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Moving an autonomous agent through an unknown environment is one of the crucial problems for robotics and network analysis. Therefore, it received a lot of attention in the last decades and was analyzed in many different settings. The graph…

Computational Complexity · Computer Science 2018-04-23 Hans-Joachim Böckenhauer , Janosch Fuchs , Walter Unger

The game of Cops and Robber is traditionally played on a finite graph. The purpose of this note is to introduce and analyze the game that is played on an arbitrary geodesic space. The game is defined in such a way that it preserves the…

Combinatorics · Mathematics 2021-12-07 Bojan Mohar

We propose a definition of generalized Cops and Robbers games where there are two players, the Pursuer and the Evader, who each move via prescribed rules. If the Pursuer can ensure that the game enters into a fixed set of final positions,…

Combinatorics · Mathematics 2017-04-20 Anthony Bonato , Gary MacGillivray

In this paper, the notions of {\em trapping} and {\em confining} the robber on a graph are introduced. We present some structural necessary conditions for graphs $G$ not containing the path on $k$ vertices (referred to as $P_k$-free graphs)…

Combinatorics · Mathematics 2020-09-15 Masood Masjoody

The game of cops and robbers is a pursuit game on graphs where a set of agents, called the cops try to get to the same position of another agent, called the robber. Cops and robbers has been studies on several classes of graphs including…

Combinatorics · Mathematics 2019-03-19 Seyyed Aliasghar Hosseini , Masood Masjoody , Ladislav Stacho

We examine a version of the Cops and Robber (CR) game in which the robber is invisible, i.e., the cops do not know his location until they capture him. Apparently this game (CiR) has received little attention in the CR literature. We…

Discrete Mathematics · Computer Science 2015-03-19 Athanasios Kehagias , Dieter Mitsche , Pawel Pralat

We analyze a class of distributed quantized consensus algorithms for arbitrary static networks. In the initial setting, each node in the network has an integer value. Nodes exchange their current estimate of the mean value in the network,…

Systems and Control · Computer Science 2016-11-18 Shang Shang , Paul Cuff , Pan Hui , Sanjeev Kulkarni

We study the fundamental problem of graph exploration in dynamic graphs using mobile agents. We consider $1$-interval connected dynamic graphs, where the topology may change arbitrarily from round to round as long as the graph remains…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-05-15 Ashish Saxena , Anisur Rahaman Molla , Kaushik Mondal , Gokarna Sharma

We study the localization number of incidence graphs of designs. In the localization game played on a graph, the cops attempt to determine the location of an invisible robber via distance probes. The localization number of a graph $G$,…

Combinatorics · Mathematics 2020-05-27 Anthony Bonato , Melissa A. Huggan , Trent Marbach

An algorithm observes the trajectories of random walks over an unknown graph $G$, starting from the same vertex $x$, as well as the degrees along the trajectories. For all finite connected graphs, one can estimate the number of edges $m$ up…

Statistics Theory · Mathematics 2018-08-20 Anna Ben-Hamou , Roberto I. Oliveira , Yuval Peres

This paper analyzes the meeting time between a pair of pursuer and evader performing random walks on digraphs. The existing bounds on the meeting time usually work only for certain classes of walks and cannot be used to formulate…

Robotics · Computer Science 2019-12-06 Xiaoming Duan , Mishel George , Rushabh Patel , Francesco Bullo

We obtain expected number of arrivals, absorption probabilities and expected time until absorption for an asymmetric discrete random walk on a graph in the presence of multiple function barriers. On each edge of the graph and in each vertex…

Probability · Mathematics 2023-07-26 Theo van Uem

We consider a variation of a cops and robbers game in which the cop---here referred to as "hunter"---is not constrained by the graph but must play in the dark against a "mole." We characterize the graphs---which we will call…

Combinatorics · Mathematics 2014-05-15 Natasha Komarov , Peter Winkler

We study a game of pursuit and evasion introduced by Seager in 2012, in which a cop searches the robber from outside the graph, using distance queries. A graph on which the cop wins is called locatable. In her original paper, Seager asked…

Combinatorics · Mathematics 2014-02-13 Richard A. B. Johnson , Sebastian Koch

We pose a new and intriguing question motivated by distributed computing regarding random walks on graphs: How long does it take for several independent random walks, starting from the same vertex, to cover an entire graph? We study the…

Probability · Mathematics 2007-11-20 Noga Alon , Chen Avin , Michal Koucky , Gady Kozma , Zvi Lotker , Mark R. Tuttle

We investigate various pursuit-evasion parameters on latin square graphs, including the cop number, metric dimension, and localization number. The cop number of latin square graphs is studied, and for $k$-MOLS$(n),$ bounds for the cop…

Combinatorics · Mathematics 2021-10-01 Shreya Ahirwar , Anthony Bonato , Leanna Gittins , Alice Huang , Trent G. Marbach , Tomer Zaidman

Consider the time T_oz when the random walk on a weighted graph started at the vertex o first hits the vertex set z. We present lower bounds for T_oz in terms of the volume of z and the graph distance between o and z. The bounds are for…

Probability · Mathematics 2011-11-10 Balint Virag

We prove new results on lazy random walks on finite graphs. To start, we obtain new estimates on return probabilities $P^t(x,x)$ and the maximum expected hitting time $t_{\rm hit}$, both in terms of the relaxation time. We also prove a…

Probability · Mathematics 2018-07-19 Roberto I. Oliveira , Yuval Peres

We study pursuit-evasion in a polygonal environment with polygonal obstacles. In this turn based game, an evader $e$ is chased by pursuers $p_1, p_2, ..., p_{\ell}$. The players have full information about the environment and the location…

Computational Geometry · Computer Science 2014-10-21 Brendan Ames , Andrew Beveridge , Rosalie Carlson , Claire Djang , Volkan Isler , Stephen Ragain , Maxray Savage

An induced matching in a graph is a set of edges whose endpoints induce a $1$-regular subgraph. Gupta et al. (2012,\cite{Gupta}) showed that every $n$-vertex graph has at most $10^{\frac{n}{5}}\approx 1.5849^n$ maximal induced matchings,…

Combinatorics · Mathematics 2024-10-16 Bo-Jun Yuan , Zhao-Yu Yang , Lu Zheng , Shi-Cai Gong