Related papers: Optimal Approximate Polytope Membership
In a geometric $k$-clustering problem the goal is to partition a set of points in $\mathbb{R}^d$ into $k$ subsets such that a certain cost function of the clustering is minimized. We present data structures for orthogonal range-clustering…
Let P be a set of n points in R^2. Given a rectangle Q = [\alpha_1, \alpha_2] x [\beta_1, \beta_2], a range skyline query returns the maxima of the points in P \cap Q. An important variant is the so-called top-open queries, where Q is a…
We study data structures for storing a set of polygonal curves in ${\rm R}^d$ such that, given a query curve, we can efficiently retrieve similar curves from the set, where similarity is measured using the discrete Fr\'echet distance or the…
For a $d$-dimensional log-concave distribution $\pi(\theta) \propto e^{-f(\theta)}$ constrained to a convex body $K$, the problem of outputting samples from a distribution $\nu$ which is $\varepsilon$-close in infinity-distance…
Recall that a convex body $K$ is in John's position if the unit Euclidean ball is the maximal volume ellipsoid contained in $K$. Approximating convex body in John's position by polytopes we obtain the following results. 1. Let $n>R_n\ge 1$…
The $k$-d tree is one of the oldest and most widely used data structures for nearest neighbor search. It partitions Euclidean space into axis-aligned rectangular cells. There are two standard ways to find the nearest neighbor to a query in…
We prove that every $n$-point metric space of negative type (and, in particular, every $n$-point subset of $L_1$) embeds into a Euclidean space with distortion $O(\sqrt{\log n} \cdot\log \log n)$, a result which is tight up to the iterated…
In a recent work, Esmer et al. describe a simple method - Approximate Monotone Local Search - to obtain exponential approximation algorithms from existing parameterized exact algorithms, polynomial-time approximation algorithms and, more…
We show that the problem of finding the simplex of largest volume in the convex hull of $n$ points in $\mathbb{Q}^d$ can be approximated with a factor of $O(\log d)^{d/2}$ in polynomial time. This improves upon the previously best known…
In the $\ell_p$-subspace sketch problem, we are given an $n\times d$ matrix $A$ with $n>d$, and asked to build a small memory data structure $Q(A,\epsilon)$ so that, for any query vector $x\in\mathbb{R}^d$, we can output a number in…
Let $P$ be a set of $n$ colored points. We develop efficient data structures that store $P$ and can answer chromatic $k$-nearest neighbor ($k$-NN) queries. Such a query consists of a query point $q$ and a number $k$, and asks for the color…
Let D be a set of n disks in the plane. We present a data structure of size O(n) that can compute, for any query point q, the largest disk in D that contains q, in O(log n) time. The structure can be constructed in O(n log^3 n) time. The…
We study the two-dimensional geometric knapsack problem for convex polygons. Given a set of weighted convex polygons and a square knapsack, the goal is to select the most profitable subset of the given polygons that fits non-overlappingly…
Much recent work has been devoted to approximate nearest neighbor queries. Motivated by applications in recommender systems, we consider approximate furthest neighbor (AFN) queries and present a simple, fast, and highly practical data…
Nearest-neighbor search dominates the asymptotic complexity of sampling-based motion planning algorithms and is often addressed with k-d tree data structures. While it is generally believed that the expected complexity of nearest-neighbor…
A fundamental problem in shape matching and geometric similarity is computing the maximum area overlap between two polygons under translation. For general simple polygons, the best-known algorithm runs in $O((nm)^2 \log(nm))$ time [Mount,…
We consider the following geometric optimization problem: find a convex polygon of maximum area contained in a given simple polygon $P$ with $n$ vertices. We give a randomized near-linear-time $(1-\varepsilon)$-approximation algorithm for…
We revisit the classic problem of simplex range searching and related problems in computational geometry. We present a collection of new results which improve previous bounds by multiple logarithmic factors that were caused by the use of…
We study the problem of covering a given set of $n$ points in a high, $d$-dimensional space by the minimum enclosing polytope of a given arbitrary shape. We present algorithms that work for a large family of shapes, provided either only…
LP-type problems such as the Minimum Enclosing Ball (MEB), Linear Support Vector Machine (SVM), Linear Programming (LP), and Semidefinite Programming (SDP) are fundamental combinatorial optimization problems, with many important…