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Related papers: Curiosity-Aware Bargaining

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In many two-sided markets, the parties to be matched have incomplete information about their characteristics. We consider the settings where the parties engaged are extremely patient and are interested in long-term partnerships. Hence, once…

Computer Science and Game Theory · Computer Science 2019-08-30 Kartik Ahuja , Mihaela van der Schaar

Curiosity for machine agents has been a focus of lively research activity. The study of human and animal curiosity, particularly specific curiosity, has unearthed several properties that would offer important benefits for machine learners,…

Artificial Intelligence · Computer Science 2022-12-02 Nadia M. Ady , Roshan Shariff , Johannes Günther , Patrick M. Pilarski

We consider the classic principal-agent model of contract theory, in which a principal designs an outcome-dependent compensation scheme to incentivize an agent to take a costly and unobservable action. When all of the model…

Computer Science and Game Theory · Computer Science 2020-08-11 Paul Dütting , Tim Roughgarden , Inbal Talgam-Cohen

In this paper, we consider the revealed preferences problem from a learning perspective. Every day, a price vector and a budget is drawn from an unknown distribution, and a rational agent buys his most preferred bundle according to some…

Computer Science and Game Theory · Computer Science 2012-11-20 Morteza Zadimoghaddam , Aaron Roth

We consider the problem of designing an artificial agent capable of interacting with humans in collaborative dialogue to produce creative, engaging narratives. In this task, the goal is to establish universe details, and to collaborate on…

Human-Computer Interaction · Computer Science 2019-02-01 Kory W. Mathewson , Pablo Samuel Castro , Colin Cherry , George Foster , Marc G. Bellemare

In the inference attacks studied in Quantitative Information Flow (QIF), the adversary typically tries to interfere with the system in the attempt to increase its leakage of secret information. The defender, on the other hand, typically…

Cryptography and Security · Computer Science 2023-07-19 Mário S. Alvim , Konstantinos Chatzikokolakis , Yusuke Kawamoto , Catuscia Palamidessi

The paper addresses a problem of sequential bilateral bargaining with incomplete information. We proposed a decision model that helps agents to successfully bargain by performing indirect negotiation and learning the opponent's model.…

Computer Science and Game Theory · Computer Science 2024-09-11 Tatiana V. Guy , Jitka Homolová , Aleksej Gaj

Deception plays a key role in adversarial or strategic interactions for the purpose of self-defence and survival. This paper introduces a general framework and solution to address deception. Most existing approaches for deception consider…

Artificial Intelligence · Computer Science 2019-04-26 Bo Wu , Murat Cubuktepe , Suda Bharadwaj , Ufuk Topcu

This paper presents the Artificial Agency Program (AAP), a position and research agenda for building AI systems as reality embedded, resource-bounded agents whose development is driven by curiosity-as-learning-progress under physical and…

Artificial Intelligence · Computer Science 2026-03-02 Richard Csaky

Deep learning often requires the manual collection and annotation of a training set. On robotic platforms, can we partially automate this task by training the robot to be curious, i.e., to seek out beneficial training information in the…

Artificial Intelligence · Computer Science 2019-02-06 Ervin Teng , Bob Iannucci

Domain adaptation is a common problem in robotics, with applications such as transferring policies from simulation to real world and lifelong learning. Performing such adaptation, however, requires informative data about the environment to…

Machine Learning · Computer Science 2021-03-15 Karol Arndt , Oliver Struckmeier , Ville Kyrki

Curiosity-based reward schemes can present powerful exploration mechanisms which facilitate the discovery of solutions for complex, sparse or long-horizon tasks. However, as the agent learns to reach previously unexplored spaces and the…

As autonomous agents become more ubiquitous, they will eventually have to reason about the plans of other agents, which is known as theory of mind reasoning. We develop a planning-as-inference framework in which agents perform nested…

Artificial Intelligence · Computer Science 2020-03-06 Iris Rubi Seaman , Jan-Willem van de Meent , David Wingate

This paper lays part of the groundwork for a domain theory of negotiation, that is, a way of classifying interactions so that it is clear, given a domain, which negotiation mechanisms and strategies are appropriate. We define State Oriented…

Artificial Intelligence · Computer Science 2014-11-17 G. Zlotkin , J. S. Rosenschein

This paper initiates a discussion of mechanism design when the participating agents exhibit preferences that deviate from expected utility theory (EUT). In particular, we consider mechanism design for systems where the agents are modeled as…

Computer Science and Game Theory · Computer Science 2021-01-22 Soham R. Phade , Venkat Anantharam

We define a model of interactive communication where two agents with private types can exchange information before a game is played. The model contains Bayesian persuasion as a special case of a one-round communication protocol. We define…

Computer Science and Game Theory · Computer Science 2021-06-07 Jieming Mao , Renato Paes Leme , Kangning Wang

We study mechanism design for public-good provision under a noisy privacy-preserving transformation of individual agents' reported preferences. The setting is a standard binary model with transfers and quasi-linear utility. Agents report…

Theoretical Economics · Economics 2024-05-21 Farzad Pourbabaee , Federico Echenique

We consider preference communication in two-player multi-objective normal-form games. In such games, the payoffs resulting from joint actions are vector-valued. Taking a utility-based approach, we assume there exists a utility function for…

Computer Science and Game Theory · Computer Science 2022-06-13 Willem Röpke , Diederik M. Roijers , Ann Nowé , Roxana Rădulescu

We study the incentivized information acquisition problem, where a principal hires an agent to gather information on her behalf. Such a problem is modeled as a Stackelberg game between the principal and the agent, where the principal…

Machine Learning · Computer Science 2023-08-08 Siyu Chen , Jibang Wu , Yifan Wu , Zhuoran Yang

In this era of "Services" everywhere, with the explosive growth of E-Commerce and B2B transactions, there is a pressing need for the development of intelligent negotiation systems which consists of feasible architecture, a reliable…

Multiagent Systems · Computer Science 2012-07-11 Debajyoti Mukhopadhyay , Sheetal Vij , Suyog Tasare