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Today, people can easily record memorable moments, ranging from concerts, sports events, lectures, family gatherings, and birthday parties with multiple consumer cameras. However, synchronizing these cross-camera streams remains…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Shaowei Liu , David Yifan Yao , Saurabh Gupta , Shenlong Wang

Tracking and reconstructing the 3D pose and geometry of two hands in interaction is a challenging problem that has a high relevance for several human-computer interaction applications, including AR/VR, robotics, or sign language…

Computer Vision and Pattern Recognition · Computer Science 2021-06-23 Jiayi Wang , Franziska Mueller , Florian Bernard , Suzanne Sorli , Oleksandr Sotnychenko , Neng Qian , Miguel A. Otaduy , Dan Casas , Christian Theobalt

Synthesizing natural interactions between virtual humans and their 3D environments is critical for numerous applications, such as computer games and AR/VR experiences. Our goal is to synthesize humans interacting with a given 3D scene…

Computer Vision and Pattern Recognition · Computer Science 2022-07-27 Kaifeng Zhao , Shaofei Wang , Yan Zhang , Thabo Beeler , Siyu Tang

A panoramic image mosaic is an attractive visualization for viewing many overlapping photos, but its images must be both captured and processed correctly to produce an acceptable composite. We propose Swipe Mosaics, an interactive…

Computer Vision and Pattern Recognition · Computer Science 2016-09-27 Malcolm Reynolds , Tom S. F. Haines , Gabriel J. Brostow

Despite progress in human motion capture, existing multi-view methods often face challenges in estimating the 3D pose and shape of multiple closely interacting people. This difficulty arises from reliance on accurate 2D joint estimations,…

Computer Vision and Pattern Recognition · Computer Science 2024-08-21 Feichi Lu , Zijian Dong , Jie Song , Otmar Hilliges

3D human pose estimation involves reconstructing the human skeleton by detecting the body joints. Accurate and efficient solutions are required for several real-world applications including animation, human-robot interaction, surveillance,…

Computer Vision and Pattern Recognition · Computer Science 2025-06-11 Ana Filipa Rodrigues Nogueira , Hélder P. Oliveira , Luís F. Teixeira

In this paper, we propose a novel approach to enhance the 3D body pose estimation of a person computed from videos captured from a single wearable camera. The key idea is to leverage high-level features linking first- and third-views in a…

Computer Vision and Pattern Recognition · Computer Science 2022-06-16 Ameya Dhamanaskar , Mariella Dimiccoli , Enric Corona , Albert Pumarola , Francesc Moreno-Noguer

This paper presents a learning-from-demonstration (LfD) framework for teaching human-robot social interactions that involve whole-body haptic interaction, i.e. direct human-robot contact over the full robot body. The performance of existing…

Robotics · Computer Science 2020-05-27 Joseph Campbell , Katsu Yamane

Although many studies have investigated markerless motion capture, the technology has not been applied to real sports or concerts. In this paper, we propose a markerless motion capture method with spatiotemporal accuracy and smoothness from…

Computer Vision and Pattern Recognition · Computer Science 2020-10-15 Takuya Ohashi , Yosuke Ikegami , Yoshihiko Nakamura

This paper proposes a process that uses two cameras to obtain three-dimensional (3D) information of a target object for human tracking. Results of human detection and tracking from two cameras are integrated to obtain the 3D information.…

Computer Vision and Pattern Recognition · Computer Science 2020-07-06 Shinya Matsubara , Akihiko Honda , Yonghoon Ji , Kazunori Umeda

A better understanding of interactive pedestrian behavior in critical traffic situations is essential for the development of enhanced pedestrian safety systems. Real-world traffic observations play a decisive role in this, since they…

Image segmentation for video analysis plays an essential role in different research fields such as smart city, healthcare, computer vision and geoscience, and remote sensing applications. In this regard, a significant effort has been…

Computer Vision and Pattern Recognition · Computer Science 2021-11-22 Omar Elharrouss , Somaya Al-Maadeed , Nandhini Subramanian , Najmath Ottakath , Noor Almaadeed , Yassine Himeur

The rapid growth of collaborative robotics in production requires new automation technologies that take human and machine equally into account. In this work, we describe a monocular camera based system to detect human-machine interactions…

Computer Vision and Pattern Recognition · Computer Science 2019-10-09 Christoph Heindl , Markus Ikeda , Gernot Stübl , Andreas Pichler , Josef Scharinger

Event cameras are a paradigm shift in camera technology. Instead of full frames, the sensor captures a sparse set of events caused by intensity changes. Since only the changes are transferred, those cameras are able to capture quick…

Computer Vision and Pattern Recognition · Computer Science 2017-03-22 Christian Reinbacher , Gottfried Munda , Thomas Pock

Marker-based motion capture (MoCap) systems have long been the gold standard for accurate 4D human modeling, yet their reliance on specialized hardware and markers limits scalability and real-world deployment. Advancing reliable markerless…

Computer Vision and Pattern Recognition · Computer Science 2026-04-15 Yeeun Park , Miqdad Naduthodi , Suryansh Kumar

We are living in a three-dimensional space while moving forward through a fourth dimension: time. To allow artificial intelligence to develop a comprehensive understanding of such a 4D environment, we introduce 4D Panoptic Scene Graph…

Computer Vision and Pattern Recognition · Computer Science 2024-05-17 Jingkang Yang , Jun Cen , Wenxuan Peng , Shuai Liu , Fangzhou Hong , Xiangtai Li , Kaiyang Zhou , Qifeng Chen , Ziwei Liu

We present the first method to capture the 3D total motion of a target person from a monocular view input. Given an image or a monocular video, our method reconstructs the motion from body, face, and fingers represented by a 3D deformable…

Computer Vision and Pattern Recognition · Computer Science 2018-12-05 Donglai Xiang , Hanbyul Joo , Yaser Sheikh

Current state-of-the-art methods cast monocular 3D human pose estimation as a learning problem by training neural networks on large data sets of images and corresponding skeleton poses. In contrast, we propose an approach that can exploit…

Computer Vision and Pattern Recognition · Computer Science 2020-10-14 Simon Jenni , Paolo Favaro

Existing methods for 3D tracking from monocular RGB videos predominantly consider articulated and rigid objects. Modelling dense non-rigid object deformations in this setting remained largely unaddressed so far, although such effects can…

Computer Vision and Pattern Recognition · Computer Science 2023-10-16 Soshi Shimada , Vladislav Golyanik , Patrick Pérez , Christian Theobalt

Compositing human figures into scene images has broad applications in areas such as entertainment and advertising. However, existing methods often cannot handle occlusion of the inserted person by foreground objects and unnaturally place…

Graphics · Computer Science 2025-05-08 Shun Masuda , Yuki Endo , Yoshihiro Kanamori
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