Related papers: Video Stream Retrieval of Unseen Queries using Sem…
Our goal in this paper is the adaptation of image-text models for long video retrieval. Recent works have demonstrated state-of-the-art performance in video retrieval by adopting CLIP, effectively hitchhiking on the image-text…
We address the problem of text-based activity retrieval in video. Given a sentence describing an activity, our task is to retrieve matching clips from an untrimmed video. To capture the inherent structures present in both text and video, we…
While existing video benchmarks largely consider specialized downstream tasks like retrieval or question-answering (QA), contemporary multimodal AI systems must be capable of well-rounded common-sense reasoning akin to human visual…
In continual learning, a model learns incrementally over time while minimizing interference between old and new tasks. One of the most widely used approaches in continual learning is referred to as replay. Replay methods support interleaved…
Despite the recent success of neural networks in image feature learning, a major problem in the video domain is the lack of sufficient labeled data for learning to model temporal information. In this paper, we propose an unsupervised…
Vision agent memory has shown remarkable effectiveness in streaming video understanding. However, storing such memory for videos incurs substantial memory overhead, leading to high costs in both storage and computation. To address this…
This paper studies deep network architectures to address the problem of video classification. A multi-stream framework is proposed to fully utilize the rich multimodal information in videos. Specifically, we first train three Convolutional…
With the increasing popularity of E-sport live, Highlight Flashback has been a critical functionality of live platforms, which aggregates the overall exciting fighting scenes in a few seconds. In this paper, we introduce a novel training…
Video semantic search in densely crowded scenes remains a challenging task due to visual encoders tendency to prioritize salient foreground regions while neglecting contextually important, background areas. We propose an Inverse Attention…
Online video understanding is essential for applications like public surveillance and AI glasses. However, applying Multimodal Large Language Models (MLLMs) to this domain is challenging due to the large number of video frames, resulting in…
Visual-semantic embedding is an interesting research topic because it is useful for various tasks, such as visual question answering (VQA), image-text retrieval, image captioning, and scene graph generation. In this paper, we focus on…
This paper investigates parallel random sampling from a potentially-unending data stream whose elements are revealed in a series of element sequences (minibatches). While sampling from a stream was extensively studied sequentially, not much…
Multi-modal retrieval is an important problem for many applications, such as recommendation and search. Current benchmarks and even datasets are often manually constructed and consist of mostly clean samples where all modalities are…
More and more business activities are performed using information systems. These systems produce such huge amounts of event data that existing systems are unable to store and process them. Moreover, few processes are in steady-state and due…
We consider the problem of automatic highlight-detection in video game streams. Currently, the vast majority of highlight-detection systems for games are triggered by the occurrence of hard-coded game events (e.g., score change, end-game),…
Video super-resolution (VSR) is the task of restoring high-resolution frames from a sequence of low-resolution inputs. Different from single image super-resolution, VSR can utilize frames' temporal information to reconstruct results with…
Due to the extensive use of information technology and the recent developments in multimedia systems, the amount of multimedia data available to users has increased exponentially. Video is an example of multimedia data as it contains…
Long-sequence streaming 3D reconstruction remains a significant open challenge. Existing autoregressive models often fail when processing long sequences because they anchor poses to the first frame, leading to attention decay, scale drift,…
With the development of multimedia data types and available bandwidth there is huge demand of video retrieval systems, as users shift from text based retrieval systems to content based retrieval systems. Selection of extracted features play…
Serverless computing and stream processing represent two dominant paradigms for event-driven data processing, yet both make assumptions that render them inefficient for short-running, lightweight, and unpredictable streams that require…