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This paper proposes a novel GPU-based active nematic flow solver based on the smoothed particle hydrodynamics (SPH) method. Nematohydrodynamics equations are discretized using the SPH algorithm, and the periodic domain is enforced using the…

Fluid Dynamics · Physics 2022-03-01 Roozbeh Saghatchi , Deniz Can Kolukisa , Mehmet Yildiz

We describe and demonstrate a method for increasing the resolution locally in a Smoothed Particle Hydrodynamic (SPH) simulation, by splitting particles. We show that in simulations of self-gravitating collapse (of the sort which are…

Astrophysics · Physics 2009-11-07 S. Kitsionas , A. P. Whitworth

Intel Xeon Phi many-integrated-core (MIC) architectures usher in a new era of terascale integration. Among emerging killer applications, parallel graph processing has been a critical technique to analyze connected data. In this paper, we…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-02-26 Lei Jiang , Langshi Chen , Judy Qiu

This paper presents a generalised and efficient wall boundary treatment in the smoothed particle hydrodynamics (SPH) method for 3-D complex and arbitrary geometries with single- and multi-phase flows to be executed on graphics processing…

Computational Physics · Physics 2022-09-14 Massoud Rezavand , Chi Zhang , Xiangyu Hu

The well-known Smith-Waterman (SW) algorithm is the most commonly used method for local sequence alignments. However, SW is very computationally demanding for large protein databases. There exist several implementations that take advantage…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-02-24 Enzo Rucci , Carlos Garcia , Guillermo Botella , Armando De Giusti , Marcelo Naiouf , Manuel Prieto-Matias

Energy consumption is increasingly becoming a limiting factor to the design of faster large-scale parallel systems, and development of energy-efficient and energy-aware applications is today a relevant issue for HPC code-developer…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-04-06 E. Calore , A. Gabbana , S. F. Schifano , R. Tripiccione

This work discusses the performance of a modern numerical scheme for fluid dynamical problems on modern high-performance computing architectures. Our code implements a spatial nodal discontinuous Galerkin scheme that we test up to an order…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-10-08 Filipp Sporykhin , Holger Homann

To optimize the geometry of airfoils for a specific application is an important engineering problem. In this context genetic algorithms have enjoyed some success as they are able to explore the search space without getting stuck in local…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-08-14 Lukas Einkemmer

Recently Graphics Processing Units (GPUs) have been used to speed up very CPU-intensive gravitational microlensing simulations. In this work, we use the Xeon Phi coprocessor to accelerate such simulations and compare its performance on a…

Instrumentation and Methods for Astrophysics · Physics 2017-03-30 Bin Chen , Ronald Kantowski , Xinyu Dai , Eddie Baron , Paul Van der Mark

We present the methodology and performance of the new Lagrangian hydrodynamics code MAGMA2, a Smoothed Particle Hydrodynamics code that benefits from a number of non-standard enhancements. By default it uses high-order smoothing kernels and…

Instrumentation and Methods for Astrophysics · Physics 2020-09-02 Stephan Rosswog

In this paper, we applied an improved Smoothing Particle Hydrodynamics (SPH) method by using gradient kernel renormalization in three-dimensional cases. The purpose of gradient kernel renormalization is to improve the accuracy of numerical…

Fluid Dynamics · Physics 2013-09-17 Rizal Dwi Prayogo , Christian Fredy Naa

Cloud-accessible quantum processors enable direct execution of quantum algorithms on heterogeneous hardware platforms. Unlike classical systems, however, identical quantum circuits may exhibit substantially different behavior across devices…

Quantum Physics · Physics 2026-01-12 Askar Oralkhan , Temirlan Zhaxalykov

The use of reconfigurable computing, and FPGAs in particular, to accelerate computational kernels has the potential to be of great benefit to scientific codes and the HPC community in general. However, whilst recent advanced in FPGA tooling…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-10-06 Nick Brown , David Dolman

I present a review of Smoothed Particle Hydrodynamics (SPH), with the aim of providing a mathematically rigorous, clear derivation of the algorithms from first principles. The method of discretising a continuous field into particles using a…

Instrumentation and Methods for Astrophysics · Physics 2010-10-05 Peter J. Cossins

Design considerations for molecular dynamics algorithms capable of taking advantage of the computational power of a graphics processing unit (GPU) are described. Accommodating the constraints of scalable streaming-multiprocessor hardware…

Computational Physics · Physics 2011-01-27 D. C. Rapaport

In two previous papers (Price & Monaghan 2004a,b) (papers I,II) we have described an algorithm for solving the equations of Magnetohydrodynamics (MHD) using the Smoothed Particle Hydrodynamics (SPH) method. The algorithm uses dissipative…

Astrophysics · Physics 2009-11-13 D. J. Price , J. J. Monaghan

Graphics research on Smoothed Particle Hydrodynamics (SPH) has produced fantastic visual results that are unique across the board of research communities concerned with SPH simulations. Generally, the SPH formalism serves as a spatial…

Graphics · Computer Science 2020-09-16 Dan Koschier , Jan Bender , Barbara Solenthaler , Matthias Teschner

Gadget3 is nowadays one of the most frequently used high performing parallel codes for cosmological hydrodynamical simulations. Recent analyses have shown t\ hat the Neighbour Search process of Gadget3 is one of the most time-consuming…

Instrumentation and Methods for Astrophysics · Physics 2018-11-07 Antonio Ragagnin , Nikola Tchipev , Michael Bader , Klaus Dolag , Nicolay J. Hammer

We describe a modified version of the NBODY6 code for simulating star clusters which greatly improves computational efficiency while sacrificing little in the way of accuracy. The distant force calculator is replaced by a GPU-enabled…

Instrumentation and Methods for Astrophysics · Physics 2021-11-22 Anthony D. Arnold , Holger Baumgardt , Long Wang

The Crossroads supercomputer was designed to simulate some of the most complex physical devices in the world. These simulations routinely require 1/2 petabyte or more of system memory running on thousands of compute nodes for months at a…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-11-11 Galen M. Shipman , Sriram Swaminarayan , Gary Grider , Jim Lujan , R. Joseph Zerr
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