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This paper introduces Logical Credal Networks, an expressive probabilistic logic that generalizes many prior models that combine logic and probability. Given imprecise information represented by probability bounds and conditional…

Artificial Intelligence · Computer Science 2021-09-28 Haifeng Qian , Radu Marinescu , Alexander Gray , Debarun Bhattacharjya , Francisco Barahona , Tian Gao , Ryan Riegel , Pravinda Sahu

Parikh's game logic is a PDL-like fixpoint logic interpreted on monotone neighbourhood frames that represent the strategic power of players in determined two-player games. Game logic translates into a fragment of the monotone…

Logic in Computer Science · Computer Science 2017-09-05 Helle Hvid Hansen , Clemens Kupke , Johannes Marti , Yde Venema

Game Logic is an excellent setting to study proofs-about-programs via the interpretation of those proofs as programs, because constructive proofs for games correspond to effective winning strategies to follow in response to the opponent's…

Logic in Computer Science · Computer Science 2022-10-07 Rose Bohrer , André Platzer

Probabilistic program analysis aims to quantify the probability that a given program satisfies a required property. It has many potential applications, from program understanding and debugging to computing program reliability, compiler…

Programming Languages · Computer Science 2017-09-08 Aleksandar S. Dimovski

Independence and conditional independence are fundamental concepts for reasoning about groups of random variables in probabilistic programs. Verification methods for independence are still nascent, and existing methods cannot handle…

Logic in Computer Science · Computer Science 2021-05-04 Jialu Bao , Simon Docherty , Justin Hsu , Alexandra Silva

Homomorphisms between relational structures play a central role in finite model theory, constraint satisfaction and database theory. A central theme in quantum computation is to show how quantum resources can be used to gain advantage in…

Logic in Computer Science · Computer Science 2021-03-09 Samson Abramsky , Rui Soares Barbosa , Nadish de Silva , Octavio Zapata

In this paper we introduce polytopal stochastic games, an extension of two-player, zero-sum, turn-based stochastic games, in which we may have uncertainty over the transition probabilities. In these games the uncertainty over the…

Logic in Computer Science · Computer Science 2025-02-26 Pablo F. Castro , Pedro D'Argenio

We introduce a modal logic for describing statistical knowledge, which we call statistical epistemic logic. We propose a Kripke model dealing with probability distributions and stochastic assignments, and show a stochastic semantics for the…

Logic in Computer Science · Computer Science 2023-07-19 Yusuke Kawamoto

We develop the foundations of Algebraic Stochastic Calculus, with an aim to replacing what is typically referred to as Stochastic Calculus by a purely categorical version thereof. We first give a sheaf theoretic reinterpretation of…

Algebraic Geometry · Mathematics 2014-07-28 Renaud Gauthier

As part of the author's studies on equational reasoning for monadic programs, this report focus on non-determinism monad. We discuss what properties this monad should satisfy, what additional operators and notations can be introduced to…

Programming Languages · Computer Science 2021-01-26 Shin-Cheng Mu

We provide here an epistemic analysis of arbitrary strategic games based on the possibility correspondences. Such an analysis calls for the use of transfinite iterations of the corresponding operators. Our approach is based on Tarski's…

Computer Science and Game Theory · Computer Science 2007-06-08 Krzysztof R. Apt

Stochastic games are a convenient formalism for modelling systems that comprise rational agents competing or collaborating within uncertain environments. Probabilistic model checking techniques for this class of models allow us to formally…

Logic in Computer Science · Computer Science 2022-11-14 Marta Kwiatkowska , Gethin Norman , David Parker , Gabriel Santos

In previous work, Abramsky, Dawar and Wang (LiCS 2017) and Abramsky and Shah (CSL 2018) have shown how a range of model comparison games which play a central role in finite model theory, including Ehrenfeucht-Fraisse, pebbling, and…

Logic in Computer Science · Computer Science 2021-05-14 Samson Abramsky , Dan Marsden

A class of models is presented, in the form of continuation monads polymorphic for first-order individuals, that is sound and complete for minimal intuitionistic predicate logic. The proofs of soundness and completeness are constructive and…

Logic · Mathematics 2014-11-04 Danko Ilik

The framework of graded semantics uses graded monads to capture behavioural equivalences of varying granularity, for example as found on the linear-time/branching-time spectrum, over general system types. We describe a generic…

Logic in Computer Science · Computer Science 2024-05-08 Chase Ford , Harsh Beohar , Barbara König , Stefan Milius , Lutz Schröder

Trace semantics has been defined for various kinds of state-based systems, notably with different forms of branching such as non-determinism vs. probability. In this paper we claim to identify one underlying mathematical structure behind…

Logic in Computer Science · Computer Science 2015-07-01 Ichiro Hasuo , Bart Jacobs , Ana Sokolova

It has been shown that a functional interpretation of proofs in mathematical analysis can be given by the product of selection functions, a mode of recursion that has an intuitive reading in terms of the computation of optimal strategies in…

Logic · Mathematics 2012-04-25 Paulo Oliva , Thomas Powell

Pebble games are a powerful tool in the study of finite model theory, constraint satisfaction and database theory. Monads and comonads are basic notions of category theory which are widely used in semantics of computation and in modern…

Logic in Computer Science · Computer Science 2017-04-19 Samson Abramsky , Anuj Dawar , Pengming Wang

This paper generalises the treatment of compositional game theory as introduced by Ghani et al. in 2018, where games are modelled as morphisms of a symmetric monoidal category. From an economic modelling perspective, the notion of a game in…

Computer Science and Game Theory · Computer Science 2024-08-07 Joe Bolt , Jules Hedges , Philipp Zahn

Slot machines can have fairly complex behaviour. Determining the RTP (return to player) can be involved, especially when a player has an influence on the course of the game. In this paper we model the behaviour of slot machines using…

Logic in Computer Science · Computer Science 2024-07-10 Jan Friso Groote , Sander van Heesch , Matthias Volk