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We consider a decentralized stochastic multi-armed bandit problem with multiple players. Each player aims to maximize his/her own reward by pulling an arm. The arms give rewards based on i.i.d. stochastic Bernoulli distributions. Players…

Machine Learning · Computer Science 2017-12-05 Noyan Evirgen , Alper Kose , Hakan Gokcesu

Parity games are abstract infinite-round games that take an important role in formal verification. In the basic setting, these games are two-player, turn-based, and played under perfect information on directed graphs, whose nodes are…

Computer Science and Game Theory · Computer Science 2019-10-31 Antonio Di Stasio , Aniello Murano , Giuseppe Perelli , Moshe Y. Vardi

We design and analyze minimax-optimal algorithms for online linear optimization games where the player's choice is unconstrained. The player strives to minimize regret, the difference between his loss and the loss of a post-hoc benchmark…

Machine Learning · Computer Science 2013-02-12 H. Brendan McMahan

Strategic decisions are often made over multiple periods of time, wherein decisions made earlier impact a competitor's success in later stages. In this paper, we study these dynamics in General Lotto games, a class of models describing the…

Computer Science and Game Theory · Computer Science 2025-05-06 Keith Paarporn , Rahul Chandan , Mahnoosh Alizadeh , Jason R. Marden

We introduce and study an evolutionary complementarity game where in each round a player of population 1 is paired with a member of population 2. The game is symmetric, and each player tries to obtain an advantageous deal, but when one of…

Adaptation and Self-Organizing Systems · Physics 2015-06-26 Juergen Jost , Wei Li

Parity games play an important role in model checking and synthesis. In their paper, Calude et al. have shown that these games can be solved in quasi-polynomial time. We show that their algorithm can be implemented efficiently: we use their…

Logic in Computer Science · Computer Science 2018-01-30 John Fearnley , Sanjay Jain , Sven Schewe , Frank Stephan , Dominik Wojtczak

Models and games are simplified representations of the world. There are many different kinds of models, all differing in complexity and which aspect of the world they allow us to further our understanding of. In this paper we focus on a…

Artificial Intelligence · Computer Science 2022-04-07 Joseph Christian G. Noel

We study a complementarity game as a systematic tool for the investigation of the interplay between individual optimization and population effects and for the comparison of different strategy and learning schemes. The game randomly pairs…

Populations and Evolution · Quantitative Biology 2010-11-17 Juergen Jost , Wei Li

Stochastic games are a classical model in game theory in which two opponents interact and the environment changes in response to the players' behavior. The central solution concepts for these games are the discounted values and the value,…

Optimization and Control · Mathematics 2019-12-12 Miquel Oliu-Barton

Reinforcement learning has recently been used to approach well-known NP-hard combinatorial problems in graph theory. Among these problems, Hamiltonian cycle problems are exceptionally difficult to analyze, even when restricted to individual…

Artificial Intelligence · Computer Science 2022-11-18 Kevin Du , Ian Gemp , Yi Wu , Yingying Wu

In this paper we propose a method that learns to play Pac-Man. We define a set of high-level observation and action modules. Actions are temporally extended, and multiple action modules may be in effect concurrently. A decision of the agent…

Machine Learning · Computer Science 2007-05-23 Istvan Szita , Andras Lorincz

We consider the problem of designing a linear program that has diverse solutions as the right-hand side varies. This problem arises in video game settings where designers aim to have players use different "weapons" or "tactics" as they…

Optimization and Control · Mathematics 2024-07-02 Oussama Hanguir , Will Ma , Christopher Thomas Ryan , Jiangze Han

Game-theoretic resource allocation on graphs (GRAG) involves two players competing over multiple steps to control nodes of interest on a graph, a problem modeled as a multi-step Colonel Blotto Game (MCBG). Finding optimal strategies is…

Machine Learning · Computer Science 2025-05-13 Zijian An , Lifeng Zhou

The Elo rating system is widely adopted to evaluate the skills of (chess) game and sports players. Recently it has been also integrated into machine learning algorithms in evaluating the performance of computerised AI agents. However, an…

Machine Learning · Computer Science 2022-01-21 Xue Yan , Yali Du , Binxin Ru , Jun Wang , Haifeng Zhang , Xu Chen

Population protocols are networks of finite-state agents, interacting randomly, and updating their states using simple rules. Despite their extreme simplicity, these systems have been shown to cooperatively perform complex computational…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-04-18 Dan Alistarh , Rati Gelashvili

We consider the best-arm identification problem in multi-armed bandits, which focuses purely on exploration. A player is given a fixed budget to explore a finite set of arms, and the rewards of each arm are drawn independently from a fixed,…

Machine Learning · Statistics 2017-08-02 Shahin Shahrampour , Mohammad Noshad , Vahid Tarokh

We study the evolution of cooperation among selfish individuals in the stochastic strategy spatial prisoner's dilemma game. We equip players with the particle swarm optimization technique, and find that it may lead to highly cooperative…

Physics and Society · Physics 2011-12-30 Jianlei Zhang , Chunyan Zhang , Tianguang Chu , Matjaz Perc

Policy optimization is a widely-used method in reinforcement learning. Due to its local-search nature, however, theoretical guarantees on global optimality often rely on extra assumptions on the Markov Decision Processes (MDPs) that bypass…

Machine Learning · Computer Science 2021-07-20 Haipeng Luo , Chen-Yu Wei , Chung-Wei Lee

We study Stackelberg equilibria in finitely repeated games, where the leader commits to a strategy that picks actions in each round and can be adaptive to the history of play (i.e. they commit to an algorithm). In particular, we study…

Computer Science and Game Theory · Computer Science 2024-03-08 Natalie Collina , Eshwar Ram Arunachaleswaran , Michael Kearns

We present efficient algorithms for computing optimal or approximately optimal strategies in a zero-sum game for which Player I has n pure strategies and Player II has an arbitrary number of pure strategies. We assume that for any given…

Optimization and Control · Mathematics 2018-06-21 Lisa Hellerstein , Thomas Lidbetter , Daniel Pirutinsky
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