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We introduce a new variation of the m-player asymmetric Colonel Blotto game, where the n battles occur as sequential stages of the game, and the winner of each stage needs to spend resources for maintaining his win. The limited resources of…

Optimization and Control · Mathematics 2016-03-07 Irit Nowik , Tahl Nowik

Blotto Games are a popular model of multi-dimensional strategic resource allocation. Two players allocate resources in different battlefields in an auction setting. While competition with equal budgets is well understood, little is known…

Neural and Evolutionary Computing · Computer Science 2021-03-29 Aymeric Vie

We study equilibrium strategies and the value of the asymmetric variant of the discrete Colonel Blotto game with $K \geq 2$ battlefields, $B \geq 1$ resources of the weaker player and $A > B$ resources of the stronger player. We derive…

Theoretical Economics · Economics 2025-11-17 Marcin Dziubiński

The General Lotto game is a popular variant of the famous Colonel Blotto game, in which two opposing players allocate limited resources over many battlefields. In this paper, we consider incomplete and asymmetric information formulations…

Computer Science and Game Theory · Computer Science 2022-10-18 Keith Paarporn , Rahul Chandan , Mahnoosh Alizadeh , Jason R. Marden

We propose an algorithm for computing Nash equilibria (NE) in a class of conflicts with multiple battlefields with uniform battlefield values and a non-linear aggregation function. By expanding the symmetrization idea of Hart [9], proposed…

Computer Science and Game Theory · Computer Science 2024-03-26 Stanisław Kaźmierowski , Marcin Dziubiński

We consider a stochastic version of the well-known Blotto game, called the gladiator game. In this zero-sum allocation game two teams of gladiators engage in a sequence of one-to-one fights in which the probability of winning is a function…

Computer Science and Game Theory · Computer Science 2019-01-21 Yosef Rinott , Marco Scarsini , Yaming Yu

Resource allocation games such as the famous Colonel Blotto (CB) and Hide-and-Seek (HS) games are often used to model a large variety of practical problems, but only in their one-shot versions. Indeed, due to their extremely large strategy…

Computer Science and Game Theory · Computer Science 2019-11-25 Dong Quan Vu , Patrick Loiseau , Alonso Silva , Long Tran-Thanh

Resource allocation games such as the famous Colonel Blotto (CB) and Hide-and-Seek (HS) games are often used to model a large variety of practical problems, but only in their one-shot versions. Indeed, due to their extremely large strategy…

Computer Science and Game Theory · Computer Science 2019-12-05 Dong Quan Vu , Patrick Loiseau , Alonso Silva , Long Tran-Thanh

Successful algorithms have been developed for computing Nash equilibrium in a variety of finite game classes. However, solving continuous games -- in which the pure strategy space is (potentially uncountably) infinite -- is far more…

Computer Science and Game Theory · Computer Science 2021-06-02 Sam Ganzfried

In this paper, we study the strategic allocation of limited resources using a Colonel Blotto game (CBG) under a dynamic setting and analyze the problem using an online learning approach. In this model, one of the players is a learner who…

Machine Learning · Computer Science 2023-09-13 Vincent Leon , S. Rasoul Etesami

The Prisoner's Dilemma, zero-sum games, LQR team problems, and differential games have shaped game theory in controls for decades, but the field's most pressing adversarial challenges demand a richer framework, and its name is Colonel…

Computer Science and Game Theory · Computer Science 2026-05-27 Keith Paarporn , Jason R. Marden

In this paper, we investigate the multiplayer General Lotto game across multiple battlefields, a significant variant of the Colonel Blotto game. In this version, each player employs a probability distribution for resource allocation,…

Computer Science and Game Theory · Computer Science 2025-10-07 Yan Liu , Bonan Ni , Weiran Shen , Zihe Wang , Jie Zhang

Learning and equilibrium computation in games are fundamental problems across computer science and economics, with applications ranging from politics to machine learning. Much of the work in this area revolves around a simple algorithm…

Computer Science and Game Theory · Computer Science 2022-07-19 Daniel Beaglehole , Max Hopkins , Daniel Kane , Sihan Liu , Shachar Lovett

Motivated by the sequence form formulation of Koller et al. (GEB'96), this paper defines {\em bilinear games}, and proposes efficient algorithms for its rank based subclasses. Bilinear games are two-player non-cooperative single-shot games…

Computer Science and Game Theory · Computer Science 2011-09-29 Jugal Garg , Albert Xin Jiang , Ruta Mehta

Resource allocation problems across multiple contests are ubiquitous in adversarial settings, from military operations to market competition. While Colonel Blotto and General Lotto games have provided valuable theoretical foundations for…

Computer Science and Game Theory · Computer Science 2026-04-09 Keith Paarporn , Jason R. Marden

The article provides a solution algorithm for the linear programming problem (LPP) with the latter being presented as an antagonistic matrix game so the game's further solution is based on the iterative method. The algorithm is presented as…

Optimization and Control · Mathematics 2019-05-15 Vilisov V. Ya

Social media platforms are responsible for collecting and disseminating vast quantities of content. Recently, however, they have also begun enlisting users in helping annotate this content - for example, to provide context or label…

Computer Science and Game Theory · Computer Science 2024-10-07 Kate Donahue , Jon Kleinberg

A variety of social, economic, and political interactions have long been modelled after Blotto games. In this paper, we introduce a general model of dynamic $n$-player Blotto contests. The players have asymmetric resources, and the…

Theoretical Economics · Economics 2022-07-27 Nejat Anbarcı , Kutay Cingiz , Mehmet S. Ismail

The nucleolus is a central solution concept in cooperative game theory. While its computation is NP-hard in general, it can be computed in polynomial time for convex games; however, the only published polynomial-time algorithm relies on the…

Computer Science and Game Theory · Computer Science 2026-03-18 Giacomo Maggiorano , Alessandro Sosso , Gautier Stauffer

We develop value iteration-based algorithms to solve in a unified manner different classes of combinatorial zero-sum games with mean-payoff type rewards. These algorithms rely on an oracle, evaluating the dynamic programming operator up to…

Computer Science and Game Theory · Computer Science 2024-11-12 Xavier Allamigeon , Stéphane Gaubert , Ricardo D. Katz , Mateusz Skomra