Related papers: Deep Convolutional Poses for Human Interaction Rec…
We explore 3D human pose estimation from a single RGB image. While many approaches try to directly predict 3D pose from image measurements, we explore a simple architecture that reasons through intermediate 2D pose predictions. Our approach…
Expressing and identifying emotions through facial and physical expressions is a significant part of social interaction. Emotion recognition is an essential task in computer vision due to its various applications and mainly for allowing a…
In a world of pervasive cameras, public spaces are often captured from multiple perspectives by cameras of different types, both fixed and mobile. An important problem is to organize these heterogeneous collections of videos by finding…
Recently, pose-based action recognition has gained more and more attention due to the better performance compared with traditional appearance-based methods. However, there still exist two problems to be further solved. First, existing…
Graph convolutional networks (GCNs) have been the predominant methods in skeleton-based human action recognition, including human-human interaction recognition. However, when dealing with interaction sequences, current GCN-based methods…
The widespread use of cameras in everyday life situations generates a vast amount of data that may contain sensitive information about the people and vehicles moving in front of them (location, license plates, physical characteristics,…
Human Activity Recognition in RGB-D videos has been an active research topic during the last decade. However, no efforts have been found in the literature, for recognizing human activity in RGB-D videos where several performers are…
In 3D human pose estimation one of the biggest problems is the lack of large, diverse datasets. This is especially true for multi-person 3D pose estimation, where, to our knowledge, there are only machine generated annotations available for…
Action recognition is a key technology in building interactive metaverses. With the rapid development of deep learning, methods in action recognition have also achieved great advancement. Researchers design and implement the backbones…
Human pose estimation is one of the key problems in computer vision that has been studied in the recent years. The significance of human pose estimation is in the higher level tasks of understanding human actions applications such as…
In this paper, we propose a method to jointly determine the status of hand-object interaction. This is crucial for egocentric human activity understanding and interaction. From a computer vision perspective, we believe that determining…
This paper aims at one newly raising task in vision and multimedia research: recognizing human actions from still images. Its main challenges lie in the large variations in human poses and appearances, as well as the lack of temporal motion…
People represent their emotions in a myriad of ways. Among the most important ones is whole body expressions which have many applications in different fields such as human-computer interaction (HCI). One of the most important challenges in…
Understanding the geometry and pose of objects in 2D images is a fundamental necessity for a wide range of real world applications. Driven by deep neural networks, recent methods have brought significant improvements to object pose…
Monocular vertex-level human-scene contact prediction is a fundamental capability for interactive systems such as assistive monitoring, embodied AI, and rehabilitation analysis. In this work, we study this task jointly with single-image 3D…
Despite the significant improvement in the performance of monocular pose estimation approaches and their ability to generalize to unseen environments, multi-view (MV) approaches are often lagging behind in terms of accuracy and are specific…
Emotion recognition has become an important field of research in the human-computer interactions domain. The latest advancements in the field show that combining visual with audio information lead to better results if compared to the case…
Human actions recognition is a fundamental task in artificial vision, that has earned a great importance in recent years due to its multiple applications in different areas. %, such as the study of human behavior, security or video…
We present an interactive core training system for core training using a monocular camera image as input in this paper. It is commonly expensive to capture human pose using depth cameras or multiple cameras with conventional approaches. To…
Most recent approaches to monocular 3D pose estimation rely on Deep Learning. They either train a Convolutional Neural Network to directly regress from image to 3D pose, which ignores the dependencies between human joints, or model these…