Related papers: Sorting via chip-firing
Chip-firing is a combinatorial game played on an undirected graph in which we place chips on vertices. We study chip-firing on an infinite binary tree in which we add a self-loop to the root to ensure each vertex has degree 3. A vertex can…
In 2016, Hopkins, McConville, and Propp proved that labeled chip-firing on a line always leaves the chips in sorted order if the number of chips is even. We present a novel proof of this result. We then apply our methods to resolve a number…
We study the stable configurations of the labeled chip-firing game on an infinitely subdivided $k$-star graph starting with $km$ chips on the center vertex. We prove a sorting property of this game and analyze special stable configurations…
Chip-firing is a combinatorial game on a graph, in which chips are placed and dispersed among its vertices until a stable configuration is achieved. We specifically study a chip-firing variant on an infinite, rooted, directed $k$-ary tree…
Chip-firing is a combinatorial game played on a graph, in which chips are placed and dispersed on the vertices until a stable configuration is achieved. We study a chip-firing variant on an infinite, rooted directed $k$-ary tree, where we…
Chip-firing is a combinatorial game played on a graph in which we place and disperse chips on vertices until a stable state is reached. We study a chip-firing variant played on an infinite rooted directed $k$-ary tree, where we place…
We study a particular chip-firing process on an infinite path graph. At any time when there are at least $a+b$ chips at a vertex, $a$ chips fire to the left and $b$ chips fire to the right. We describe the final state of this process when…
Chip-firing on a directed graph is a game in which chips, a discrete commodity, are placed on the vertices of the graph and are transferred between vertices. In this paper, we study a chip-firing game on the Hasse diagram of the lattice of…
We study labeled chip-firing on binary trees and some of its modifications. We prove a sorting property of terminal configurations of the process. We also analyze the endgame moves poset and prove that this poset is a modular lattice.
Jim Propp recently introduced a variant of chip-firing on a line where the chips are given distinct integer labels. Hopkins, McConville, and Propp showed that this process is confluent from some (but not all) initial configurations of…
We study a variant of the chip-firing game called \emph{diffusion}. In diffusion on a graph, each vertex of the graph is initially labelled with an integer interpreted as the number of chips at that vertex, and at each subsequent step, each…
We introduce a natural variant of the parallel chip-firing game, called the diffusion game. Chips are initially assigned to vertices of a graph. At every step, all vertices simultaneously send one chip to each neighbour with fewer chips. As…
The quest for efficient sorting is ongoing, and we will explore a graph-based stable sorting strategy, in particular employing comparison graphs. We use the topological sort to map the comparison graph to a linear domain, and we can…
This article introduces a quantized chip-firing model with close connections to the theory of rational lattice paths and rational parking functions. Given a graph with a sink and positive integers a,b,c with gcd(a,b)=1, a set S of vertices…
We use an infinite $k$-ary tree with a self-loop at the root as our underlying graph. We consider a chip-firing process starting with $N$ chips at the root. We describe the stable configurations. We calculate the number of fires for each…
We study chip-firing on a signed graph $G_\phi$, employing a general theory of chip-firing on invertible matrices introduced by Guzm\'an and Klivans. Here a negative edge designates an adversarial relationship, so that firing a vertex…
We explore labeled chip-firing on undirected $k$-ary trees, trees where every vertex has degree $k+1$. First, we extend known results for binary trees from Musiker and Nguyen, including the endgame and the locations of the smallest and…
We study a variant of the chip-firing game called the diffusion game. In the diffusion game, we begin with some integer labelling of the vertices of a graph, interpreted as a number of chips on each vertex, and then for each subsequent step…
We investigate a special variant of chip-firing, in which we consider an infinite set of rooms on a number line, some of which are occupied by violinists. In a move, we take two violinists in adjacent rooms, and send one of them to the…
We analyze the poset of moves in chip-firing, as defined by Klivans and Liscio. Answering a question of Propp, we show that the move poset forms the join-irreducibles of the poset of configurations. The proof involves a graph augmentation…