QC) is often challenging for beginners due to its abstract concepts and mathematical foundations. This paper explores the use of gamification to support the learning of introductory QC concepts. To investigate this,…
In this article we describe how we successfully incorporated data analysis in Python in a first-year laboratory course without significantly altering the course structure and without overburdening students. We show how we created and used…
The purpose of this work is to explore a teaching methodology aimed at communicating topics and subjects not typically studied and analyzed in the (Italian) secondary school. We focused specifically on the use of videogames as a…
This study presents a review of the current state of research on teaching quantum mechanics in secondary and lower undergraduate education. A conceptual approach to quantum mechanics is being implemented in more and more introductory…
Analysis of institutional data for physics majors showing predictive relationships between required mathematics and physics courses in various years is important for contemplating how the courses build on each other and whether there is…
A key question in physics education is the effectiveness of the teaching methods. A curriculum that has been investigated at the University of Central Florida (UCF) over a period of two years is the use of particular elements of The Physics…
The traditional pedagogical paradigm in physics is based on a deductive approach. However, with the recent advances in information technology, we are facing a dramatic increase in the amount of readily available information; hence, the…
Active methodologies aim to develop a critical sense of what is learned, relating theoretical concepts to the practical environment. In this work, we propose an active teaching-learning methodology for laboratory classes in which the…
Computation is intertwined with essentially all aspects of physics research and is invaluable for physicists' careers. Despite its disciplinary importance, integration of computation into physics education remains a challenge and, moreover,…
The introductory programming sequence has been the focus of much research in computing education. The recent advent of several viable and freely-available AI-driven code generation tools present several immediate opportunities and…
Learning to create, use, and evaluate models is a central element of becoming a scientist. In physics, we often begin an analysis of a complex system with highly simplified or toy models. In introductory physics classes, we tend to use them…
Novice programmers face numerous barriers while attempting to learn how to code that may deter them from pursuing a computer science degree or career in software development. In this work, we propose a tool concept to address the…
Background: Programming skills are advantageous to navigate today's society, so it is important to teach them to students. However, failure rates for programming courses are high, and especially students who fall behind early in…
Over the past year and a half we have developed an innovative approach to the teaching of `Physical Science', a general education course typically found in the curricula of nearly every college and university. The new approach uses popular…
This paper introduces a card game called "Quark Matter Card Games," inspired by the creativity of a high school student, Csaba T\"or\"ok, and developed in collaboration with physicist Tam\'as Cs\"org\H{o}. The game utilizes a deck of 66…