Related papers: MDS-Coded Distributed Caching for Low Delay Wirele…
We consider a wireless distributed computing system, in which multiple mobile users, connected wirelessly through an access point, collaborate to perform a computation task. In particular, users communicate with each other via the access…
This paper studies device to device (D2D) coded-caching with information theoretic security guarantees. A broadcast network consisting of a server, which has a library of files, and end users equipped with cache memories, is considered.…
To facilitate wireless transmission of multimedia content to mobile users, we propose a content caching and distribution framework for smart grid enabled OFDM networks, where each popular multimedia file is coded and distributively stored…
Coded caching scheme provides us an effective framework to realize additional coded multicasting gain by exploiting coding into multiple transmitted signals. The goal of coded caching design is to jointly optimize the placement and delivery…
Mobile networks are experiencing prodigious increase in data volume and user density , which exerts a great burden on mobile core networks and backhaul links. An efficient technique to lessen this problem is to use caching i.e. to bring the…
Accessing the data in the failed disk (degraded read) with low latency is crucial for an erasure-coded storage system. In this work, the maximum distance separable (MDS) array code with the property of degraded-read friendly (DRF) is…
We consider {\it i)} the overhead minimization of maximum-distance separable (MDS) storage codes for the repair of a single failed node and {\it ii)} the total secure degrees-of-freedom (S-DoF) maximization in a multiple-access compound…
We present a closed-form expression for the minimal delay that is achievable in a setting that combines a buffer and an erasure code, used to mitigate the packet delay variance. The erasure code is modeled according to the recent…
Streaming codes represent a packet-level FEC scheme for achieving reliable, low-latency communication. In the literature on streaming codes, the commonly-assumed Gilbert-Elliott channel model, is replaced by a more tractable,…
In this paper, we propose a Modified distributed storage algorithm for wireless sensor networks (MDSA). Wireless Sensor Networks, as it is well known, suffer of power limitation, small memory capacity,and limited processing capabilities.…
Immersive viewing is emerging as the next interface evolution for human-computer interaction. A truly wireless immersive application necessitates immense data delivery with ultra-low latency, raising stringent requirements for…
Efficient usage of in-device storage and computation capabilities are key solutions to support data-intensive applications such as immersive digital experiences. This paper proposes a location-dependent multi-antenna coded caching -based…
We consider the canonical {\em shared link network} formed by a source node, hosting a library of $m$ information messages (files), connected via a noiseless common link to $n$ destination nodes (users), each with a cache of size M files.…
This work presents a new way of exploiting non-uniform file popularity in coded caching networks. Focusing on a fully-connected fully-interfering wireless setting with multiple cache-enabled transmitters and receivers, we show how…
The combination of edge caching and coded multicasting is a promising approach to improve the efficiency of content delivery over cache-aided networks. The global caching gain resulting from content overlap distributed across the network in…
It is starting to become a big trend in the era of social networking that people produce and upload user-generated contents to Internet via wireless networks, bringing a significant burden on wireless uplink networks. In this paper, we…
Pushing and caching hold the promise of significantly increasing the throughput of content-centric wireless networks. However, the throughput gain of these techniques is limited by the buffer size of the receiver. To overcome this, this…
Video on-demand streaming from Internet-based servers is becoming one of the most important services offered by wireless networks today. In order to improve the area spectral efficiency of video transmission in cellular systems, small cells…
We consider the problem of downloading content from a cellular network where content is cached at the wireless edge while achieving privacy. In particular, we consider private information retrieval (PIR) of content from a library of files,…
Network based on distributed caching of content is a new architecture to alleviate the ongoing explosive demands for rate of multi-media traffic. In caching networks, coded caching is a recently proposed technique that achieves significant…