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Area of image inpainting over relatively large missing regions recently advanced substantially through adaptation of dedicated deep neural networks. However, current network solutions still introduce undesired artifacts and noise to the…
We propose WarpingGAN, an effective and efficient 3D point cloud generation network. Unlike existing methods that generate point clouds by directly learning the mapping functions between latent codes and 3D shapes, Warping-GAN learns a…
Accurately predicting 3D occupancy grids from visual inputs is critical for autonomous driving, but current discriminative methods struggle with noisy data, incomplete observations, and the complex structures inherent in 3D scenes. In this…
This work introduces a novel system for the generation of images that contain multiple classes of objects. Recent work in Generative Adversarial Networks have produced high quality images, but many focus on generating images of a single…
Object functionality is often expressed through part articulation -- as when the two rigid parts of a scissor pivot against each other to perform the cutting function. Such articulations are often similar across objects within the same…
Fine-grained image search is still a challenging problem due to the difficulty in capturing subtle differences regardless of pose variations of objects from fine-grained categories. In practice, a dynamic inventory with new fine-grained…
We propose the use of unsupervised learning to train projection networks that project onto the latent space of an already trained generator. We apply our method to a trained StyleGAN, and use our projection network to perform image…
Texture cues on 3D objects are key to compelling visual representations, with the possibility to create high visual fidelity with inherent spatial consistency across different views. Since the availability of textured 3D shapes remains very…
The significant progress on Generative Adversarial Networks (GANs) has facilitated realistic single-object image generation based on language input. However, complex-scene generation (with various interactions among multiple objects) still…
Adversarial examples are data points misclassified by neural networks. Originally, adversarial examples were limited to adding small perturbations to a given image. Recent work introduced the generalized concept of unrestricted adversarial…
The recent surge in popularity of deep generative models for 3D objects has highlighted the need for more efficient training methods, particularly given the difficulties associated with training with conventional 3D representations, such as…
From a single image, humans are able to perceive the full 3D shape of an object by exploiting learned shape priors from everyday life. Contemporary single-image 3D reconstruction algorithms aim to solve this task in a similar fashion, but…
Generative Adversarial Networks (GANs) have been widely applied in modeling diverse image distributions. However, despite its impressive applications, the structure of the latent space in GANs largely remains as a black-box, leaving its…
Generative adversarial networks (GANs), a class of distribution-learning methods based on a two-player game between a generator and a discriminator, can generally be formulated as a minmax problem based on the variational representation of…
Generating adversarial examples is an intriguing problem and an important way of understanding the working mechanism of deep neural networks. Most existing approaches generated perturbations in the image space, i.e., each pixel can be…
Implicit generative models have the capability to learn arbitrary complex data distributions. On the downside, training requires telling apart real data from artificially-generated ones using adversarial discriminators, leading to unstable…
Many large-scale knowledge graphs are now available and ready to provide semantically structured information that is regarded as an important resource for question answering and decision support tasks. However, they are built on rigid…
In aerodynamic shape optimization, the convergence and computational cost are greatly affected by the representation capacity and compactness of the design space. Previous research has demonstrated that using a deep generative model to…
Data from many real-world applications can be naturally represented by multi-view networks where the different views encode different types of relationships (e.g., friendship, shared interests in music, etc.) between real-world individuals…
This paper studies the problem of generalized zero-shot learning which requires the model to train on image-label pairs from some seen classes and test on the task of classifying new images from both seen and unseen classes. Most previous…