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Digital humans and, especially, 3D facial avatars have raised a lot of attention in the past years, as they are the backbone of several applications like immersive telepresence in AR or VR. Despite the progress, facial avatars reconstructed…

Computer Vision and Pattern Recognition · Computer Science 2023-11-27 Berna Kabadayi , Wojciech Zielonka , Bharat Lal Bhatnagar , Gerard Pons-Moll , Justus Thies

Facial Action Units (AUs) represent a set of facial muscular activities and various combinations of AUs can represent a wide range of emotions. AU recognition is often used in many applications, including marketing, healthcare, education,…

Computer Vision and Pattern Recognition · Computer Science 2021-07-09 Junya Saito , Xiaoyu Mi , Akiyoshi Uchida , Sachihiro Youoku , Takahisa Yamamoto , Kentaro Murase , Osafumi Nakayama

We present X-Avatar, a novel avatar model that captures the full expressiveness of digital humans to bring about life-like experiences in telepresence, AR/VR and beyond. Our method models bodies, hands, facial expressions and appearance in…

Computer Vision and Pattern Recognition · Computer Science 2023-03-10 Kaiyue Shen , Chen Guo , Manuel Kaufmann , Juan Jose Zarate , Julien Valentin , Jie Song , Otmar Hilliges

In this work, we introduce FaceXFormer, an end-to-end unified transformer model capable of performing ten facial analysis tasks within a single framework. These tasks include face parsing, landmark detection, head pose estimation, attribute…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Kartik Narayan , Vibashan VS , Rama Chellappa , Vishal M. Patel

Pose variation is one of the key challenges in face recognition. Conventional techniques mainly focus on face frontalization or face augmentation in image space. However, transforming face images in image space is not guaranteed to preserve…

Computer Vision and Pattern Recognition · Computer Science 2021-11-24 En-Jung Tsai , Wei-Chang Yeh

A recent Cell paper [Chang and Tsao, 2017] reports an interesting discovery. For the face stimuli generated by a pre-trained active appearance model (AAM), the responses of neurons in the areas of the primate brain that are responsible for…

Computer Vision and Pattern Recognition · Computer Science 2018-05-23 Tian Han , Jiawen Wu , Ying Nian Wu

Latent space-based facial attribute editing methods have gained popularity in applications such as digital entertainment, virtual avatar creation, and human-computer interaction systems due to their potential for efficient and flexible…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Bo Liu , Xuan Cui , Run Zeng , Wei Duan , Chongwen Liu , Jinrui Qian , Lianggui Tang , Hongping Gan

We address the problem of facial expression editing by controling the relative variation of facial action-unit (AU) from the same person. This enables us to edit this specific person's expression in a fine-grained, continuous and…

Computer Vision and Pattern Recognition · Computer Science 2025-11-21 Mengting Wei , Tuomas Varanka , Xingxun Jiang , Huai-Qian Khor , Guoying Zhao

Unsupervised visual anomaly detection from multi-view images presents a significant challenge: distinguishing genuine defects from benign appearance variations caused by viewpoint changes. Existing methods, often designed for single-view…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Xintao Chen , Xiaohao Xu , Bozhong Zheng , Yun Liu , Yingna Wu

We present GaussianAvatar, an efficient approach to creating realistic human avatars with dynamic 3D appearances from a single video. We start by introducing animatable 3D Gaussians to explicitly represent humans in various poses and…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Liangxiao Hu , Hongwen Zhang , Yuxiang Zhang , Boyao Zhou , Boning Liu , Shengping Zhang , Liqiang Nie

The research fields of parametric face model and 3D face reconstruction have been extensively studied. However, a critical question remains unanswered: how to tailor the face model for specific reconstruction settings. We argue that…

Computer Vision and Pattern Recognition · Computer Science 2023-10-10 Kai Yang , Hong Shang , Tianyang Shi , Xinghan Chen , Jingkai Zhou , Zhongqian Sun , Wei Yang

Different forms of customized 2D avatars are widely used in gaming applications, virtual communication, education, and content creation. However, existing approaches often fail to capture fine-grained facial expressions and struggle to…

Computer Vision and Pattern Recognition · Computer Science 2025-08-14 Hao Yu , Rupayan Mallick , Margrit Betke , Sarah Adel Bargal

Three-dimensional Morphable Models (3DMMs) are powerful statistical tools for representing the 3D surfaces of an object class. In this context, we identify an interesting question that has previously not received research attention: is it…

Computer Vision and Pattern Recognition · Computer Science 2019-03-12 Stylianos Ploumpis , Haoyang Wang , Nick Pears , William A. P. Smith , Stefanos Zafeiriou

This paper addresses the problem of appearance matching across different challenges while doing visual face tracking in real-world scenarios. In this paper, FaceTrack is proposed that utilizes multiple appearance models with its long-term…

Computer Vision and Pattern Recognition · Computer Science 2018-08-31 Tanushri Chakravorty , Guillaume-Alexandre Bilodeau , Eric Granger

Facial action unit (AU) intensity is an index to describe all visually discernible facial movements. Most existing methods learn intensity estimator with limited AU data, while they lack generalization ability out of the dataset. In this…

Computer Vision and Pattern Recognition · Computer Science 2020-08-21 Xinhui Song , Tianyang Shi , Zunlei Feng , Mingli Song , Jackie Lin , Chuanjie Lin , Changjie Fan , Yi Yuan

The FAME 2026 challenge comprises two demanding tasks: training face-voice associations combined with a multilingual setting that includes testing on languages on which the model was not trained. Our approach consists of separate uni-modal…

Sound · Computer Science 2025-12-05 Christopher Simic , Korbinian Riedhammer , Tobias Bocklet

The analysis of expression and facial Action Units (AUs) detection are very important tasks in fields of computer vision and Human Computer Interaction (HCI) due to the wide range of applications in human life. Many works has been done…

Computer Vision and Pattern Recognition · Computer Science 2015-11-09 Mohammadamin Abbasnejad , Mohammad Ali Masnadi-Shirazi

Most of the face recognition works focus on specific modules or demonstrate a research idea. This paper presents a pose-invariant 3D-aided 2D face recognition system (UR2D) that is robust to pose variations as large as 90? by leveraging…

Computer Vision and Pattern Recognition · Computer Science 2017-09-20 Xiang Xu , Pengfei Dou , Ha A. Le , Ioannis A. Kakadiaris

The synthesis of human motion has traditionally been addressed through task-dependent models that focus on specific challenges, such as predicting future motions or filling in intermediate poses conditioned on known key-poses. In this…

Computer Vision and Pattern Recognition · Computer Science 2024-04-09 Esteve Valls Mascaro , Hyemin Ahn , Dongheui Lee

We propose an approach to generate images of people given a desired appearance and pose. Disentangled representations of pose and appearance are necessary to handle the compound variability in the resulting generated images. Hence, we…

Computer Vision and Pattern Recognition · Computer Science 2021-04-27 Mengyao Zhai , Ruizhi Deng , Jiacheng Chen , Lei Chen , Zhiwei Deng , Greg Mori